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blitspace.bsky.social

@blitspace.bsky.social
249 followers 61 following 56 posts

Indie gamedev. Arsenal includes: Godot, C# Aseprite, Reaper OBS, Davinci Resolve

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blitspace.bsky.social @blitspace.bsky.social · 04/01/2025
What's wrong with having one's head in the clouds? #gamedev #indie #indiedev #platformer #godot #godotengine #2d #pixelart
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blitspace.bsky.social @blitspace.bsky.social · 03/01/2025
"Ded-a-check?" Roland is about to lose a few more fingers! #gamedev #indie #indiedev #platformer #godot #godotengine #2d #pixelart
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blitspace.bsky.social @blitspace.bsky.social · 02/01/2025
I have always loved more traditional platformers, and often complain to friends about not enough people making simpler games these days. Maybe it is time to 'put up or shut up'? #gamedev #indie #indiedev #godot #godotengine #platformer #2D #pixelart
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blitspace.bsky.social @blitspace.bsky.social · 30/12/2024
Day 25 The final day, and we made the deadline! blitspace.itch.io/flame-in-the... Please consider checking it out, and leaving a comment here and/or on Itch! The music was composed by ComposerLiamC, and is exactly what I asked for! #roguelike #godot #godotengine #gamejam #gamedev #indiedev
blitspace.itch.io
Flame in the Storm by blitspace
My submission for a Winter Farm gamejam, Dec 2024.
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blitspace.bsky.social @blitspace.bsky.social · 29/12/2024
Day 24 The settings screen may not be attractive, but it is functional. Cannot believe this project is just about wrapped up, and I am looking forward to filling everyone in on the next project! #godot #godotengine #roguelike #gamejam #gamedev #indiedev
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blitspace.bsky.social @blitspace.bsky.social · 28/12/2024
Day 23 Added death fades back to main menu, and reworked the weather system. It was completely random, now it randomly increases or decreases in stage, until it peaks at one end, then has a higher chance to peak at the other. #godot #godotengine #gamejam #gamedev #roguelike #indiedev
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blitspace.bsky.social @blitspace.bsky.social · 27/12/2024
Day 22 A lot of polish was added and bugs fixed, but also a new, craftable item, Bandages! #godot #godotengine #gamejam #gamedev #roguelike
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blitspace.bsky.social @blitspace.bsky.social · 27/12/2024
Sorry for the gap in posts the last few days, my Christmas present was received early Christmas Eve morning, in the form of a chipped tooth and an exposed nerve, which also lead to a gum infection, ho ho ho! Found an amazing dentist who saw me Christmas Day! All better now, and we are back to it!
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blitspace.bsky.social @blitspace.bsky.social · 24/12/2024
Day 21 A day of polish and adding missing text popups. Nothing too exciting, but all those little details add up to a better experience, right? #godot #godotengine #roguelike #gamejam #gamedev
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blitspace.bsky.social @blitspace.bsky.social · 23/12/2024
Day 20 No gif today, but added a scoring mechanic, pause menu, and fixed many bugs. So little time left in this jam! #godot #godotengine #gamedev #gamejam #roguelike
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Reposted by @blitspace.bsky.social
Destined @destined.com · 15/12/2024
First 2 reviews for Mighty Marbles are in, I am so happy! MightyMarbles #IndieGame #GameRelease #PhysicsGames #MarbleRun #IndieDev #GamingCommunity #SmallGamesBigFun #PlayIndie #GamersUnite
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Reposted by @blitspace.bsky.social
Ayasa: Shadows Of Silence Wishlist now @ayagames.bsky.social · 22/12/2024
Let the journey begin, the DEMO IS OUT 🔥 Thank you so much for your support, hope you enjoy our adventure 🎉 Huge shoutout to all the people who assisted us during the playtesting phase 🙏 #GameDev #IndieDev #IndieGames
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blitspace.bsky.social @blitspace.bsky.social · 22/12/2024
Day 19 Added a main menu, complete with everyone's favorite, programmer art! #godot #godotengine #roguelike #gamejam #gamedev
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blitspace.bsky.social @blitspace.bsky.social · 20/12/2024
Day 18 Added the most versatile item yet, Reeds! Not only can reeds be either eaten or added to the campfire as fuel, but they can even be used to craft the toolbelt! Inconceivable! (Someone will reply with the PB gif, right? Pretty please??) #godot #godotengine #roguelike #gamedev #gamejam
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blitspace.bsky.social @blitspace.bsky.social · 19/12/2024
Day 17 Today was a bug-fixing and minor details day. Not the most exciting to show off, but very nice to put in the rearview! #godotengine #godot #roguelike #gamejam #gamedev
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blitspace.bsky.social @blitspace.bsky.social · 18/12/2024
Day 16 No glass houses here! C-C-C-Comboooo! #godotengine #roguelike #gamedev #gamejam
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blitspace.bsky.social @blitspace.bsky.social · 17/12/2024
Day 15 'Ware the angry spirits, they do not play fair! #godotengine #roguelike #gamedev #gamejam
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blitspace.bsky.social @blitspace.bsky.social · 16/12/2024
Day 14 The game will center around the campfire at which you spawn. You must keep it stoked, else the game comes to an end! How far out will you venture at night? #godotengine #roguelike #gamejam #gamedev
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blitspace.bsky.social @blitspace.bsky.social · 15/12/2024
Day 13 Working on some basic procedural generation. What is a roguelike without some, right? #godotengine #roguelike #gamejam #gamedev
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blitspace.bsky.social @blitspace.bsky.social · 14/12/2024
Day 12 Up for an icy swim? Better warn up quickly! #godotengine #roguelike #gamedev #gamejam
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blitspace.bsky.social @blitspace.bsky.social · 13/12/2024
Day 11 Crafting, for realsies this time! #godotengine #roguelikes #gamedev #gamejam
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blitspace.bsky.social @blitspace.bsky.social · 12/12/2024
Was kindly advised to share this on #TurnBasedThursay. Thank you @mkschmidt30.bsky.social! bsky.app/profile/blit...
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blitspace.bsky.social @blitspace.bsky.social · 12/12/2024
Day 10 Feeling crafty! Most of the work this morning went into recoding a large portion of the UI to help prevent fighting between the inventory and crafting screens. Cats and dogs, those two! The actual creation of items will have to wait. ='( #godotengine #roguelike #gamedev #gamejam
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blitspace.bsky.social @blitspace.bsky.social · 11/12/2024
Day 9 Don't get caught out at night when a storm hits! #godotengine #roguelike #gamedev #gamejam
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blitspace.bsky.social @blitspace.bsky.social · 10/12/2024
Day 8, Part 2 After posting the first gif I realized how silly the trees looked, so I now update occlusion based on player proximity. Not perfect, but better than before. Also more expensive per frame, but you're worth it! #godotengine #gamedev #gamejam #roguelike
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blitspace.bsky.social @blitspace.bsky.social · 10/12/2024
Day 8 Don't get lost in the woods at night! #godotengine #gamedev #gamejam #roguelike
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blitspace.bsky.social @blitspace.bsky.social · 09/12/2024
Day 7 Working on my entry for the Farm Jam Winter Wonderland (itch.io/jam/farm-jam...)! Its so dark in the frozen wasteland that it can be really hard to find resources such as berry bushes, or pouches that can upgrade the amount of space in your backpack! #gamejam #gamedev #roguelike #godot
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