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@bread.codes
595 followers 815 following 469 posts

Learn to make GBA games @ bread.codes/series/butano Software Dev Hobbyist Retro Game Dev He/Him AuADHD 🇵🇸🇺🇦 Working on a Zelda-like Adventure game for the GBA. Placeholder title: UA Luna nintembo buymeacoffee.com/breadcodes

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bread @bread.codes · 05/07/2026
oh no
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bread @bread.codes · 26/01/2026
creating new badges for my site
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bread @bread.codes · 24/01/2026
family photos
A Game Boy Camera photo of my fiance and IA Game Boy Camera photo of my cat, RupeeA Game Boy Camera photo of my other cat, Korra
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bread @bread.codes · 14/01/2026
am I crazy or do people at work treat me like ChatGPT? 19 of the 20 things he brought up were on his end, and all he did was send me copies and screenshots of the errors that were entirely on his end
I'm sorry there's too much text for me to adequately alt text. The TL;DR: coworker is sending errors and one word responses to get me to fix issues on his end
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bread @bread.codes · 13/01/2026
detour mini project: creating a modern foot pedal adapter cable for the NES/SNES Miracle Piano Teaching System (crappy foam original left, modern right)
1/4 inch mono jack to JST XH adapter I madeLeft: crappy foam foot pedal for the NES Miracle Piano
Right: modern electronic foot pedal
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bread @bread.codes · 13/01/2026
today's the day I learned what a chord progression is
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bread @bread.codes · 11/01/2026
‪ok I am speedrunning this project to see how fast I can do it
a GBA ROM of a music album player for tracker music
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bread @bread.codes · 10/01/2026
You're not alone!
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bread @bread.codes · 09/01/2026
working on a font converter that takes any font and outputs a Game Boy Advance Butano-compatible header
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bread @bread.codes · 04/01/2026
I removed all division from my game and wow it suddenly runs 100x better who'd've guessed that a CPU that doesn't know what division is would be slow at division
shocked pikachu meme, redrawn to be high definition
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bread @bread.codes · 30/12/2025
A couple weeks ago I built a branching dialog & emotional memory system for my #ARPG, so NPCs remember what you say to them! I really want to start a video devlog but I am a nervous ball of anxiety and feel awkward about it
A user interface for branching dialog flow charts
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bread @bread.codes · 30/12/2025
unironically, I cannot describe how hard it is to affix a Famicom to a rack mount. maintaining the cartridge slot, power & reset buttons, and EXT port, all without hardware modifications (the goal is to be non-destructive) #openSCAD #3DPrinting
a 3D model of a rack mounted insert, which has mounting holes for the Nintendo Famicom
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bread @bread.codes · 30/12/2025
This doesn't look like much, but this the player passing through several chunks of the overworld on a #GBA. This is a "treadmill" system to build the world around the player in my #arpg, allowing me to have a map bigger than "A Link to the Past" or "Link's Awakening," and without any page scrolling!
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bread @bread.codes · 30/12/2025
ty! It's really 64x64, but I scaled up 100x since it was getting crazy compressed when I uploaded it elsewhere haha (reupload without doxxing myself)
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bread @bread.codes · 30/12/2025
#pixelart self-portrait (2025)
a pixel-art self-portrait of a light olive skinned man. black hair and black beard.
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bread @bread.codes · 29/12/2025
You may not like it, but this is what peak #gamedev progress looks like (I'm trying to create a "treadmill" background for my #GBA game to make the overworld seamlessly infinite without having to do page scrolls to swap background) #indiedev #gbadev
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bread @bread.codes · 09/08/2025
MKW rSHS in 1:54.736 Back to being in the top 100
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bread @bread.codes · 06/07/2025
grinding for the world record. only 2 seconds away 😅 which is a lot but I'm going to try
Mario Kart World Time Trial times, showing the world record (1:56.367), my time (1:58.370), and the developer time (2:08.490)
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bread @bread.codes · 24/05/2025
CHANGLEOG: Bugs now have their own creepypasta
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bread @bread.codes · 18/05/2025
What's better, button indicators, or a selection line / box / indicator?
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bread @bread.codes · 18/05/2025
so far the editor is jank, the UI is jank, but I feel good about the dialog format and tools to turn those into C headers
A flowchart representing the dialog in my gameDialog box in my game showing example text and the options "Yeah" and "Nah"XML file containing the branching dialog for later processing
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bread @bread.codes · 01/05/2025
I will repost this to the end of time
A timeline titled "Game Dev"
The first tiny section reads "haha whoa this is pretty fun"
The second, much larger section filling in the rest of the timeline reads "nobody told me when you make a video game you have to make the whole thing"
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bread @bread.codes · 28/04/2025
Earlier today I thought "porting" a font to the GBA would take like an hour, max... Ah how young and stupid I was back then Anyway, it's working! Time to get rid of the placeholder blue background to give it a proper fantasy theme
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bread @bread.codes · 08/04/2025
doing great
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bread @bread.codes · 06/04/2025
i am notoriously bad at art but I was feeling good about dialog boxes you'd only see in ruins
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bread @bread.codes · 05/04/2025
Code comments that say:
December 3rd, 2024
i have no fucking clue how this works
glhf to whoever maintains this
March 24th, 2025
oh shit, it me
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bread @bread.codes · 30/03/2025
mmm tasty data corruption
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bread @bread.codes · 28/03/2025
Here's my pitch: A "silent" movie. No dialog, all story telling through 90-120 minutes of orchestral music with environmental sound effects. Use a version of Link that has responsibility dropped on him as a child by the Godesses It will be an action thriller as he traverses the dungeon trials
The Legend of Zelda movie announcement. Live action film. March 26th, 2027
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bread @bread.codes · 10/02/2025
best friends #cats
Two cats, resting their heads on each other's heads, against a backdrop of plants
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bread @bread.codes · 18/01/2025
fixing a problem at 6am before bed
a sad, tired man hunched over a computer
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bread @bread.codes · 13/01/2025
Big Minish Cap energy. Amazing art for both!
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bread @bread.codes · 11/01/2025
I spent an unreasonable amount of time down-styling my site a decade... Stupid modern browsers with their stupid pro-consumer auto-play rules... let me play Linkin-Park-Numb.mp3 at full volume when someone lands here
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bread @bread.codes · 07/01/2025
I wanted to share this out of context gamedev reddit comment
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bread @bread.codes · 29/12/2024
coming back to this project. this is my #GameCube ROM (left), which loads a #GBA ROM (right) over link cable, to talk between them and overwrite reflashable cartridges using the native cartridge slot there's still lots to do, but I'd like to continue this project for a free* & available method
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bread @bread.codes · 28/12/2024
"One Year Later"
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bread @bread.codes · 27/12/2024
be totally honest, how does this simple tilesheet look? I gave up on perspective, because Zelda doesn't use it either except for the seams
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bread @bread.codes · 26/12/2024
looking at the Minish Cap's Temple of Droplets tilesheet in amazement because it's so good. They packed so much detail into 16x16 tiles. I struggle to understand how I can even begin to take inspo from it
The tilesheet for The Legend of Zelda: The Minish Cap's Temple of Droplets
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bread @bread.codes · 26/12/2024
mmmmmmm
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bread @bread.codes · 25/12/2024
better
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bread @bread.codes · 25/12/2024
close enough
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bread @bread.codes · 25/12/2024
mom, why do you have an AI generated image in your bathroom, why is it upside down, and why did you frame it
AI generated dog sitting on a toilet, with clearly illegible text, upside down, framed
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bread @bread.codes · 24/12/2024
this is not what I envisioned
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bread @bread.codes · 22/12/2024
I also love that the corners of collision boxes are rounded so that you slide around them. I need to figure out how to do that
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bread @bread.codes · 22/12/2024
I felt self conscious over some visual bugs in my game around the player sprite priority I started playing Minish Cap for the first time in 20 years, and it also has some obvious graphical glitches, but they handled it pretty well overall by extending the collision box
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bread @bread.codes · 16/12/2024
I'm about to just make Stardew mods... but I'm ass at art
A man walking with his girlfriend, looking back at another woman in appreciation, while the girlfriend looks mad. However, the meme has been edited to duplicate the girlfriend. The other woman has the text "new side project," and the girlfriend-clones have the text "all my other unfinished projects"
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bread @bread.codes · 12/12/2024
a single screenshot from a video game that immediately makes you hear the soundtrack in your head
Scene of learning Song of Storms from The Legend of Zelda Ocarina of Time
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bread @bread.codes · 11/12/2024
I spent 90% of my time on tooling built around an app called Tiled. I setup all our dungeons, overworlds, entities, dialog, etc and I have a ton of scripts to take all that data and put it into C/C++ headers that stay consistent and usable by parts of the code we actually write
An application called Tiled that helps build maps, with entities on the map like the lever, sign, boxes, pumpkins, etcA C/C++ header file generated by the scripts
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bread @bread.codes · 11/12/2024
idk why I've been so self conscious about sharing details about our #gba game. it just feels so early despite all the work that went into it so I'm just going to share my debug dungeon anyway, bugs and all
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bread @bread.codes · 10/12/2024
these are my children #cats
Two cats - a calico on the left and a domestic shorthair on the right - hugging each other to sleepRupee (domestic shorthair) behind a laptop computer as if I'm bothering her workKorra the calico, and Rupee the domestic shorthair, in witch and prisoner Halloween costumes respectivelyRupee and Korra sharing a moment looking at the yard from the backdoor
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bread @bread.codes · 08/12/2024
Bonus: I didn't describe how basic serial communication works in this post, so here's an extra animation [bonus/15]
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