Bonpsi @bonpsi.bsky.social · 01/09/2026Unoxi continues to develop. I've done 1623 tickets in total since the start of this project and I have 26 more to do. Why does it take so long? It's the nature of the way I like to design. I want to encourage and reward discovery and that naturally leads to a fractal world. #GameDev #IndieDev 1131
Bonpsi @bonpsi.bsky.social · 01/07/2026Unoxi continues to develop. Currently rehauling the narrative. I think my biggest writing inspirations come from stories that use comedy as a cloche for sincerity. I think Futurama was very good at this. Hiding the mechanics of an episode in jokes, then revealing their synergy as an emotional beat. 120
Bonpsi @bonpsi.bsky.social · 01/06/2026Unoxi continues to develop. I'm currently working on creating different LOD versions of each region. As this is a contiguous metroidvania, I want the world to still feel cohesive from a distance, but not to tank anyone's PC. #GameDev #IndieDev 0123
Bonpsi @bonpsi.bsky.social · 01/05/2026Unoxi continues to develop. I'm sure a lot of puzzle fans have heard of or player Uru: Myst Online (Which I believe is now free to download and play). But one of the most inspiring areas in that game, for me, is the age Gahreesen (Spoilers to follow): 160
Bonpsi @bonpsi.bsky.social · 01/03/2026Unoxi continues to develop. Sorry I don't post more visual things, but they would alllll be spoilers. Just imagine I posted something cool. 040
Bonpsi @bonpsi.bsky.social · 02/01/2026Unoxi continues to develop. It goes without saying that I took a long break over christmas and new years. 68 tickets left (Hopefully). 060
Bonpsi @bonpsi.bsky.social · 01/12/2025Unoxi continues to develop. Over its entire development I have complete 1193 tickets. I have 85 more to go, then the game is done (Right?). 040
Bonpsi @bonpsi.bsky.social · 01/11/2025Unoxi continues to develop. This goes without saying, but I'll say it anyway: I am furiously against AI and generative AI and have never used and will never use any form of AI to build any part of any of my games for a laundry list of reasons that is longer than I want to spend time explaining. 030
Bonpsi @bonpsi.bsky.social · 01/09/2025Unoxi continues to develop. I promise I'm going somewhere with this. #GameDev #IndieDev 1113
Bonpsi @bonpsi.bsky.social · 03/04/2025Unfortunately, I’ve lost my day job. Unoxi is a hobby for me, so development won't stop, but it will gradually be pushed to the side the longer it takes me to find a new one. I’ll continue to post on social media once a month though. 150
Bonpsi @bonpsi.bsky.social · 01/03/2025Too many times I’ve made a tiny change, thinking it’s fine, then I play test it later on and find something unexpected. And every time I say out loud: ‘This is why we test things’. At worst, you find a bug. At best, you discover a deeper mechanic that becomes its own section. #GameDev #IndieDev 1131
Bonpsi @bonpsi.bsky.social · 01/02/2025Unoxi has a very minimalist aesthetic, which includes the audio too. Most of what you’ll hear is ambient soundscapes or mild pads, but there is some music in places. Here’s a track that doesn’t quite fit the feel of the game. #GameDev #IndieDev 080
Bonpsi @bonpsi.bsky.social · 29/01/2025I actually got jumpscared by seeing Unoxi get nominated. Yooo let's gooo! 181
Bonpsi @bonpsi.bsky.social · 01/01/2025Out of the 100 puzzle goal I wanted to reach, I'm currently at a puzzle total of 195. To keep track of puzzles, I have a single file with a number in it that increments everytime I create a new layout. This way each puzzle always has a unique ID. The number in that file is currently at... 937. 020
Bonpsi @bonpsi.bsky.social · 01/12/2024One of the most glaring design mistakes I keep making is naming puzzles after their solutions. For example, there's a puzzle that requires you to unexpectedly stack blocks together and then knock them over. The title used word Jenga. I swear I've done this about 30 times. #GameDev #IndieDev 191
Bonpsi @bonpsi.bsky.social · 01/11/2024Another mechanic I’ve cut is Sidling. Unoxi adapts a lot of Stephen's Sasuage Roll and I wanted to try implementing a similar mechanic from the puzzle Backbone. It’s definitely a fun toy and can make some interesting devices, but ultimately breaks more puzzles than it creates. #GameDev #IndieDev 0101
Bonpsi @bonpsi.bsky.social · 01/11/2024Currently developing Unoxi, an exploration-based puzzle game. Wishlist on Steam: store.steampowered.com/app/2502120/... Follow on Itchio: bonpsi.itch.io/unoxi #IndieDev #GameDevstore.steampowered.comUnoxi on SteamExplore a disparate ruin gripped between the jaws of the universe. Reawaken forgotten knowledge in this twist on a classic sokoban puzzler. 050
Bonpsi @bonpsi.bsky.social · 01/10/2024I’ve played with a lot of mechanics ideas for Unoxi and not all of them integrate well. I usually keept everything behind manager flags, but I’m at that part in developement where It’s time to cut things. A cut example here is where blocks can be watered twice. #GameDev #IndieDev 050
Bonpsi @bonpsi.bsky.social · 03/08/2024Sorry for the lack of updates on Unoxi, but there isn't much I can show that wouldn't be a spoiler (Or just walls of code). I think from now on I'll just post around the start of the month something like 'Still working on it'. It's not very exciting, but it's better than silence. 000
Bonpsi @bonpsi.bsky.social · 05/07/2024I participated in #thinkypuzzlejam4 and made a little diving game about Tapa. bonpsi.itch.io/tapa-sinkbonpsi.itch.ioTapa Sink [GameJam] by BonpsiOnce submerged, solve the █████ █ Tapa grid █████ ██ █. Play in your browser 000
Bonpsi @bonpsi.bsky.social · 19/04/2024Adding some feedback animations. Please imagine this as a video. #GameDev #IndieDev 031
Bonpsi @bonpsi.bsky.social · 24/03/2024Sorry I don't post more often, but sometimes there really isn't anything visual I can show (That isn't a spoiler). So here's a jpeg of some wavey bushes, if bluesky had video #GameDev #IndieDev 270
Bonpsi @bonpsi.bsky.social · 24/01/2024I was trying to slightly randomise the hue of these terracotta tiles and made rainbow road instead. #GameDev #IndieDev 141
Bonpsi @bonpsi.bsky.social · 05/12/2023I've made a couple of extensions in my unity inspector to help with game creation, but one of the most useful ones is just having the ability to rotate and mirror puzzles when placing them. [Bluesky doesn't support videos or gifs yet so uhh...] #IndieDev #GameDev 110
Bonpsi @bonpsi.bsky.social · 21/10/2023Some areas in Unoxi can be pretty vertical, so to create more colour contrast, I have a shader in my stack that desaturates the base colour of an object based on the player's position. (V. exaggerated example below). #IndieDev #GameDev #Puzzle #ScreenshotSaturday #Unoxi 020
Bonpsi @bonpsi.bsky.social · 22/09/2023Announcing: Unoxi. An exploration-based puzzle game, currently in development. Wishlist on Steam: store.steampowered.com/app/2502120/... Follow on Itchio: bonpsi.itch.io/unoxi New Blog post: www.bonpsi.com/posts/9 #indiedev #gamedevstore.steampowered.comUnoxi on SteamExplore a disparate ruin gripped between the jaws of the universe. Reawaken forgotten knowledge in this twist on a classic sokoban puzzler. 040