bugfactory.bsky.social
@bugfactory.bsky.social

Small PipPal Pro detail: while it reads aloud, the panel has buttons to start the paragraph over, pause, and skip to the next sentence. No hotkeys needed, works offline. #accessibility #tts 
Krenoth closes two mills and executes two enemies. Then Oswyn closes one and the Shield Toss comes back for him. One AI-vs-AI match in Millfall, our pixel-art Nine Men's Morris. #gamedev #pixelart #indiedev 
The black bishop takes the white bishop on d3, and a pawn gets the last word. Both sides are played by the game's own AI in Pixel Pawns, where every capture is a duel. #gamedev #pixelart #chess 
Three spells from one AI-vs-AI match in our mill game, ranked by how long the kill takes: shrink, meteor, polymorph. Being turned into a frog takes the longest. #gamedev #pixelart #indiedev 
A bishop-for-knight trade from an AI-vs-AI game in our chess project: the bishop takes on c3 with check, the b-pawn takes back. Every capture plays out as a little duel. #gamedev #pixelart #chess 
Small thing I keep using in PipPal Pro: if I miss a sentence, the Recent window still has the text. One click on Play and it reads it again. #tts #windows #indiedev 
Four pieces fell on the same square in one AI-vs-AI test match: pawn takes pawn, bishop takes pawn, bishop takes bishop, knight takes bishop. c4 was a busy place. #gamedev #pixelart #chess 
Let the game's AI play itself in the Star Shrine and one mage ended up with four kills: falling star, goldify, black hole, petrify. Every one is a real mill from the match. #gamedev #pixelart #indiedev 
From an AI-vs-AI test match: the knight grabs a pawn on e4 with check, and one move later a pawn takes it back. Each capture plays out as its own little duel. #gamedev #pixelart #chess 
Small PipPal detail I rely on: the reader panel shows the sentence it is reading, so when I look back at the screen I know exactly where it is. #indiedev #accessibility 
Two mage executions from the same Millfall match in Frost Hollow: one blows the enemy off the board, the other turns him into a frog. I still can't decide which one is meaner. #pixelart #indiedev #gamedev 
Let two AIs play a full game of Pixel Pawns and one square turned into a meat grinder: five captures in a row on b6. Knight, knight, queen, queen, rook. Every one is its own duel animation. #pixelart #chess #gamedev 
Lava geyser, goldify, black hole: three ways to die in the Ember Forge. The lava geyser is the one execution we had never shown before. Millfall is pixel-art Nine Men's Morris where every mill is an execution. #pixelart #gamedev #screenshotsaturday 
Bishop takes rook, then the rook mates. The last two moves of an AI-vs-AI match in Pixel Pawns, our pixel-art chess where every capture plays out as a duel. Every move is the engine's own. #pixelart #chess #gamedev 
Small PipPal Pro detail: while it reads one paragraph aloud, you can select the next one and press the Queue hotkey. The panel says 'Queued, 1 pending' and it reads that next. Offline, on Windows. #texttospeech #accessibility 
We let Millfall's AI play both sides in Frost Hollow. Three of its executions: Morgrim's shrink, Krezar's bonk, and Albald's icicle rain, which ended the match. Which one would you keep? #pixelart #gamedev 
One warrior, four kills. Berdric shuttles between two points in the Frost Hollow, closes a mill every move, and executes four Dusk units in a row: thin ice, trample, warhorn, warhorn. Both sides are the game's own AI, straight from the match log. #pixelart #indiedev #gamedev 
Queen trade, the Pixel Pawns way: the Ivory queen takes the Obsidian queen on d6, then a bishop takes her right back. Same square, two duels, no queens left. Both sides are the game's own AI, every move is from the real game. #pixelart #indiedev #chess #gamedev 
No hotkeys? PipPal's reader panel has buttons: pause/play, next sentence, restart, close - all with the mouse. Reads any text aloud on Windows, fully offline. #indiedev #windows #accessibility 
Smash, pond grab or gravehands? Three executions from one AI-vs-AI match in the Moss Grove - the pond grab is the grove's own trap, the warrior just walks the victim into it. Every mill and kill is the engine's own. #pixelart #indiedev #gamedev 
Two knights, one square. Ivory takes the d5 pawn, Obsidian takes the knight right back - two captures from one AI-vs-AI match, every move legal, every animation the engine's own. #pixelart #indiedev #chess #gamedev 
Meteor, black hole, quake. Three executions from one real match in the Moss Grove: Aldric's quake, then the mage Osmund's meteor and the black hole that ended the match. Both sides are the game's own AI. #pixelart #indiedev #gamedev 
Bishop vs king. The Ivory bishop takes the pawn on c7, the Obsidian king steps in and takes the bishop. Two duels from one real match, both sides played by the game's own AI, every move legal. #pixelart #indiedev #chess #gamedev 
Three captures in a row on f3: knight takes knight, pawn takes knight, bishop takes pawn. All from one AI-vs-AI match, each one fought out as a duel. The bishop keeps the square. #pixelart #chess #gamedev 
Interrupted mid-sentence? In PipPal Pro, Win+Shift+P pauses the reading and the same hotkey picks it up again. Win+Shift+B stops it. The panel in the screenshot is paused on the highlighted word. #indiedev #accessibility #tts 
One bishop took both rooks in this AI-vs-AI match: Bxc4 with check, then Bxb3 on its very next move. Every capture in Pixel Pawns plays out as a duel, so that is two fights for one bishop. #pixelart #chess #gamedev 
Queen takes pawn. Queen takes queen. Knight takes queen. Three duels on the same square, back to back, from a match the game's AI played against itself. #chess #pixelart #indiedev 
Small Windows tip: select any text, press Win+Shift+R, and PipPal reads it aloud with an offline voice. No browser tab, no upload. #accessibility #windows #indiedev 
Three blunt ways to lose a piece in our mills game: smash, bonk, and an anvil from the ceiling. Subtlety was not a design goal. #pixelart #indiedev #gamedev 
I let the game's AI play itself and kept every capture. 17 duels, one checkmate. The pawn that promotes on a8 lives exactly one move. #chess #pixelart #indiedev 
The first thing PipPal Pro does on first run is let you hear its voice: Play sample, one line, offline. Then Finish setup and it waits in the tray. We wanted the voice check before any settings.
#indiedev #accessibility #tts 
We put three of Millfall's executions in the Frost Hollow arena back to back: thin ice, gravity, swarm. The victim goes down, up, and under. Which one would you close a mill for?
#pixelart #gamedev #indiedev 
Every capture in Pixel Pawns is its own duel. Today the knight's: it rides down a pawn, a bishop, then the queen. All three are legal captures from the real game.
#pixelart #chess #indiedev 
Small thing I use a lot in PipPal: the Recent list keeps everything it read this session, and Play reads it again, word by word. Cut this one from the app's own window instead of the text stage. #texttospeech #windows #indiedev 
Mirror match test: pawn vs pawn, knight vs knight, all the way up to king vs king. Six duels where the pieces are equal, so the choreography has to do the talking. #pixelart #chess #indiedev 
Recorded the three mage executions at the Shrine arena: fireball, lightning, gust. Each one has its own herald word when the mill closes. Which one would you pick? #pixelart #indiedev #boardgames 
We built PipPal so reading aloud on Windows doesn't need a cloud: select text, press Win+Shift+R, and a local voice reads it back, word by word. Fully offline. Sits in the tray, four hotkeys. #windows #accessibility #indiedev 
We put the queen up against a pawn, a knight, a bishop and the king. Four duels, each with its own choreography, and the king's one is the slow, careful one. Chess where every capture is a fight. #pixelart #indiedev #chess 
Three warrior executions in the Ember Forge, back to back: Slash, Whirl, Trample. We gave every execution in Millfall its own little choreography, and the warriors get the blunt ones. Which of these would you close a mill for? #pixelart #indiedev #gamedev 
Pixel Pawns: Chess Duels is now on Xbox too, next to Windows PC. Same game: chess where every capture is a pixel-art duel, solo or locally with a friend. Three rook duels in the clip. #pixelart #indiedev #xbox 
The PipPal feature I use most: while it reads one paragraph, I select the next and press Win+Shift+Q. It queues and plays right after the first. Read, Queue, Pause, Stop: four hotkeys, all offline. #windows #texttospeech #indiedev 
Put the king through four duels in Pixel Pawns: pawn, knight, bishop, rook. Every capture is an animated fight, so I keep recording them one arc at a time. #pixelart #indiedev #chess 
Recorded three Grove executions for Millfall today: the pond grabs a piece, the vines snare one, and a mage turns one into a frog. Every closed mill ends like this. #pixelart #indiedev #boardgame 
Small thing we use every day in PipPal Pro: Win+Shift+P pauses the reading, the same key resumes it, Win+Shift+B stops. The voice runs fully offline on Windows. #windows #accessibility #indiedev 
We gave our smallest piece the hardest morning: one pawn, four duels in a row. Knight, bishop, rook, queen. Every capture in Pixel Pawns plays out as a little fight like this. #pixelart #gamedev #indiedev 
Ranked five of our Millfall executions by on-screen chaos this morning. The engine counted the pixel changes, we just watched. Quake came out on top, Black Hole last. Which one would you put at #1? #pixelart #gamedev #indiedev 
The whole idea of PipPal Pro in one clip: select any text on Windows, press Win+Shift+R, and it reads it aloud from the tray, every word highlighted as it goes. Fully offline, and this is the app's own voice. #windows #accessibility #indiedev 
We gave every chess capture its own duel. Today the bishop takes on a pawn, a rook and a queen, back to back: same attacker, bigger targets. Recorded straight from the engine. Who wins? #pixelart #gamedev #indiedev 
Three ways to die in Millfall's Frost Hollow: a mage's ice shard, a warrior's charge, and the arena's own icicle rain. We recorded them back to back from the engine. Which one would you pick? #pixelart #gamedev #indiedev