Sign in

BRICKWALL GAMES

@brickwall.bsky.social
218 followers 174 following 30 posts

INDIE GAME IN PRODUCTION; Hardcore Homicide: Cornucopia - INVESTIGATE A SMALL TOWN MURDER MYSTERY - YOUR CHOICES MATTER 👁️🌲

PostsRepliesMedia
BRICKWALL GAMES @brickwall.bsky.social · 09/05/2026
+ two extra rooms in the courthouse: the judge's chambers and the bailiffs' locker room
locker roomjudge's chambers
020
BRICKWALL GAMES @brickwall.bsky.social · 09/05/2026
Here's a new look at the courthouse for Hardcore Homicide modeled and textured in #blender, where the player will have to prove that they truly caught the real killer — #indiedev #gamedev #3dmodeling #texturing
Courthouse exteriorthe courtoomThe jury deliberation roomThe reception desk
1136
BRICKWALL GAMES @brickwall.bsky.social · 26/03/2026
Here's an #artWIP look at the sheriff's station for Hardcore Homicide modeled and textured in #Blender, which the player could choose to make their base of operations for the murder investigation — #indiedev #gamedev #3dmodeling
0145
BRICKWALL GAMES @brickwall.bsky.social · 22/10/2025
Here's a look at the motel for Hardcore Homicide modeled in #blender, where lots of seedy shit goes down — #indiedev #gamedev #3dmodeling
1194
BRICKWALL GAMES @brickwall.bsky.social · 11/10/2025
Progress update!
043
BRICKWALL GAMES @brickwall.bsky.social · 07/10/2025
#artWIP look at the courthouse for Hardcore Homicide modeled in #blender — #indiedev #gamedev #3dmodeling
1228
BRICKWALL GAMES @brickwall.bsky.social · 04/10/2025
Sam’s progress on a good ol’ farm for the town 🚜🌾🐄🐐 #indiedev #gamedev #3dmodeling #blender
0194
BRICKWALL GAMES @brickwall.bsky.social · 02/10/2025
Here's a look at a couple of our first stylized models for the rural New England setting of Hardcore Homicide (modeled in #Blender, textured in Instamat) #indiedev #gamedev #lowpoly #artWIP #murdermystery #3dmodeling
0153
BRICKWALL GAMES @brickwall.bsky.social · 14/08/2025
DIANE: Perpetually peppy and eager to help with the serial killer investigation, Diane has a better head for crime-solving than most of Cornucopia's lawmen, but she's stuck behind the station's front desk answering calls. ☎️🗒️
A portrait of Diane with an orange + green + brown color scheme, digital brush mimicking oil paint strokes. She’s smiling with her mouth open, wearing circular glasses, and has short shoulder-length hair.
011
BRICKWALL GAMES @brickwall.bsky.social · 12/08/2025
replaced stand-in bridges in the environment with ones modeled to fit the New England town’s location more accurately 🪵
Screen shot: Side view of a bridge modeled in Blender, a bridge that includes wooden sides ( with small holes functioning as windows along the side ) a tin panel textured roof, and the base made of stone. Screen shot: another side view of a bridge modeled in Blender, a bridge that includes wooden sides ( with small holes functioning as windows along the side ) a tin panel textured roof, and the base made of stone. Shows the opening more, where one would travel through
031
BRICKWALL GAMES @brickwall.bsky.social · 28/07/2025
Well I’ll be damned. If it ain’t a WIP of Sgt. Jimmy James himself
Digital painted portrait in progress, a slim man with slick short hair. The color palette contains shades of green and yellow, and the brush used mimics oil paint.
021
BRICKWALL GAMES @brickwall.bsky.social · 27/07/2025
Here’s a before ( May of 2024 ) vs after the touchups done this year 🖌️
The first of two; a digital painting done in procreate, a young man with curly hair and a t shirt. The color palette consists of reds, yellows, and blues. The background is angular and abstract, oil paint brush strokes exaggerated around the cheek areas, hair, and shirt. The updated piece; a digital painting done in procreate, a young man with curly hair and a t shirt. The color palette consists of reds, yellows, and blues. The background flows in an abstract but more organically shaped way, and the features of the man are more distinctly rendered with a better range of values.
055
BRICKWALL GAMES @brickwall.bsky.social · 27/07/2025
The earliest & first completed character portrait for HARDCORE HOMICIDE— Each character getting their own digitally painted portrait that accompanies interactions, w/ each piece focusing on trichromatic + dichromatic color palettes. 🎨
A digital painterly portrait of a young man, short but curly hair and a t-shirt. The color palette utilizes mainly tones of reds, yellows, and blues. The brushes used ( in procreate ) were ones that mimicked the look and feel of oil paint. Some areas are smoother than others, where the brush strokes become more apparent.
143
BRICKWALL GAMES @brickwall.bsky.social · 08/06/2025
floor plan for the second level— the living quarters for Shane Walker, the owner of the gift shop.
Floor plan on a square grid— includes the kitchen, living room area, bedroom, and the bathroom and closet. Arrows and labels help to identify smaller objects within the rooms; a coat rack, dresser, hope chest, shower, a monitor on top of a desk.
020
BRICKWALL GAMES @brickwall.bsky.social · 08/06/2025
from the beginning stages of learning #blender and getting the hang of 3d modeling— constructing Cornucopia’s gift shop 🛒🛍️🧱🏘️
A screenshot of a WIP in blender, a gift shop with its interior being filled with the beginnings of shelves, counters, windows and doorways. The model sits on top of a panel with the original floor plan illustration.
172