blitspace.bsky.social @blitspace.bsky.social · 04/01/2025What's wrong with having one's head in the clouds? #gamedev #indie #indiedev #platformer #godot #godotengine #2d #pixelart 0112
blitspace.bsky.social @blitspace.bsky.social · 03/01/2025"Ded-a-check?" Roland is about to lose a few more fingers! #gamedev #indie #indiedev #platformer #godot #godotengine #2d #pixelart 0111
blitspace.bsky.social @blitspace.bsky.social · 02/01/2025I have always loved more traditional platformers, and often complain to friends about not enough people making simpler games these days. Maybe it is time to 'put up or shut up'? #gamedev #indie #indiedev #godot #godotengine #platformer #2D #pixelart 0144
blitspace.bsky.social @blitspace.bsky.social · 30/12/2024Day 25 The final day, and we made the deadline! blitspace.itch.io/flame-in-the... Please consider checking it out, and leaving a comment here and/or on Itch! The music was composed by ComposerLiamC, and is exactly what I asked for! #roguelike #godot #godotengine #gamejam #gamedev #indiedevblitspace.itch.ioFlame in the Storm by blitspaceMy submission for a Winter Farm gamejam, Dec 2024. 091
blitspace.bsky.social @blitspace.bsky.social · 29/12/2024Day 24 The settings screen may not be attractive, but it is functional. Cannot believe this project is just about wrapped up, and I am looking forward to filling everyone in on the next project! #godot #godotengine #roguelike #gamejam #gamedev #indiedev 0253
blitspace.bsky.social @blitspace.bsky.social · 28/12/2024Day 23 Added death fades back to main menu, and reworked the weather system. It was completely random, now it randomly increases or decreases in stage, until it peaks at one end, then has a higher chance to peak at the other. #godot #godotengine #gamejam #gamedev #roguelike #indiedev 0266
blitspace.bsky.social @blitspace.bsky.social · 27/12/2024Day 22 A lot of polish was added and bugs fixed, but also a new, craftable item, Bandages! #godot #godotengine #gamejam #gamedev #roguelike 1333
blitspace.bsky.social @blitspace.bsky.social · 27/12/2024Sorry for the gap in posts the last few days, my Christmas present was received early Christmas Eve morning, in the form of a chipped tooth and an exposed nerve, which also lead to a gum infection, ho ho ho! Found an amazing dentist who saw me Christmas Day! All better now, and we are back to it! 050
blitspace.bsky.social @blitspace.bsky.social · 24/12/2024Day 21 A day of polish and adding missing text popups. Nothing too exciting, but all those little details add up to a better experience, right? #godot #godotengine #roguelike #gamejam #gamedev 0190
blitspace.bsky.social @blitspace.bsky.social · 23/12/2024Day 20 No gif today, but added a scoring mechanic, pause menu, and fixed many bugs. So little time left in this jam! #godot #godotengine #gamedev #gamejam #roguelike 0210
Reposted by @blitspace.bsky.socialDestined @destined.com · 15/12/2024First 2 reviews for Mighty Marbles are in, I am so happy! MightyMarbles #IndieGame #GameRelease #PhysicsGames #MarbleRun #IndieDev #GamingCommunity #SmallGamesBigFun #PlayIndie #GamersUnite 1101
Reposted by @blitspace.bsky.socialAyasa: Shadows Of Silence Wishlist now @ayagames.bsky.social · 22/12/2024Let the journey begin, the DEMO IS OUT 🔥 Thank you so much for your support, hope you enjoy our adventure 🎉 Huge shoutout to all the people who assisted us during the playtesting phase 🙏 #GameDev #IndieDev #IndieGames 89923
blitspace.bsky.social @blitspace.bsky.social · 22/12/2024Day 19 Added a main menu, complete with everyone's favorite, programmer art! #godot #godotengine #roguelike #gamejam #gamedev 0262
blitspace.bsky.social @blitspace.bsky.social · 20/12/2024Day 18 Added the most versatile item yet, Reeds! Not only can reeds be either eaten or added to the campfire as fuel, but they can even be used to craft the toolbelt! Inconceivable! (Someone will reply with the PB gif, right? Pretty please??) #godot #godotengine #roguelike #gamedev #gamejam 1385
blitspace.bsky.social @blitspace.bsky.social · 19/12/2024Day 17 Today was a bug-fixing and minor details day. Not the most exciting to show off, but very nice to put in the rearview! #godotengine #godot #roguelike #gamejam #gamedev 0261
blitspace.bsky.social @blitspace.bsky.social · 18/12/2024Day 16 No glass houses here! C-C-C-Comboooo! #godotengine #roguelike #gamedev #gamejam 0221
blitspace.bsky.social @blitspace.bsky.social · 17/12/2024Day 15 'Ware the angry spirits, they do not play fair! #godotengine #roguelike #gamedev #gamejam 1261
blitspace.bsky.social @blitspace.bsky.social · 16/12/2024Day 14 The game will center around the campfire at which you spawn. You must keep it stoked, else the game comes to an end! How far out will you venture at night? #godotengine #roguelike #gamejam #gamedev 0233
blitspace.bsky.social @blitspace.bsky.social · 15/12/2024Day 13 Working on some basic procedural generation. What is a roguelike without some, right? #godotengine #roguelike #gamejam #gamedev 0493
blitspace.bsky.social @blitspace.bsky.social · 14/12/2024Day 12 Up for an icy swim? Better warn up quickly! #godotengine #roguelike #gamedev #gamejam 0311
blitspace.bsky.social @blitspace.bsky.social · 13/12/2024Day 11 Crafting, for realsies this time! #godotengine #roguelikes #gamedev #gamejam 012410
blitspace.bsky.social @blitspace.bsky.social · 12/12/2024Was kindly advised to share this on #TurnBasedThursay. Thank you @mkschmidt30.bsky.social! bsky.app/profile/blit... 0160
blitspace.bsky.social @blitspace.bsky.social · 12/12/2024Day 10 Feeling crafty! Most of the work this morning went into recoding a large portion of the UI to help prevent fighting between the inventory and crafting screens. Cats and dogs, those two! The actual creation of items will have to wait. ='( #godotengine #roguelike #gamedev #gamejam 1242
blitspace.bsky.social @blitspace.bsky.social · 11/12/2024Day 9 Don't get caught out at night when a storm hits! #godotengine #roguelike #gamedev #gamejam 1232
blitspace.bsky.social @blitspace.bsky.social · 10/12/2024Day 8, Part 2 After posting the first gif I realized how silly the trees looked, so I now update occlusion based on player proximity. Not perfect, but better than before. Also more expensive per frame, but you're worth it! #godotengine #gamedev #gamejam #roguelike 2362
blitspace.bsky.social @blitspace.bsky.social · 10/12/2024Day 8 Don't get lost in the woods at night! #godotengine #gamedev #gamejam #roguelike 0274
blitspace.bsky.social @blitspace.bsky.social · 09/12/2024Day 7 Working on my entry for the Farm Jam Winter Wonderland (itch.io/jam/farm-jam...)! Its so dark in the frozen wasteland that it can be really hard to find resources such as berry bushes, or pouches that can upgrade the amount of space in your backpack! #gamejam #gamedev #roguelike #godot 0190