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simon

@bugfoe.lol
1.8K followers 146 following 203 posts

lord of 3d

PostsRepliesMedia
simon @bugfoe.lol · 24/09/2026
really incredible tubes
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simon @bugfoe.lol · 18/09/2026
yummy noise
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simon @bugfoe.lol · 14/09/2026
i miss ueno…
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simon @bugfoe.lol · 22/08/2026
game is stupid and good
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simon @bugfoe.lol · 22/08/2026
a gamer’s delight is like a mint ice cream sandwich i think
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simon @bugfoe.lol · 22/08/2026
saturday derailed because i found out you have to check the duskbloods website to see if you got into the network test (i did) the next four hours i will be having a gamer’s delight
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simon @bugfoe.lol · 17/08/2026
it is so nice to be able to draft stuff as you build it i also like using a sloppy style lasso fill if i’m layering volumes with different shape languages
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simon @bugfoe.lol · 16/08/2026
i was here #iwashere
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simon @bugfoe.lol · 14/08/2026
that's my friend
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simon @bugfoe.lol · 25/07/2026
wow. throwback. special
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simon @bugfoe.lol · 25/06/2026
i likey deltaruney
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simon @bugfoe.lol · 30/05/2026
"i am the lord of all that is golden! i command thee, kneel!"
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simon @bugfoe.lol · 29/05/2026
hazmat
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simon @bugfoe.lol · 22/05/2026
good luck today!! youre gonna sell everything in 2 seconds
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simon @bugfoe.lol · 11/05/2026
only the classics
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simon @bugfoe.lol · 01/05/2026
cool forms......
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simon @bugfoe.lol · 27/03/2026
hey……! hi
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simon @bugfoe.lol · 19/03/2026
i’ve been wrestling with this exact question for months and it seems like, as long as all the software of the workflow can accommodate for it, it works fine…? it feels so sketchy though lol
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simon @bugfoe.lol · 16/03/2026
thank you!! ❤️ (>'-')> <('-'<) ^(' - ')^ <('-'<) (>'-')>
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simon @bugfoe.lol · 16/03/2026
thank 🤝 you 🤝 buddy 🤝🤑
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simon @bugfoe.lol · 16/03/2026
they just invented an oomf of the year award and its going to you
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simon @bugfoe.lol · 16/03/2026
i dont post much because i'm a pretty shy fella, but lately i've been able to work fulltime in games (cool) and my simon-projects in the off hours (also cool.) in the meanwhile, don't be a stranger. i like to chat
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simon @bugfoe.lol · 16/03/2026
"A Smile Heard Around The World" is what they used to call me.. thanks bops
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simon @bugfoe.lol · 16/03/2026
love you pat youre the best ever
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simon @bugfoe.lol · 16/03/2026
thanks deega!!!!!!!!! happy happey
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simon @bugfoe.lol · 16/03/2026
thank you my awesome <3
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simon @bugfoe.lol · 15/03/2026
birth's day simons
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simon @bugfoe.lol · 11/03/2026
they were having fun
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simon @bugfoe.lol · 06/03/2026
deadlock is a chatroom with a game attached
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simon @bugfoe.lol · 28/02/2026
that game is so coooooool
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Reposted by simon
splendidland🌱 @splendid.land · 22/02/2026
i've made a new comic called "TOY STORY II: a sequel to Toy Story".
"TOY STORY II: a sequel to Toy Story" by splendidland.
two bell shaped clay figures of warriors are standing.
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simon @bugfoe.lol · 15/01/2026
omg you did it congrats
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Reposted by simon
melos han-tani (Danchi Days out Oct 29!!) @hantani.bsky.social · 08/12/2025
Angeline Era is OUT NOW!!! 🔍Every level hidden in plain sight… 🗺️… chart your own path through the world! ⚔️Tons of thrilling combat, mysterious places… 👼… and a soul-shattering story! GET IT HERE!! store.steampowered.com/app/2393920/...
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simon @bugfoe.lol · 25/11/2025
every asset is so incredibly gorgeous and cohesive… it looks incredible, great job!!
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simon @bugfoe.lol · 15/10/2025
i also sleep like this i thought this was normal
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simon @bugfoe.lol · 06/10/2025
it’s your lucky day: if you consider higurashi daybreak to be a fighting game then ooishi counts
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simon @bugfoe.lol · 05/10/2025
wow, thanks for taking the time to comment this, it really means a lot… as for the zig zag effect on the tapestry, it’s thanks to blender material node trickery ^^
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simon @bugfoe.lol · 29/09/2025
oh my goodnesssssss
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simon @bugfoe.lol · 17/09/2025
making him go viral
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simon @bugfoe.lol · 07/09/2025
oh yeah. oh yes
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simon @bugfoe.lol · 02/09/2025
HAI
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simon @bugfoe.lol · 26/08/2025
i feel like he doesnt understand anything
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simon @bugfoe.lol · 23/08/2025
and if you're at home sitting at your computer and want to play it, you can right here bugfoe.itch.io/suzgame :D
bugfoe.itch.io
The Suzzzy Show by simon
Is it time for my debut...?
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simon @bugfoe.lol · 23/08/2025
many thanks to boshi's place for featuring The Suzzzy Show! i'm incredibly honored. if you're in brooklyn, go check them out for the exhibition's final day!
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simon @bugfoe.lol · 23/08/2025
WOW!!! how insanely cool, i really wish i could have been there. extremely grateful for boshi’s for presenting it
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Reposted by simon
Alexander King @literallyaking.com · 23/08/2025
Fantastic show! Lot of great games and I saw lot of folks playing the Suzzzy Show by @bugfoe.lol!
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simon @bugfoe.lol · 19/08/2025
tf2 😈 i made a bunch of TTT maps as a kid but this is my first time back in a long time, and first time for this game. a friend and i wanted to make our own maps for our friends to play on, and i uh.. got carried away with it
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simon @bugfoe.lol · 18/08/2025
this is unfortunately the case.. the ‘pros’ of probuilder is that i would have a sense of scale and lighting but it is just way, way faster to build stuff in blender. also those other tools look great i wish they were viable!!!
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simon @bugfoe.lol · 18/08/2025
and i am sure that probuilder is perfectly adequate; i have just only seen it used in the context of grayboxing and prototyping and not finished level geometry
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simon @bugfoe.lol · 18/08/2025
been mapmaking in hammer editor the last week, and it’s affirming my desire that unity had some kind of brush-based level building solution.. unreal just got scythe editor, do i really have to settle with probuilder? graaaahhhh!
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