Brooks Bishop @brooksb.bsky.social · 29/07/2026Loving the new Ghost in the Shell. Read the comic before the movie even came out so it's great to see this version in motion finally. It's a long shot, but I'd be doubly excited if they did Orion after this as well. The character energy and animation would be perfect for capturing Seska and Susano. 020
Brooks Bishop @brooksb.bsky.social · 13/06/2026Oh man, Cosmic Encounter is my actual favorite board game. I even organized my set in this carry case to lug it to game nights, lol. 120
Brooks Bishop @brooksb.bsky.social · 17/07/2025Dumb meme joke idea I got watching an FF8 play through by @taxincluded.bsky.social . 031
Brooks Bishop @brooksb.bsky.social · 30/05/2025Wanted to get a copy of Guide to Japanese Role-Playing Games for a while now, and finally picked one up. Such a quality book. Also it’s too nice not to keep it protected, so I made a slipcase for it. 110
Brooks Bishop @brooksb.bsky.social · 14/03/2025Working on some sprites for Street Cleaner 3 bonus content. 031
Brooks Bishop @brooksb.bsky.social · 04/03/2025Dispensing vigilante justice by beating up criminal punks and an evil wizard bent on unleashing supernatural terror. streetcleaner3.com 010
Brooks Bishop @brooksb.bsky.social · 30/01/2025Here's another one of my old #pixelart studies. The chip-maestro himself, @danimalcannon.com as a heavy metal JRPG bard. 1162
Brooks Bishop @brooksb.bsky.social · 27/01/2025We're just a month away from releasing Street Cleaner 3 to the world, with the companion album of new Street Cleaner music! If you're into challenging retro 8-bit platformers we'd love it if you could help out and add it to your wishlist for the final stretch! #indiegame #pixelart streetcleaner3.com 32714
Brooks Bishop @brooksb.bsky.social · 19/12/2024Another mysterious room finished on stream today. This is locking down the last of the content I have planned for Street Cleaner 3's launch. We're so close! Wishlist at streetcleaner3.com, and watch us dev at www.twitch.tv/creakylantern! #indiedev #pixelart 091
Brooks Bishop @brooksb.bsky.social · 18/12/2024Can't wait to see what happens when people finally encounter this room. There's more to it than there may seem. 010
Brooks Bishop @brooksb.bsky.social · 09/12/2024Had to cut stream early, but in the couple hours online I was able to make plasma beam emitting rats! The final sprite won't be rats, but I usually use that when I need a temp sprite. 120
Brooks Bishop @brooksb.bsky.social · 06/12/2024Here's 4096 copies of the logo being transformed in the compute shader at 60fps. I'm sure this could do way better, but I have an absolute potato of a video card. 010
Brooks Bishop @brooksb.bsky.social · 06/12/2024This may not look like much, but after a bunch of work on stream I managed to get a Vulkan compute shader to transform sprite info into a vertex stream on the GPU! This is probably way overkill for the kinds of games I make, but I enjoy the learning. www.twitch.tv/creakylantern 120
Brooks Bishop @brooksb.bsky.social · 05/12/2024I've been working on the end/post game stuff for Street Cleaner 3 to get this thing wrapped up. Actually designed a bit of it on stream today, so here's a peek at a bonus hidden platforming section. #pixelart #indiedev www.twitch.tv/creakylantern 081
Brooks Bishop @brooksb.bsky.social · 03/12/2024Was working on refactoring the skin system today on stream, and I accidentally made a rat player skin. www.twitch.tv/creakylantern 010
Brooks Bishop @brooksb.bsky.social · 28/11/2024Here's the road mesh from the stream work yesterday dynamically rebuilding, with a trochoidal vertical offset. 000
Brooks Bishop @brooksb.bsky.social · 28/11/2024During today's stream we got a big raid of people interested in graphics programming, so I switched gears and made a mesh builder to create a spline-based road using SDL3's new GPU tools. Learned a lot and had a bunch of fun! #indiedev www.twitch.tv/creakylantern 030
Brooks Bishop @brooksb.bsky.social · 24/11/2024Lately in between finishing up the final bits of content for Street Cleaner 3, I've been working on learning more modern GPU methodologies with SDL3 and I've got it drawing colored triangles! When I have a better grasp of this I plan on doing some code jamming on stream with a couple game ideas. 010
Brooks Bishop @brooksb.bsky.social · 12/11/2024Today's on stream dev adventure was creating, from scratch, a UI for selecting player skins. I'm pretty happy with how it turned out. #StreetCleaner www.twitch.tv/creakylantern 030
Brooks Bishop @brooksb.bsky.social · 07/11/2024Given recent events I decided I needed a bit of a distraction, so I picked up Echoes of Wisdom and decided to play it on stream yesterday. Going to continue that today www.twitch.tv/creakylantern 020
Brooks Bishop @brooksb.bsky.social · 22/10/2024Today on stream I thought I'd take a little break from Street Cleaner dev and work on my 3d tile map editor. Fixed some things that had been bugging me, and implemented some other things it's been missing. Hope to use this to make maps for future games. #gamedev www.twitch.tv/creakylantern 0101
Brooks Bishop @brooksb.bsky.social · 12/10/2024Got quite a lot done as far as animating this boss on stream today. www.twitch.tv/creakylantern #pixelart #gamedev 020
Brooks Bishop @brooksb.bsky.social · 11/10/2024Starting day ten of Street Cleaner dev at www.twitch.tv/creakylantern. Going to work on art and design for a boss fight today. 030
Brooks Bishop @brooksb.bsky.social · 11/10/2024Hi, I'm Brooks! The designer, programmer, and artist at Creaky Lantern Games. We made Aeternum (bullet hell shmup) and Street Cleaner: The Video Game (8-bit retro platformer). We're making a sequel to Street Cleaner, streaming dev MWF at www.twitch.tv/creakylantern. See creakylantern.com for more! 0124
Brooks Bishop @brooksb.bsky.social · 10/10/2024Spent a bunch of today's dev stream feeling out a design for a boss fight and ended up with this. It's still very much a work in progress, but it's a start! I'll be back to working on it more on Friday! www.twitch.tv/creakylantern 050
Brooks Bishop @brooksb.bsky.social · 01/10/2024Put some good work into this Street Cleaner 3 boss on stream today. Getting close to completing development of the game, and I would love for more people to come hang out next time! Follow www.twitch.tv/creakylantern to get notified when. Almost affiliate! #pixelart #indiegame #gamedev 171
Brooks Bishop @brooksb.bsky.social · 16/09/2024A fun little thing I made a while ago after watching one of my cats curled up asleep. 020
Brooks Bishop @brooksb.bsky.social · 16/09/2024A lot of devs do "greyboxing," where they use simple un-textured geometry to get a feel for a design element. I like to practice "ratboxing." streetcleaner3.com #pixelart #gamedev 0238
Brooks Bishop @brooksb.bsky.social · 12/09/2024Another one of my older character sketches. My take on a non-binary cyber punk sword master. I don't really have plans at the moment to do a game where a character like this would fit, but it's fun to stretch out from time to time. #pixelart 050
Brooks Bishop @brooksb.bsky.social · 11/09/2024I take little clips of what I'm working on from time to time, but I've held off really sharing them outside the team. So here's one showing off the background and parallax in the graveyard intro. I'm particularly proud of the tree tiles. streetcleaner3.com #pixelart #gamedev #wishlistwednesday 0131
Brooks Bishop @brooksb.bsky.social · 11/09/2024One of my favorite animations that I've done for Street Cleaner 3 of this spider mech walking. It was tough coming up with an interesting dynamic boss to show up on a moving train, but the constraint really drove me to do the work. streetcleaner3.com #IndieGame #PixelArt #WishlistWednesday 1130
Brooks Bishop @brooksb.bsky.social · 31/07/2024I was watching the Harris rally tonight with Megan Thee Stallion performing, and she was really setting off the thing I have for sexy women in suits. Had to pixel her! 010
Brooks Bishop @brooksb.bsky.social · 23/07/2024I had this idea for a carousel horse boss in the mall stage of Street Cleaner 3. It has proven to be a bit too out of place for the vibe of the game and is thus getting cut, but damned if it didn't turn out majestic as hell. 000
Brooks Bishop @brooksb.bsky.social · 03/06/2024Got a window running using SDL with an OpenGL context written in the ODIN language, and it wasn't overly difficult. Considering using this for my tooling in the future, because maintaining and adding to my animation editor in C++ is super annoying. 010
Brooks Bishop @brooksb.bsky.social · 13/05/2024New game has a mall stage, so of course I had to sneak in a bunch of parodies, jokes, and references. 010
Brooks Bishop @brooksb.bsky.social · 16/03/2024Bit of a later game area we haven't shown off yet. But getting closer! 030
Brooks Bishop @brooksb.bsky.social · 09/01/2024One of the many bosses you can look forward to facing off against in the Street Cleaner sequel! #pixelart 030
Brooks Bishop @brooksb.bsky.social · 03/01/2024Spider tank miniboss I'm working on for Street Cleaner sequel. #pixelart 030
Brooks Bishop @brooksb.bsky.social · 13/12/2023I’m a big fan of Sam Lake, and he recently posted a bunch of book recommendations. I thought it would be fun to go through those and picked up a few cheap used copies to get started. House of Leaves I already had and I’ve read a couple times now, so I think I’ll start with The Buried Giant. 030
Brooks Bishop @brooksb.bsky.social · 21/11/2023After touring to a number of live shows, and going all the way to a Magfest, the Street Cleaner: The Video Game official arcade cabinet has retired and moved to a place where it can rest. I even built a nice shelf to display the Street Cleaner merch museum alongside it. 032
Brooks Bishop @brooksb.bsky.social · 06/10/2023Nearly completed my Trollskull Manor model. Needs a few touch ups and some more fun little details, but it’s playable in time for game night this weekend! 010
Brooks Bishop @brooksb.bsky.social · 04/10/2023Working on my Trollskull manor model. Has to be painted by this weekend, so it’ll be a quick job, but should still look pretty good. 010
Brooks Bishop @brooksb.bsky.social · 29/09/2023A smear frame from the boss animation I'm working on for the Street Cleaner sequel. 020
Brooks Bishop @brooksb.bsky.social · 20/09/2023Doing some pixel art "sketches," because I think the Street Cleaner sequel needs a couple more enemy types, and very often in trying to capture the essence of a recognizable person in NES palette/scale I find something that clicks, even if it's not exactly as the sketch itself. 110
Brooks Bishop @brooksb.bsky.social · 11/09/2023Got a water shader going. From here it's more about finessing the art than anything else. 020