Reposted by BromeonMegan @ziireynak.bsky.social · 23/08/2026Took quite a few tries to get the colours to be soft and readable. Excited to eventually polish further and add more animations! :D #PixelArt #Aseprite #GameDev #b3d #noGenAI 1153
Reposted by Bromeongodot-rust @godot-rust.bsky.social · 30/06/2026godot-rust is used in more and more upcoming games! Latest additions to our projects page: godot-rust.github.io/book/ecosyst... 4327
Reposted by Bromeongodot-rust @godot-rust.bsky.social · 23/06/2026🚅 godot-rust v0.5.4! - New API level: api-4-7 - Typed signals aren't enough -- now also typed RPCs 🧐 - Easier conversions: "string".to_gstring() - Gd introspection APIs - 8 bugfixes and more! If you like the project, consider giving us a GitHub star: github.com/godot-rust/g...github.comGitHub - godot-rust/gdext: Rust bindings for Godot 4Rust bindings for Godot 4. Contribute to godot-rust/gdext development by creating an account on GitHub. 1406
Reposted by Bromeongodot-rust @godot-rust.bsky.social · 09/06/2026store.steampowered.com/app/3871180/... Retro puzzle game, which uses godot-rust for its tile mechanics. Here's a zoomed-out view: 173
Reposted by Bromeongodot-rust @godot-rust.bsky.social · 27/03/2026godot-rust v0.5 released! - Godot 4.6, Rust 2024 - Typed dictionaries - Non-null object API - Export tool button - s == "literal" Devlog: godot-rust.github.io/dev/march-20... Help us spread the word: redd.it/1s5it1y If you like it, consider GitHub star or sponsor! Huge thanks to all contributors!godot-rust.github.ioMarch 2026 dev updategodot-rust 04410
Reposted by Bromeongodot-rust @godot-rust.bsky.social · 01/01/2026Looking back on 2025: typed signals, async/await and many godot-rust games! Happy new year everyone!🎆 godot-rust.github.io/dev/godot-ru...godot-rust.github.io2025 in Review: A growing ecosystemgodot-rust 0265
Reposted by Bromeongodot-rust @godot-rust.bsky.social · 06/12/2025Ever wondered what games are made with godot-rust? We now have a page showcasing some in-development and released projects: godot-rust.github.io/book/ecosyst... Some of them, like Stickyban here, can be played directly on the web! 0225
Reposted by Bromeongodot-rust @godot-rust.bsky.social · 29/09/2025godot-rust v0.4 released! Export groups, match_class, easy callables, run_deferred, generic PackedArray and much more! godot-rust.github.io/dev/septembe...godot-rust.github.ioSeptember 2025 dev updategodot-rust 05218
Reposted by Bromeongodot-rust @godot-rust.bsky.social · 31/05/2025🚀 godot-rust 0.3 is out! Type-safe signals: code-generated custom APIs for connecting/emitting both user-defined and Godot's own signals. You can now also await signals, effectively introducing async tasks into Rust. And much more! godot-rust.github.io/dev/may-2025...godot-rust.github.ioMay 2025 dev updategodot-rust 24010
Reposted by Bromeongodot-rust @godot-rust.bsky.social · 31/12/2024🦋 godot-rust is now on BlueSky! 🦋 To honour the ending year, we've just released v0.2.2 with a huge amount of added APIs for Godot built-in types. Check out the latest devlog post for a review of 2024! Happy new year everyone :) godot-rust.github.io/dev/godot-ru...godot-rust.github.io2024: A new crate joins the Rust gamedev ecosystemgodot-rust 0349
Bromeon @bromeon.bsky.social · 28/11/2024Hi everyone :) I'm Jan and have casually developed smaller games in my free time (bromeon.ch/games, bromeon.itch.io). I've also been involved in open-source gamedev tooling, such as SFML and Godot. A while ago, I joined the Godot GDExtension team and authored Rust bindings @godot-rust.bsky.social. 0247