Reposted by bryse0nFlagpole1up @flagpole1up.bsky.social · 23/09/2026It's 2018 again, but like, it's different and also not a path but a garden. #celestegame #utdr 1214
bryse0n @bryse0n.bsky.social · 15/09/2026techless advanced dream block cycles with precision and weird dream jumps 🫨 030
bryse0n @bryse0n.bsky.social · 15/09/2026I made another vanilla map! youtu.be/KGXg2-GW1mwyoutu.beblue after you (Celeste Vanilla Secret Santa Collab, Medium Lobby)YouTube video by bryse1n 141
Reposted by bryse0ncarrie carrarium 🏕️ @carrarium.bsky.social · 04/06/2026I expected to grab like 90% of the berries and walk away going, "Alright, that was chill." I did not expect a SIX HOUR WHIRLWIND FEATURING A WHOLE-ASS CINEMATIC AT THE END, WHAT THE FUCK If you have time and patience, this is a must-play. 2282
bryse0n @bryse0n.bsky.social · 02/01/2026Some sprites i drew for my new celeste map! This is the first year I've really tried doing pixel art, and while I still don't really know the proper techniques I like to think I've made some progress. 041
bryse0n @bryse0n.bsky.social · 30/12/2025Berry 143 is out now! Collect 143 berries in this open world beginner-intermediate map with a new mechanic where you can phase through solids! gamebanana.com/mods/642956 0106
bryse0n @bryse0n.bsky.social · 24/12/2025Forgot to tag @lim1a.bsky.social ! She's been instrumental in coding the basis for this map and has been super awesome to work with throughout :) Go play her maps as well! 020
bryse0n @bryse0n.bsky.social · 24/12/2025I've been working on Berry 143 for the past year! It's an open world begintermediate map with a new movement mechanic coded by Limia where you can phase through solids. Collect a whopping 143 berries and enjoy slightly puzzly vanilla-like gameplay! youtu.be/jwsdLPQTTpI?...youtu.beBerry 143 - Celeste Custom Map TrailerYouTube video by bryse1n 55720
bryse0n @bryse0n.bsky.social · 14/02/2025I'm making a beginner map with 143 berries inspired by old Flash games! The grab button has been replaced with "ghost mode", where Madeline becomes intangible, which will hopefully make players of all skill levels think more carefully about their movement. (Mechanic coded by Earthwise) 4171