Bryan Sharpley @bryans.bsky.social · 18/07/2025Here is a panning shot of some of the biomes I made for an indie dev project I mentioned in a recent post! The coral beach biome was my favourite. #PixelArt #GameArt #IndieDev #IndieGame #GameDev #Blender 1232
Bryan Sharpley @bryans.bsky.social · 17/07/2025This is a test rig I built with a few extra deform bones for stashing 2 dimensional transforms, sprite indices, and z sorting data, allowing for animations in uv space. When paired with some custom Unity shaders + scripts, it works great in Unity too. #Blender #3DArt #GameArt #Unity #3DRig 0110
Bryan Sharpley @bryans.bsky.social · 08/07/2025Late last year I was invited to prototype some visuals for a indie dev project. I made nodes for pixel masking and combined them with rounded rectangle masking techniques cut into tiles. I used this to make these waves! Hope you like it! #PixelArt #GameArt #indieGame #GameDev #Blender 1224
Bryan Sharpley @bryans.bsky.social · 03/07/2025This was a quick project I did while staying with my folks for the holidays. I was geeking out with a close friend of mine over Hollow Knight and drooling over Silksong. IMO Team Cherry can take as long as they want. Games built with love. #HollowKnight #Hornet #Silksong #Fanart #3dArt #Blender 1105
Bryan Sharpley @bryans.bsky.social · 03/07/2025Here is how the bins turned out! Boy am I bad at using social media 😶 I need to use this thing more. 000
Bryan Sharpley @bryans.bsky.social · 12/02/2025Behold! Ye mighty trash bin! Modelled these last night. #3DModelling #3DArt #Blender 061