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Bryan Bones

@bryanbones.bsky.social
111 followers 407 following 187 posts

I do everything. I'm the best. 🦆🦝🌼 bi, he/him, 20 mod.io/u/bryanbones I make mods for bonelab www.youtube.com/@BryansBones I made videos on youtube bryanbones.bandcamp.com I also make music

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Bryan Bones @bryanbones.bsky.social · 02/09/2026
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Bryan Bones @bryanbones.bsky.social · 01/09/2026
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Bryan Bones @bryanbones.bsky.social · 23/08/2026
your model will still have to be unwrapped so it can bake everything into the object's textures but you will be able to project your label image onto the object as a layer that can be baked into the final texture. the texture of the text & labeling will still need to be created externally, though.
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Bryan Bones @bryanbones.bsky.social · 13/08/2026
Here's a version with some layers re-scaled and the face removed, cause it really does make a massive tonal difference, but I like both :3
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Bryan Bones @bryanbones.bsky.social · 09/08/2026
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Bryan Bones @bryanbones.bsky.social · 09/08/2026
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Bryan Bones @bryanbones.bsky.social · 11/07/2026
you can see it at 0:45 in the video that the vertex animation of the wave slamming down repeats so it is a loop and seems to have a kinda 'barbershop pole' effect. and the player never strays too far away from the wave on the Y axis, only it moves along the X
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Bryan Bones @bryanbones.bsky.social · 30/04/2026
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Bryan Bones @bryanbones.bsky.social · 30/04/2026
perhaps i should first clarify the shader for this were included with the mod tools for the game 'bonelab', i did not make them myself, but here is a couple examples of how i've used it
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Bryan Bones @bryanbones.bsky.social · 12/09/2025
wanted to make a large grassy field in blender, and i like how the results turned out #3DArt #blender3D
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Bryan Bones @bryanbones.bsky.social · 01/08/2025
bryanbones.bandcamp.com/track/untitl...
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Bryan Bones @bryanbones.bsky.social · 07/06/2025
Heres how that same bake looks in unity with bakery, in my opinion a great bake. If godot cant do this i aint fully adopting it
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Bryan Bones @bryanbones.bsky.social · 07/06/2025
OH speaking of stuff being dimmer than they should be, what about openimagedenoise? It seemingly does the same thing (left is jnlm, right is oidn)
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Bryan Bones @bryanbones.bsky.social · 18/03/2025
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Bryan Bones @bryanbones.bsky.social · 12/01/2025
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Bryan Bones @bryanbones.bsky.social · 06/12/2024
heres some work im proud of today #Blender #3D #Environment #Unity #gamedev #imREALLYcoolguys,trustme
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Bryan Bones @bryanbones.bsky.social · 22/11/2024
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