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CabalCrow

@cabalcrow.bsky.social
82 followers 36 following 121 posts

indie game dev; theoretical physics PhD student Currently making a fighting game. Worked on trailers for @ultrakill-game.bsky.social DevLogs at: blog.crowsneststudio.org

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Reposted by CabalCrow
VieWableImages @viewableimages.bsky.social · 27/09/2026
Things look a little different after the trains stop for the night. #photography #streetphotography #tokyo #japan #sony
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CabalCrow @cabalcrow.bsky.social · 21/09/2026
Made a game for the 10 day #GBJAM 14 with @imagineslothhappy.bsky.social cabalcrow.itch.io/a-castle-to-... It is a short metroidvania. #gamedev #gamejam #gameboy #chiptune #pixelart #godot
cabalcrow.itch.io
A Castle to the Past by cabalcrow, Sloth
Search through a desolate castle moving through time.
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VieWableImages @viewableimages.bsky.social · 24/08/2026
#photography #streetphotography
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🪤 @factorysealed.bsky.social · 10/07/2026
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tine @tine5.bsky.social · 05/07/2026
Chilling in 1 bit #pixelart #ドット絵 #aseprite #1bit
1 bit pixel art of a car stopped at the side of a road, next to the barrier, with someone wearing a hood leaning against it, smoking and looking up at the full moon above, casting light onto the clouds.
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CabalCrow @cabalcrow.bsky.social · 25/06/2026
I wish more shmup games tried more traditional checkpoint systems & level progressions. And also more non-shump gamse to try marathon style 1cc systems. The progression design must spread across genres.
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VieWableImages @viewableimages.bsky.social · 19/06/2026
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VieWableImages @viewableimages.bsky.social · 18/06/2026
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CabalCrow @cabalcrow.bsky.social · 17/06/2026
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CabalCrow @cabalcrow.bsky.social · 28/02/2026
A bit of an update on the 8ball game I'm working on. A new enemy - which made the minefield level way harder and way more fun. Just pure chaos. #gamedev #indie #game
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CabalCrow @cabalcrow.bsky.social · 19/01/2026
Working on a project with a friend, which eventually evolved into superhot 8ball and the game is already making me sweat :D #gamedev #indie #game
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CabalCrow @cabalcrow.bsky.social · 13/01/2026
Worked on a new #ambient. This time I experimented with sequences and a beat. #music #electronic youtu.be/GF8Yyap6FcM?...
youtu.be
BP Crucis
YouTube video by CabalCrow
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CabalCrow @cabalcrow.bsky.social · 08/01/2026
Old free improvisation of mine. Has some cool ideas no super clean. #music #improvisation #piano youtu.be/9jZFkCr1jZU?...
youtu.be
Old free improvisation
YouTube video by CabalCrow
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Denise Wong @denisewong.bsky.social · 31/12/2025
Woodland Sleeping Fox, Watercolour painting. #Fox #RedFox #AnimalArt #WildlifeArt #Wood #ForestAnimal #Watercolour #Art #Painting #ArtPrints #WildlifeGiftIdea
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CabalCrow @cabalcrow.bsky.social · 29/12/2025
Was working on this ambient for like 2 weeks. Quite happy with how it turned out. A lot of layers, I was afraid the mix would become way too cluttered xd. #music #electronic youtu.be/qGqGJl4Kn9E?...
youtu.be
19 Cephei
YouTube video by CabalCrow
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CabalCrow @cabalcrow.bsky.social · 24/12/2025
Worked on a short #ambient sound. Was experimenting a bit with relayer. #music #electronic youtu.be/o7Uv6c7h5tM?...
youtu.be
HD 111232
YouTube video by CabalCrow
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CabalCrow @cabalcrow.bsky.social · 17/11/2025
eye studies are paying off, quite happy with this one - still a lot of issues, but big progress #pixelart
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Nauris @nauris.bsky.social · 14/11/2025
Roots and fungi for Songs of Conquest #pixelart
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Franek @franekk.bsky.social · 12/11/2025
alt version of the castle diorama #pixelart
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CabalCrow @cabalcrow.bsky.social · 14/11/2025
study into colors and bigger resolutions, got some issues, but I like how the iris came out #pixelart
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CabalCrow @cabalcrow.bsky.social · 08/11/2025
Aaaaand, done with all 6 ships in Daioujou now. All 1ccs. Here a playlist with all of the runs: youtube.com/playlist?lis... #shmup #stg #ddp #doj
youtube.com
Shmups - YouTube
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CyndaquilNation @cyndaquilnation.bsky.social · 05/11/2025
I didn't even notice it's been a while since the last new environmental asset was made. Looking to bring the big gains here as well and overall pretty happy with how this came out Pls like and share! 🔥❤️ #gamedev #indiedev #digitalart #pixelart #art
Japanese Shrine building
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CabalCrow @cabalcrow.bsky.social · 14/10/2025
And first B ship. Honestly it was a cakewalk, had to do some adjustments to the route, but it was nothing hard. The high speard just trivialized a lot of encounters. Boss are slightly harder as you are slow, but main difficulty of the game is in the stages youtu.be/AevqCAK6kIM #shmup #stg #ddp #doj
youtu.be
Dodonpachi: Daioujou Black Label 1CC Type B SHOTIA
YouTube video by CabalCrow
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TESTAMENT✙ENJOYMENT @testamentenjoyment.net · 09/10/2025
Spoilers for Absolum, but you actually might want to spoil yourself on this, because this is some of the worst meta-progression bait I've ever heard of (Also a great review overall, one that's for once made from the perspective who gave beat 'em ups a deeper shot)
If you don’t believe that Absolum prioritizes the grind above all else, then I’ll have to pull out my trump card and talk about the last boss of the game. Don’t read the next paragraph if you don’t want that spoiled. Or do, honestly, because I recommend knowing this ahead of time so you don’t make the same mistake I did.Once you complete the game once, you find out that actually you need to beat the game again to fight the real final boss. Kind of obnoxious already, but sure. I immediately started another run, but died early due to the game introducing a new extra-hard challenge that I wanted to try out. No problem, I had unlocked one extra from the progression system. I decided to carry on and actually ended up all the way at the end to fight the final boss. 

Just before the fight, a merchant warned me that the boss had a fatal scream and recommended that I purchase an absurdly expensive extra life. I kind of figured that merchant was referring to some difficult to dodge attack and braced myself for it. No such luck - the final boss seemingly just instantly and unavoidably kills you at the start of the fight, so my run where I was otherwise super powerful and at full health ended right there. This more or less killed my interest in playing further.

The goal of this decision seems clear enough: the developers didn’t want you beating Absolum too fast and this insta-kill gimmick was a good way to keep you in the hamster wheel. Wouldn’t you know it, my very next permanent upgrade gave me another extra life on top of the two I had, so my next run would have definitely been the run! If I were the kind of person who got addicted to the progression system, I could easily see myself getting sucked by this bait, hook line and sinker. Sadly for Absolum, I am not that kind of person. I don’t have an addictive personality. Most of the psychological tricks that modern video games employ don’t work on me – I don’t need things to be addicted to, I want things that enrich my life or give me some personal satisfaction.
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CabalCrow @cabalcrow.bsky.social · 08/10/2025
BACK TO BACK! Was doing an exploration run of the 3rd ship and then - "amma just win" :) youtu.be/5jb8UQohZ4I #shmup #stg #ddp #doj
youtu.be
Dodonpachi: Daioujou Black Label 1CC Type A EXY
YouTube video by CabalCrow
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CabalCrow @cabalcrow.bsky.social · 08/10/2025
Beat Daioujou with the A Laser ship as well - the hardest ship in my view. Better laser should help with bosses and big enemies, but the extra damage and speed is negligable compared to how much harder the stages become due to the lack of spread. youtu.be/TsynL5IEe1Y?... #shmup #stg #ddp #doj
youtu.be
Dodonpachi: Daioujou Black Label 1CC Type A LEINYAN
YouTube video by CabalCrow
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CabalCrow @cabalcrow.bsky.social · 06/10/2025
@herberticus.bsky.social Been reading your rougelike tutorial and I've been absolutely loving it. I have 1 suggestion for an addition on the generating maps section. I saw a cool modification of the drunkard's walk map algo in a game called Space Beast Terror Fright. The main difference in both...
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CabalCrow @cabalcrow.bsky.social · 01/10/2025
Added rouge style map generation for my #drpg. Worked on a lot of low level functions and structures that would help with various style of map generation. #gamedev #indie #game
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CabalCrow @cabalcrow.bsky.social · 30/09/2025
Update of the lighting on my #drpg. I'm happy with it and I will move on other stuff. Got it optimised as well (fps is halfed because of the recording). #gamedev #indie #game
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godot-rust @godot-rust.bsky.social · 29/09/2025
godot-rust v0.4 released! Export groups, match_class, easy callables, run_deferred, generic PackedArray and much more! godot-rust.github.io/dev/septembe...
godot-rust.github.io
September 2025 dev update
godot-rust
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CabalCrow @cabalcrow.bsky.social · 27/09/2025
And the no bomb no miss on the "final boss" (not the secret final one). Strategy included in the description: www.youtube.com/watch?v=gfBz... #shump #stg #ddp
youtube.com
Dodonpachi Daioujou - Stage 5 Boss - No bomb No Miss (description contains strategy)
YouTube video by CabalCrow
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CabalCrow @cabalcrow.bsky.social · 24/09/2025
Here the video to my 1CC run of Dodonpachi Daioujou: youtu.be/3o5m2NvJxw8?... #shmup #stg #ddp
youtu.be
Dodonpachi: Daioujou 1CC Type A SHOTIA
YouTube video by CabalCrow
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CabalCrow @cabalcrow.bsky.social · 24/09/2025
Just 1CCed Dodonpachi Daioujou Black Label. My whole body is filled with needles from that run, I have way too much blood in my hands... the video is processing gonna upload it soon.
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CabalCrow @cabalcrow.bsky.social · 24/09/2025
Working on the lighting for me #drpg I like what I got so far. #gamedev #indie #game
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CabalCrow @cabalcrow.bsky.social · 22/09/2025
32x32 eye study today #pixelart
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CabalCrow @cabalcrow.bsky.social · 18/09/2025
Been playing around with #gameoflife #cellularautomata in torodial space. Found some cool stuff - it also works pretty well for a screen saver
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TESTAMENT✙ENJOYMENT @testamentenjoyment.net · 17/09/2025
What struck me as odd between 2D and 3D melee-oriented games is that while 2D games generally expected you to avoid damage through staying or jumping away, most 3D games decided that a block/dodge/parry/etc. was necessary. Try listing what 3D games do so and don't, and it'll look like this:
Incomprehensive and inaccurate list of what 3D singleplayer melee action games expect you to avoid damage using an on-demand special action (like using blocks/invincible dodges/parrying/clashing/countering)  instead of just, like, moving or jumping away from an attack like you would in Mega Man Zero or whatever
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tine @tine5.bsky.social · 08/09/2025
Theme: #anglerfish #pixelart #pixel_dailies @pixeldailies.bsky.social
1bit pixel art, black background and bright light blue details. An anglerfish sits at the centre, with ling teeth, an extended lower jaw, bulging eyes, fins on either side and the glowing light on the stalk from its head. Behind are several partially obscured anglerfish, hidden in the darkness of the deep ocean. There are lights above and the angler fish luminescence is lighting up part of the seafloor.
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tine @tine5.bsky.social · 10/09/2025
Theme: #priest #pixelart #pixel_dailies #exorcist @pixeldailies.bsky.social
A small 1bit pixel art with a medium green background and black details. It shows a man in shadow with a wide brimmed hat, long coat and holding a large bag in his left hand. He is stood facing a large house with walls around it with railings and plants on the posts. There is a lamppost outside creating shadows and one large window on the top floor is glowing extremely brightly It is very unnatural.
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boba ✿ VGen @bobablin.bsky.social · 09/09/2025
#pixelart #silksong
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StuntmAEn Bob @stuntmaenbob.bsky.social · 09/09/2025
E x p l o r a t i o n t r i p #pixelart
Guy (right side in the corner) exploring a peaceful world. Pixel art landscape in green colors. Front: lot of high grass. Middle: trees (most of them on the left). Background: some huge mountains.
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The Traveler [COMMS OPEN] @ekvitki.art · 11/09/2025
Purple #pixelart
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CabalCrow @cabalcrow.bsky.social · 11/09/2025
plain and simple key design. Was trying a bunch of different desgins, but I ended up liking the first one I made the most. #pixelart
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CabalCrow @cabalcrow.bsky.social · 11/09/2025
anti-air this mortal
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CabalCrow @cabalcrow.bsky.social · 10/09/2025
did some real life eye studies today and got some improvements on the pixel eyes lines now #pixelart
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CabalCrow @cabalcrow.bsky.social · 09/09/2025
daily pixel art
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CabalCrow @cabalcrow.bsky.social · 08/09/2025
Why did nobody tell me sooner pixel art is so fun lol.
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