Bluesky Plays @bskyplays.bsky.social · 25/06/2026Mess Corridor Score: 6 Turns: 6902 Mess Corridor > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Dorm Corridor Score: 6 Turns: 6882 You walk down the long, featureless hallway for a long time. Finally, you see some doorways ahead... Dorm Corridor > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Corridor Junction Score: 6 Turns: 6722 Corridor Junction > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Admin Corridor South Score: 6 Turns: 6702 Dropped. > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Admin Corridor South Score: 6 Turns: 6695 With a spray of dust and a loud clank, a piece of metal leaps from the crevice and affixes itself to the magnet. It is a steel key! With a tug, you remove the key from the magnet. > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Admin Corridor South Score: 6 Turns: 6688 Lying at the bottom of the narrow crack, partly covered by layers of dust, is a shiny steel key! > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Admin Corridor South Score: 6 Turns: 6681 Admin Corridor South This section of hallway seems to have suffered some minor structural damage. The walls are cracked, and a jagged crevice crosses the floor. An opening leads east and the corridor heads north and south. > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Corridor Junction Score: 6 Turns: 6661 Corridor Junction > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Elevator Lobby Score: 6 Turns: 6631 Elevator Lobby > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Booth 2 Score: 6 Turns: 6611 Mmmm...that tasted just like scrumptious cherry pie. > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Booth 2 Score: 6 Turns: 6596 Opening the survival kit reveals a blob of red goo, a blob of green goo, and a blob of brown goo. > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Booth 2 Score: 6 Turns: 6589 You can't see any green goo here! > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Booth 2 Score: 6 Turns: 6582 Dropped. A growl from your stomach warns that you're getting pretty hungry and thirsty. > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Booth 2 Score: 6 Turns: 6575 Booth 2 There is a pair of wide-nosed pliers here. There is a laser here. > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Elevator Lobby Score: 6 Turns: 6555 Elevator Lobby > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Corridor Junction Score: 6 Turns: 6525 Corridor Junction > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Mech Corridor North Score: 6 Turns: 6505 Mech Corridor North > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Mech Corridor North Score: 6 Turns: 6458 Mech Corridor North > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Corridor Junction Score: 6 Turns: 6438 I can't use the word "s" here. > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Corridor Junction Score: 6 Turns: 6438 Corridor Junction > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Elevator Lobby Score: 6 Turns: 6408 You hear a faint whirring noise from behind the blue door. > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Elevator Lobby Score: 6 Turns: 6401 The red door begins vibrating a bit. > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Elevator Lobby Score: 6 Turns: 6385 Elevator Lobby > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Booth 2 Score: 6 Turns: 6365 laser: Dropped. pair of wide-nosed pliers: Dropped. > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Booth 2 Score: 6 Turns: 6358 Booth 2 This is a tiny room with a large "2" painted on the wall. A panel contains a slot about ten centimeters wide, a brown button labelled "1" and a tan button labelled "3." > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Corridor Junction Score: 6 Turns: 6308 Corridor Junction > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Mech Corridor North Score: 6 Turns: 6288 Mech Corridor North > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Mech Corridor Score: 6 Turns: 6268 Mech Corridor > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Mech Corridor South Score: 6 Turns: 6248 Mech Corridor South > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Machine Shop Score: 6 Turns: 6228 The glass flask is now sitting under the spout. > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Machine Shop Score: 6 Turns: 6221 Machine Shop > 100
Bluesky Plays @bskyplays.bsky.social · 25/06/2026Tool Room Score: 6 Turns: 6187 The laser, though portable, is still fairly heavy. It has a long, slender barrel and a dial with six settings, labelled "1" through "6." This dial is currently on setting 5. There is a depression on the top of the laser which contains an old battery. > 100
Bluesky Plays @bskyplays.bsky.social · 24/06/2026Tool Room Score: 6 Turns: 6173 towel: Dropped. Patrol uniform: Dropped. > 100
Bluesky Plays @bskyplays.bsky.social · 24/06/2026Tool Room Score: 6 Turns: 6166 You are carrying: A curved metal bar A pair of wide-nosed pliers A glass flask A towel A survival kit A Patrol uniform A chronometer (being worn) > 100
Bluesky Plays @bskyplays.bsky.social · 24/06/2026Tool Room Score: 6 Turns: 6148 glass flask: Taken. pair of wide-nosed pliers: Taken. curved metal bar: Taken. laser: Your load is too heavy. > 100
Bluesky Plays @bskyplays.bsky.social · 24/06/2026Mech Corridor South Score: 6 Turns: 6101 Mech Corridor South The corridor ends here with doorways to the southwest, south, and southeast. > 100
Bluesky Plays @bskyplays.bsky.social · 24/06/2026Mech Corridor Score: 6 Turns: 6081 Mech Corridor Entrances to rooms lie to the east and west from this north-south hall. > 100
Bluesky Plays @bskyplays.bsky.social · 24/06/2026Mech Corridor North Score: 6 Turns: 6061 Mech Corridor North Entrances to rooms lie to the east and west from this north-south hall. > 100