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Ben Elliot

@bonkinteractive.com
355 followers 179 following 94 posts

wishlist squirmbox now! store.steampowered.com/app/3808130/… brooklyn based game dev and tech artist working on squirmbox, a live performance sandbox game linktr.ee/squirmbox

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Ben Elliot @bonkinteractive.com · 09/08/2026
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Ben Elliot @bonkinteractive.com · 15/07/2026
testing a handful of new features including the ability to attach the cam to characters and dial in some fun new post process shaders... #indiedev #gamedev
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Ben Elliot @bonkinteractive.com · 20/06/2026
made a system for saving groups of stuff to be reused across scenes #screenshotsaturday #indiedev #gamedev
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Ben Elliot @bonkinteractive.com · 12/06/2026
squirmbox is not immune to the sports betting craze #gamedev #indiedev
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Ben Elliot @bonkinteractive.com · 09/06/2026
why do we fall? #squirmbox #indiedev #gamedev
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Ben Elliot @bonkinteractive.com · 06/06/2026
you can trigger new effects like toggling ragdoll and randomizing materials #screenshotsaturday #indiedev #gamedev
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Ben Elliot @bonkinteractive.com · 03/06/2026
playtesting/jamming with the latest build to some floating points. all screen recorded in one take with no post or editing #gamedev #indiedev
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Ben Elliot @bonkinteractive.com · 03/06/2026
squirm together #indiedev #gamedev #indiegamedev
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Ben Elliot @bonkinteractive.com · 29/05/2026
hey you've got a little booger
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Ben Elliot @bonkinteractive.com · 23/05/2026
Always nice to see what playtesters get up to in Squirmbox. Courtesy of Maciek Łazowski. Music from Noah Lin. #screenshotsaturday #gamedev #indiedev
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Ben Elliot @bonkinteractive.com · 13/05/2026
the lord of floppy little guys himself @tokyomegaplex.bsky.social gave me his character regis to play with #gamedev #indiedev
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Ben Elliot @bonkinteractive.com · 24/03/2026
i hate it when this happens #gamedev #indiedev #unrealengine
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Ben Elliot @bonkinteractive.com · 21/03/2026
this is the green energy future that terrifies trump #screenshotsaturday #indiedev #unrealengine
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Ben Elliot @bonkinteractive.com · 10/03/2026
are you at gdc this week? come to my quick talk at the experimental games showcase on friday at 12:30! here is a *vertical* teaser of my new trailer to entice/repel you. hope to see you there and please come say hi at the demo after! #indiedev #gamedev #unrealengine #exgs
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Ben Elliot @bonkinteractive.com · 26/02/2026
in addition to the gizmos, i've added a grab and drag which has been one of the most requested features from my playtesters. alt+drag to duplicate and even snapping still work with this as well. #indiedev #indiegamedev #gamedev #unrealengine
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Ben Elliot @bonkinteractive.com · 23/02/2026
giving the people what they want. #indiedev #indiegamedev #gamedev #unrealengine
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Ben Elliot @bonkinteractive.com · 22/02/2026
custom plasticine shader on the new guy #indiedev #gamedev #indiegamedev #unrealengine
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Ben Elliot @bonkinteractive.com · 22/02/2026
Everybody smile. #ScreenshotSaturday #IndieGamedev #IndieDev #Gamedev
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Ben Elliot @bonkinteractive.com · 21/02/2026
and when you start dragging
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Ben Elliot @bonkinteractive.com · 21/02/2026
and of course for when you hover a draggable item
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Ben Elliot @bonkinteractive.com · 21/02/2026
i'm going to great lengths to avoid having to cut the announcement trailer. decided the cursor should be a little guy...
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Ben Elliot @bonkinteractive.com · 13/02/2026
duplicating a character in place a few times is a nice way to generate nightmare fuel... #indiedev #indiegamedev #gamedev
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Ben Elliot @bonkinteractive.com · 14/01/2026
What a way to while away the rest of your days... #gamedev #indiedev
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Ben Elliot @bonkinteractive.com · 08/12/2025
Alt side parking is suspended in observance of Skate Story day. Use the extra extra time to buy it and play it. The hopes and dreams of the nyc game dev community are with you @bysameng.com store.steampowered.com/app/1263240/... #gamedev #indiedev #SkateStory
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Ben Elliot @bonkinteractive.com · 03/12/2025
A dream collab with @bysameng.com for the Skate Story launch party. Will have plenty more to show soon...
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Ben Elliot @bonkinteractive.com · 25/11/2025
another fun addition is a custom sticky triplanar solution that allows for seamless (ish) drag and drop texturing on both static and deforming meshes #gamedev #indiedev #indiegamedev
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Ben Elliot @bonkinteractive.com · 23/11/2025
Another feature update: players can drive changes in materials through modulators, allowing for some classic motion graphics effects #indiedev #gamedev #screenshotsaturday
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Ben Elliot @bonkinteractive.com · 22/11/2025
so many new features since my last update, including...alt+drag to duplicate #gamedev #screenshotsaturday #indiedev
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Ben Elliot @bonkinteractive.com · 18/10/2025
More kicking the tires… #gamedev #indiedev #indiegamedev #screenshotsaturday
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Ben Elliot @bonkinteractive.com · 31/08/2025
Took a first pass at a main menu. #gamedev #screenshotsaturday #indiedev #indiegamedev
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Ben Elliot @bonkinteractive.com · 08/08/2025
Could be worse
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Ben Elliot @bonkinteractive.com · 03/07/2025
Pen tablets quake in fear of a deal like this
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Ben Elliot @bonkinteractive.com · 20/06/2025
Two legs wasn't enough. #gamedev #indiedev #indiegame
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Ben Elliot @bonkinteractive.com · 14/06/2025
This used to be a quiet town… #screenshotsaturday #gamedev #indiedev
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Ben Elliot @bonkinteractive.com · 13/06/2025
"Oh sorry, just gonna squeeze past you there" #gamedev #indiedev #indiegame
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Ben Elliot @bonkinteractive.com · 13/06/2025
Kicking the tires... #gamedev #indiedev #indiegame
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Ben Elliot @bonkinteractive.com · 12/06/2025
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Ben Elliot @bonkinteractive.com · 12/06/2025
First pass on the gizmos! Thanks to @shimmey.bsky.social for sharing his awesome grid shader. So good for prototyping. #gamedev
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Ben Elliot @bonkinteractive.com · 02/06/2025
We are animating the gizmos, people. Pulling out all the stops. #gamedev
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Ben Elliot @bonkinteractive.com · 02/06/2025
A groovier kind of sandbox game...track is 'Derecho' by @photay.bsky.social #gamedev #indiedev #indegame #3d
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Ben Elliot @bonkinteractive.com · 30/05/2025
The most important feature of the game is the ability to make these little freaks dance. #gamedev #indiegame #indiedev
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Ben Elliot @bonkinteractive.com · 29/05/2025
Players can apply modulation and delays to all sorts of stuff… #gamedev #indiegame
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Ben Elliot @bonkinteractive.com · 28/05/2025
Another structure with movement driven from the in-game modulation system. #indiedev #gamedev #indiegame
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Ben Elliot @bonkinteractive.com · 28/05/2025
Last posts froze my gifs for some reason... A kinetic statue made in game. Just a simple LFO and delay can be the foundation of hypnotic effects. #gamedev #indiegame #indiedev
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Ben Elliot @bonkinteractive.com · 27/05/2025
My game will be the first where you can make one of these #gamedev #indiegame
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Ben Elliot @bonkinteractive.com · 26/05/2025
An early look of the kind of stuff you can build in my soon to be announced sandbox performance game. All motion being driven by joystick input #gamedev #indiegame
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Ben Elliot @bonkinteractive.com · 25/05/2025
This was built pre-locomotor and was a bit of pain to get set up. You had to spin the joystick around to cycle the legs haha Super fun to build though! All rendered in Unreal using the pathtracer for Emefe's new album (check them out!) emefe.bandcamp.com/album/forward #art #indiegame #gamedev
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Ben Elliot @bonkinteractive.com · 25/05/2025
Another quick one! You get a lot of personality out of a basic character for free, especially when they're turning #gamedev #indiegame
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Ben Elliot @bonkinteractive.com · 25/05/2025
An early experiment with the new locomotor in Unreal. Major workflow improvement for control rig. Hoping to get my game over to UE 5.6 ASAP! #gamedev #indiegame
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