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bszlrd.hu

@bszlrd.hu
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Art teacher by day, animator and director, 3D modeler and climber in the leftover time. Working on art for the open source Pioneer Space Simulator bszlrd.hu mastodon.art/@bszlrd sketchfab.com/bszlrd

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bszlrd.hu @bszlrd.hu · 03/09/2026
Oh, and it can fit my car! (Yaris model made by Nieve5677 - sketchfab.com/3d-models/to...)
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bszlrd.hu @bszlrd.hu · 03/09/2026
And some close-ups of the crew cabins, mess and passenger cabins
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bszlrd.hu @bszlrd.hu · 03/09/2026
In the end I went with rotating sections for about each room. Accomodating both the belly-landed and thrust gravity modes proved to be very awkward without them. Sure, it might be overengineering, but hey! :D Thanks for @subsapient.bsky.social for the dutch door idea. Ladders also move away.
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bszlrd.hu @bszlrd.hu · 03/09/2026
I guess this will be my #spaceshiptember project then. Finished blocking out the interior of the Natrix.
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bszlrd.hu @bszlrd.hu · 20/08/2026
Thoughts - a one-pager comic, from this year's Szigetvár Art Workshop of Kapos-ART. One can't draw space stuff all the time after all. #comic
A five panel wordless comic with muted blues and reds.
First panel is a wide overhead estabilishing shot of a speech bubble floating on water, with some specks on its surface. One of these specs is a bit larger, and fainthly resebles a sitting figure, but it is still tiny.
Second panel gets closer and eye level, properly revealing the silhouette of the sitting figure, the water showing rippling reflection of him and the high wall of the panel. 
The figure's shown up-close in the third panel, sitting cross-legged next to a small speech bubble, with water in it. His hands are submerged in the water, which is shown up-close in the fourth panel, under rippling but clear water.
The fifth panel is again a wide angle birds-eye shot showing several speech bubbles floating on calm waters, all sporting little specks, and one larger.
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bszlrd.hu @bszlrd.hu · 17/08/2026
Finished up a keyframe for a flashback scene from the fifth episode of Budapest Spaceport. It was interesting to figure out the composition, to properly show the two ships tearing from each other, janking the spacer out. #bpsp #conceptart #krita
Digital painting of two spaceships drifting away after a collision, spraying debris. Between them an unconscious spacer is floating. A cloudy Earth is visible in the uppernhalf if the background.
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bszlrd.hu @bszlrd.hu · 16/08/2026
Little bit of plein air sketching
Color marker sketch of a footpath winding between trees of a park at Szigetvár
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bszlrd.hu @bszlrd.hu · 06/08/2026
Finished up the robot sub-units of the lunar truck from the other day. One's fore more prcise work, other is more of a muscle. #bpsp #scifi #robot #krita #conceptsapp
Color illustration of two four legged lunar industrial robots in faint blue with orange accents, standing on the surface of the Moon, facing each other. Their bodies are blocky with rounded edges, with some roll bars over their small heads half-integradet into their bodies. The one on the left has two thicker and two thinner flexible, extendable arms for more precise work. The one on the right has two larger and stroneg arms for the logistics of a maintenance operation.
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bszlrd.hu @bszlrd.hu · 01/08/2026
Finished up the robot-truck for BPSP manufactured by Švankmajer Industries, now onto its smaller walker sub-units. #bpsp #vehicle #lunar #sci-fi #concept-art
A digitally colored ink drawing of a large robot-truck intended for Lunar field maintenance work. It has eight wheels, on four articulated legs to allow traversal of rugged terrain. If needed, it can even walk, but in the current rolling configuration, the legs are folded up, and act as suspension. 
The truck has a hatch at the middle, right before the bus-like articulation in the middle, which allows for more maneuverability and tighter turns, and also more stability during walking or elevated operation. The back has a closed cargo hold, and an open bed above it, with short handrails. On the top of the front section there's an about 1 meter tall cylindrical tower for wide-area sensors. The truck also sports sensors on the front and read, and even on its legs for high situational awareness. 
It is manufactured by Svankmajer Industries, the truck sports the logo on the front.
Not pictured, but it will also have three robot units, all controlled by the same artificial mind as the truck, essentially giving it four distinct bodies. 
The body of the truck is a light desaturated blue, with orange stripes here and there, and has the logo of the animated series Budapest Spaceport in the middle, beneath the truck.
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bszlrd.hu @bszlrd.hu · 31/07/2026
Started working on a semi-autonomous Lunar field maintenance robot-truck for Budapest Spaceport. Able to walk or roll, depending on the ruggedness of the terrain. #bpsp #space #lunar #sci-fi #truck #conceptart
A work in progress digital ink drawing of a large robot-truck intended for Lunar field maintenance work. It has eight wheels, on four articulated legs to allow traversal of rugged terrain. If needed, it can even walk, but in the current rolling configuration, the legs are folded up, and act as suspension. 
The truck has a hatch at the middle, right before the bus-like articulation in the middle, which allows for more maneuverability and tighter turns, and also more stability during walking or elevated operation. The back has a closed cargo hold, and an open bed above it, with short handrails. On the top of the front section there's an about 1 meter tall cylindrical tower for wide-area sensors. The truck also sports sensors on the front and read, and even on its legs for high situational awareness. 
It is manufactured by Svankmajer Industries, the truck sports the logo on the front.
Not pictured, but it will also have three robot units, all controlled by the same artificial mind as the truck, essentially giving it four distinct bodies. 
The drawing has only flat grays for coloring, and has the logo of the animated series Budapest Spaceport in the middle, beneath the truck.
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bszlrd.hu @bszlrd.hu · 23/07/2026
Another ship of Stockholm, the Falke
Grayscale pen and marker sketch of a small ship, viewed from the front. The view emphasizing the wide, round shape of the hull. In the background, the another iséand is drawn loosely.
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bszlrd.hu @bszlrd.hu · 22/07/2026
'been able to sneak in some sketching time at #stockholm . I kept returning to this ship, called S/S Orion
Pen sketch of a black and yellow ship called Orion, moored at Stockholm.
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bszlrd.hu @bszlrd.hu · 20/04/2026
Hey artists, if you see this, post a dog
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bszlrd.hu @bszlrd.hu · 14/04/2026
Hi #portfolioday! I'm Szilárd, a Hungarian animator and animation teacher working on #space stuff (mostly). Namely on an animated series called Budapest Spaceport, and on the free software game Pioneer Space Simulator.
Blue shoulders-long haired spacer woman in dark green coveralls meditating in her circular bung, with screens behind her showing the trajectory of her ship, and some flight data. Colored digital drawing.A production preview image showing the 3D model of Berta, the protagonist of Budapest Spaceport. A young red-haired woman in her space suit and helmet, shown from the chest up, in A-pose, and brightly lit, over a light gray background. The suit is light blue with orange identification accents, and has a darker blue compact backpack, with tubes connecting to the white-gray helmet. Production preview image of the two robot character 3D models form Budapest Spaceport. On the left sits AR-08, a horse-sized yellow-greenish loading robot with four arms with huge three-fingered hands, and two pincer-like loading arms on his back. His body, is a narrow-tall rounded rectangle, with his head on one end, and a relatively small hip at the other, connected by a flexible spine.
To the right, Rbr, a small bodied, long legged former maintenance and electrician robot turned master chef. His log legs support a rectangular, but soft edged body, a similar but smaller head, a secondary tubular head on his back, and four flexible, four-fingered arms. An image showing the cockpit of the Coronatrix courier ship from Pioneer Space Sim. A Comodore 64-like keyboard at the center, two similar joysticks to its side, and over that, a three-screened dashboard with similar 80'-90's computer styling. 
On both sides of the seat, there are socondary dashboards with buttons, switches, knobs, a trackball mouse and some screens. Oh, and it has an ignition key.
It is a 3D model, rendered in Cycles. The cockpit is brightly lit from the top left, the canopy struts casting shadows on the dashboard and controls. And on the outside, a blended gray horizon is visible.
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bszlrd.hu @bszlrd.hu · 11/03/2026
If you see this, post a robot.
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bszlrd.hu @bszlrd.hu · 19/11/2025
A small meeting doodle with some hints of #Pioneerspacesim
A black and white digital fineliner style sketch of a tall house in among some flat hills on a field, with some large rocks. The rocks and the house has some thin flags blown by the wind. The house has two floors and a pitched roof, and a large three-tubed chimney puffing a thin line of smoke. A bit further over the house, half-obscured by the hills, a Mola Mola spaceship is sitting on the field, and there are  some tiny bits of sci-fi details around, like an antenna or a round tank nestled next to the house.
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bszlrd.hu @bszlrd.hu · 19/11/2025
'Been playing with some Natrix ship interiors, and it is a quite interesting to figure out a layout for a ship that spends most of its time under thrust gravity (tower layout), but is supposed to belly land as well. #pioneerspacesim #spaceship #sci-fi
A mostly gray viewport render of the interior of a sci-fi spaceship. A courier type called Natrix. The layout shows some blue walls and  other colored components. The ship has a tower layout, due to thrust gravity under acceleration, so there are some steep ladder-stairs for the five levels.A closeup of the cockpit and the three narrow levels underneath it, showing some ladderway and a hallway with doors, turned vertical. The cockpit  has three seats, where you'd be laying on your back, and there are some black people for scale reference
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bszlrd.hu @bszlrd.hu · 13/07/2025
Just a quick sketch from the yard
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bszlrd.hu @bszlrd.hu · 07/06/2025
Needed distraction from some heavy stuff, and mocking up a new space station screen mockups for Pioneer Space Simulator felt like the thing to work on. Still rough and clunkily put together, but starts to shape up. #pioneerspacesim #gameUI
User interface mockup for the space game Pioneer. Showing the space station interface, where the player can do things like go to the market, buy ship, etc. This is the main lobby screen, with station servuces, an overview of ship status and a refueling interface. Also shows an external view of the ring station.An addendum to the previous screen, showing a calendar and mission deadline listing popover on the left.
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bszlrd.hu @bszlrd.hu · 26/03/2025
Flabergasted eel
Loose digital sketch of an eel twisting underwater among rays of the sun shining through.
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bszlrd.hu @bszlrd.hu · 21/03/2025
I've started blocking out a possible version of the Storeria rework for @pioneerspacesim.net Aiming for an interstellar hauler capable if both tail sitter and belly sitter configuration. (And to tempt the others to implement that feature ; ) #space #sci-fi #spaceship #blender #spacegame #wip
3D render showind four spacehips from Pioneer, Storeria, Nerodia freighters, the Natrix courer and the blockout of the Storeria rework. Viewed from an isometrix 45° angle, in a muted orange-white lighting. Blender's base grid, a couple little figures and a pair of cargo containers are shown for scale. The ship is 50m long, and The same four ships from the previous image shown from the opposite direction. The old versions of the two freighters have three engines, the new one has four in a two by two configuration. Front, rear top and side views of the rework blockout shown side-by side, layed out like a blueprint.Showing the rework blockout in the tail-sitter configuration, with four landing legs extended in an about 45° degree. A tiny figure standing next to the ship for scale reference. The ship stands 50m tall.
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bszlrd.hu @bszlrd.hu · 28/01/2025
A little goofy bird rig and animation I've put together for my students for some Grease Pencil basics #blender3d #animation #greasepencil
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bszlrd.hu @bszlrd.hu · 17/12/2024
A bit ago I've started redesingning one of the first ships I've contrbuted to Pioneer Space Sim about ten years ago. Still in a the sketching/blockout phase. Hopefully I can work on it during the winter break. #pioneerspacesim #b3d #blender #game-art #spaceship #sci-fi
Sketch of a small, mostly aerodynamic courier spaceship for Pioneer Space Simulator. Round, airplane-like fuselage with large turncated elliptical nacelles with large radiator fins. The sketch is a digital illustration, blue linework on light gray background, showing the ship from the front and back, and from the side with and without the nacelles.3D blockout model of the Pumpkinseed. The model is very rough and mostly undetailed. It shows the ship from a front 3/4 perspective, slightly tilted. Similar view than the previous, but more from the side. The image shows the main somewhat aerodynamic shape of the ship, the two-seater cockpit at the nose, and the sensor dome on the nose. A side hatch and two portholes, and RCS thrusters are also visible.
The nacelles have linear aerospike retro thrusters on the inner side. Rear-bottom view of the ship, with Blender's viewport rendering.
The large linear aerospike main engines, the radiator fins above and bellow it, and the rear cargo hatch are visible. On the belly of the craft, the docking collar cover is open, and the collar is extended.
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bszlrd.hu @bszlrd.hu · 13/12/2024
Just a quick ballpoint pen and tone marker spaceship sketch. Maybe for Pioneer Space Sim? #spaceship #scifi #sketch #pioneerspacesim
Black and white ballpoint and marker sketch of a small sci-fi spaceship, from a 3/4 view.
Its fuselage is nested between two nacelles which are almost the same size. The cockpit is at the nose. There are stubby stabilizers on the nacelles. The overall shape of the parts is somewhat round, like aircraft airframes.
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bszlrd.hu @bszlrd.hu · 02/12/2024
Another bunch of images of the Natrix courier, the latest ship I redesigned and modeled for Pioneer Space Simulator #pioneerspacesim #b3d #blender #game-art #spaceship #sci-fi
Natrix courier shown from top, down, side front and rear and 3/4 top ortigraphic views. Over a mid-gray background. The images show the blocky, but still a bit rounded shape of the ship, with an assymmetrically placed cockpit (on top, to the right side of the ship)Top 3/4 view of two Natrixes showing the front and tail of the ship. The proportionally large engines and radiators dominate the tail. The whole ship is mostly light gray, with some dark gray accents on the sides. There are two medium docking collars on the sides and one small on the top. The cockpit is offset to the right, and on the left there's a small intake. The nose of the ship sports a pair of sensors, a couple of antennas and large retro thrustersA view from slightly under the ship, loooking at the nose of the ship. The nose and side details, and the landing gears are visible.The same eye-level view as the last, but shown from the rear, underlining the slightly oversized engines and te rear RCS pods.
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bszlrd.hu @bszlrd.hu · 26/11/2024
Some #Cycles renders of the Natrix courier I recently finished for the open source game #Pioneerspacesim. The environment is an orbital station I made a while ago. #blender #3d #SciFi #spaceship #gameart
Spaceship sitting on an orbital station's docking pad, viewed from a level and frontal angle. The ship is flat, wide and long, with a tapering shape to the front. Its side docking collar in the midle is visible, and on the nose it has a bulging radar and sensor pod, and some retro thrusters. RCS pods are also visible.
In the background, the station's curvature is really visible.The ship from the previous image viewed from a higher angle, showing its sportscar-like cockpit, the central top docking collar and the heat radiators at the back. The ship is mostly light gray with some darker accents on the sides and rear. This angle shows more of the nose of the ship, with the headlights, retro thrusters and sensor pods. Viewed from one of the windows of the orbital station, looking down to the ship.
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bszlrd.hu @bszlrd.hu · 25/11/2024
Hi! I am Szilárd, a Hungarian animation teacher in a secondary school by day, director, 3D artist and climber in the leftover time. I'm the director of a work-in-progress sci-fi animated series project titled Budapest Spaceport. I'm contributing art for the open source Pioneer Space Simulator
Cockpit of a sci-fi SSTO shuttle. A red haired girl looks out of the window, at the orbital fuel depot the ship is approaching.
Concept art for Budapest SpaceportDigital painting of an orbital fuel depot. An SSTO shuttle is docked to it, and a tanker ship is aproaching.
Concept art for Budapest SpaceportA spaceship from the previous image, landed on the inner ring docks of the orbital station. The ship is relatively flat and long, mostly symmetric vertically, and laterally as well, with bits of little assymetries here and there. The cockpit for example is shited to the top starboard side, and an intake cowling balanced that on the port side. There are relatively large radiators on the rear of the ship, both on the top and sides. It has two side docking collars, and a smaller one at the top.
It has prominent RCS maneuvering thrusters.
There's a sensor and radar pod, and a couple of short antennas on the nose.
It sits on the landing pad slightly at an angle, its three-wheeled front landing gear just visible at the edge of the shadows. 
The landing pad has large tiles and some faint yellow markings, and some crane legs and lamp posts are visible on the curving walkways of the orbital station.View from a spaceship cockpit, lookint at another ship. Both are approaching an orbital above a ringed planet.  The planet is mostly in shadow, but the sun is glinting on the horizon. 
The ship is a light gray twin engined courier ship, its shape language resembling '80s sports cars a bit.
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