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BlueSpruce

@bluespruce.mstdn.games.ap.brid.gy
10 followers 0 following 44 posts

Social scientist, data scientist, cozy gamer, solarpunk, game dev. 40-something biracial woman, she/her. Solo developing Cave Oasis at Shylake, a hopeful futuristic […] 🌉 bridged from ⁂ mstdn.games/@bluespruce, follow @ap.brid.gy to interact

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BlueSpruce @bluespruce.mstdn.games.ap.brid.gy · 16/10/2026
NPCs of the day: Meet Astatine and Hematite! They’re queerplatonic partners, and together they keep Shylake Town looking good. Asta is a member of the Herbaceous Proboscin species. They’re from a planet in the Alpha Centauri star system, not far from Earth! Asta […] [Original post on mstdn.games]
This image shows two video game characters on the left, and text on the right. The upper left character is facing the camera and looks a bit like a wooly mammoth standing upright on two legs, with a short magenta mohawk and magenta tusks curling out to the sides like a very large mustache. They're wearing a short yellow romper. The character in the lower middle-left looks more like an insect, with four legs spread out to the sides of their abdomen and two more upper arms held out and in front. They have very large bug-like eyes and an antenna with a little light hanging above and in front of their head. They're wearing a blue two-piece outfit with frills along the bottom hem of the top, and blue leg-warmer-like things on their legs and arms. The text on the right reads: "NPCs of the Day! Name: Astatine, Species: Herbaceous Proboscin, Interests: Meditation, Style (hair, feathers, ink); Name: Hematite, Species: Anthracite, Interests: Fashion, Communication"
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BlueSpruce @bluespruce.mstdn.games.ap.brid.gy · 15/10/2026
NPC of the day! I’m going to try to share a different NPC every day or so, from my hopeful sci-fi video game. Meet Rider, a member of the Flatleaf Bellybulb species, aka a sapient plant on a skateboard. Rider is a musician and runs the Meteoric Music Shop […] [Original post on mstdn.games]
This image shows a video game character on the left side, which looks like a plant on a skateboard. They have a bulbous body wearing a zippered and studded garment and something like headphones. Coming out of the tapered top of the bulb are ten or so very large, flat, paddle-like leaves cascading to the floor, around a flat cart on wheels that the character is riding. On the right side are the words "NPC of the Day! Name: Rider, Species: Flatleaf Bellybulb, Interests: Composing and recording music"
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BlueSpruce @bluespruce.mstdn.games.ap.brid.gy · 12/10/2026
I’ve worked a lot on the renewable energy tech in my hopeful sci-fi / #solarpunk -ish game. Power generation includes solar, wind, and biogas, and batteries include geothermal, compressed air, and buoyancy-based energy storage. The main story involves Mars-like […] [Original post on mstdn.games]
Video game screenshot, showing the player character in the lower center, floating with a mask and flippers underwater. The character is looking down at the lake floor, where there are several buildings made of a coral-like material, lots of tall spiraling seaweeds, and other aquatic plants and fungi. To the right of the character, there is a long cable anchored to the lake bed and rising up to the character’s height, where it is attached to a 4x4 grid of purple balloons. These are air bags that can be pulled deeper to store energy, and raised to release it. In the upper left corner is a UI element showing the date and time (Monday, Summer 1, 13:10) and the next quest steps (craft biodigester and craft biogas generator).Video game screenshot, showing the player character in the lower center, standing behind a building in a forest environment. The building is a large structure on the right of the screen, deep maroon supports and white windows. Between the player and the building, there is a teal green outline of a biodigester that the player is preparing to set down, with an icon indicating a key to press to “Install”. To the player’s left and farther away in the background are various alien trees and other plants. In the upper left corner is a UI element showing the date and time (Sunday, Spring 7, 10:40) and the next quest steps (place biogas generator and place biodigester).Video game screenshot, showing the head and shoulders of the player character in a white radiation suit at the center bottom of the screen. The player is standing in a barren environment on the surface of a moon, with solar panels to the far left and a dome leading to an underground habitat in the background, upper right of the image. In fron the the player, visible between the player and the dome, are two rows of cyllindrical contraptions. Most of them are large, pale yellow-green compressed air tanks, one and a half rows of them. One more of these tanks is shown as an outline in teal green that the player is preparing to place, with icons indicating keys to place it or rotate it. In front of these there is also a thinner light blue tank on wheels, which is a compressed air turbine generator, and to the far right is a smaller purple tank, which is an air compressor. The words “Build Mode” appear at the top of the screen, and in the upper left corner is a UI element showing the date and time (Monday, Fall 15, 14:10) and a guide showing keys to press in this game mode (G for Free Placement, and B to Exit Build Mode).Video game screenshot, showing a large UI panel in the center, with an indoor scene in the background. The UI shows two tabs at the top, for Readiness and for Town Info. The Readiness tab is the one showing in the rest of the panel, with the label “Community Storm Readiness” at the top. Below that are three column headers for “Daily Supply”, “Daily Usage”, and “In Storage”. Several rows are shown below those headers. The first is for “Electricity”, with 418 kWh supply, 386 kWh usage, and a storage bar that is mostly full with the number 1094 shown to the right. The electricity row is expanded, so below it is a detail panel with an area for Production on the left and Storage on the right. Under Production, there are three lines for Solar (400 kWh), Wind (0 kWh) and Biogas (18 kWh). Under Storage, there are three lines for Geothermal (994 / 1000 kWh), Comp Air (100 / 300 kWh) and Buoyancy (0 / 80 kWh). Below this electricity section, there is another row for Food, showing 91 servings supply, 95 servings usage, and a storage bar about 2/3 full with the total 626 to the right. Below that is a partially visible row for Biomass, and there’s a vertical scroll bar on the far right indicating that there is more information further down. In the background, we can see a pale green leafy plant in the lower left of the image, a big of a door in the middle, and a stool and part of a chair in the far right. In the upper left corner is a UI element showing the date and time (Wednesday, Winter 3, 13:00).
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BlueSpruce @bluespruce.mstdn.games.ap.brid.gy · 09/10/2026
Sharing a quick look at the nonbinary character customization in my cozy sci-fi video game. There’s no gender specification, it’s a multi-species extraterrestrial community so everyone’s referred to as they/them. The player character has options for four body […] [Original post on mstdn.games]
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BlueSpruce @bluespruce.mstdn.games.ap.brid.gy · 06/03/2026
Cave Oasis is one of the games featured in the Women's Day Sale right now on Steam! There are also a ton of other great cozy games by women-led studios, including Sally, Ritual of Raven, The Wandering Village, Loddlenaut, etc. My game's free demo […] [Original post on mstdn.games]
In the upper left is an embedded image that is the key art for the game Cave Oasis at Shylake. The game's logo appears at the top of the embedded image, and on the bottom left is a female character facing away from the camera, toward a town in the cave below, and a clear dome toward the upper left with solar panels and wind turbines outside. The surrounding background is the promotional art for a game event that this game is part of. On the right half, there's cartoon art showing a character standing in a puddle with rocks and an animal skill to the left. The character is facing away, doing something with her hands like casting a magic spell with light rays coming out. There's a sword behind her, and a large feminine face on the horizon beyond. In the lower left is the name of the event, "Women's Day Sale", and subtext "games by women-led studios", and across the bottom is the platform "Hosted on Steam," the event dates "March 6th to 15th", and the organizer "Organized by Wings".
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BlueSpruce @bluespruce.mstdn.games.ap.brid.gy · 03/12/2025
The free public demo for Cave Oasis at Shylake is now live! “So it’s like stardew but weird?” (from TikTok) Pretty much! Or as I like to put it, “eco-socialist alien Stardew”. Or, with a few more words, it’s a sustainable moon town farm/life sim, with […] [Original post on mstdn.games]
Screenshot from the game Cave Oasis at Shylake, showing the main character walking along a path through town under a large dome ahead at the top of the screen. On the right there's a snack shop with outdoor seating, and on the left there's a ramp to an outdoor elevator going to the lower level of the cave. A tree root bridge is visible ahead, along with other plants and buildings.The player character is shown walking between two rows of hydroponic planters in the game's greenhouse. On the right, the planters have fully or partially grown crops, including several planters full of corn. An icon appears above one of the planters, showing that the player can "Open Control Panel". On the left, the planters are freshly planted with seedlings, and several of them have glowy exclamation points hovering above, showing that they need nutrients.The player character is walking along a path down by the lake at the edge of town. Several extraterrestrial NPCs are visible ahead, and one is calling out "Hi Lou!" to great the player, with an icon indicating that the player can respond ("Say hi to Finnly"). There is a building on the right, with grasses and wildflowers at its base, more plants and buildings ahead, and the lake is on the left with a couple pillars of the boat dock just visible.The player character is approaching the bar in the town's lounge. An extraterrestrial NPC bartender is behind the bar, available to chat. Several other NPCs are sitting in chairs talking to each other. The lighting is low, since it's nighttime outside, there are boxy chandeliers hanging from above and a few extraterrestrial potted plants are visible. There is a shop tablet on the bar, and drinks visible behind the bartender.
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BlueSpruce @bluespruce.mstdn.games.ap.brid.gy · 06/09/2025
New #gamedev blog post about crafting and cooking in my game: bluespruceinteractive.com/blog/5-cr… The idea is that almost everything needs to be growable, harvestable, reusable, and compostable, to keep up a self-renewing cycle […] [Original post on mstdn.games]
The top half of the images shows 3D art for various baked goods. Left to right, there are three different colored loaves of bread, then three trios of muffins or cupcakes, then three trios of different colored cookies, then three slices of pie. The bottom half shows 3D art for a variety of craftable tables, some sharing the same design for top or legs, all in different colors.
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