Reposted by Caitlin Quinlan
my new notebook "cutscenes" column is an argument against the cutscene itself, proposing - by way of everything from MANIAC MANSION to ELDEN RING - that video game storytelling should be medium-specific and involve more than moving images that suspend the player's control.
mubi.com/en/notebook/...
mubi.com
Cutscenes | Against the Cutscene
From Donkey Kong to Hideo Kojima, these mini movies often suggest the future of the medium—but do they undercut the pleasures of gaming?