Marcus V @bitsauce.bsky.social · 17/09/2026Finally back to adding some features to our game. This time: automagically splitting rigids into pieces 000
Marcus V @bitsauce.bsky.social · 21/02/2025Recently added "burning" to our WIP game, Fractala 🔥 (PS feel free to join our newly created discord community at discord.gg/XWXAHTEsfX) #gamedev #indiedev 071
Marcus V @bitsauce.bsky.social · 29/01/2025More experimentation with mass, here's what happens when you attach a heavy chain at the end of a stretchy rope #gamedev #indiedev 0132
Marcus V @bitsauce.bsky.social · 29/01/2025Been experimenting with mass recently for the game. Here's a case showing what happens when you drop a boat made of buoyant wood vs. one of heavy stone #gamedev #indiedev 2274
Marcus V @bitsauce.bsky.social · 29/01/2025Experimenting with particles emitting particles #gamedev #indiedev 0123
Marcus V @bitsauce.bsky.social · 29/01/2025Added the classic lava + water interaction to the game as our first material based reaction (with more to come) #gamedev #indiedev 1203
Marcus V @bitsauce.bsky.social · 29/01/2025Have spent some time making our game run natively on Steam Deck. Really nice platform to develop on, and I love the built-in performance overlays (confirming we're keeping the GPU quite busy) The touch screen is kinda fun to play with also! #gamedev #indiedev #steamdeck 51669
Marcus V @bitsauce.bsky.social · 29/01/2025Don't mind me, just populating my bluesky with clips from the sim game I'm working on with @mytino.bsky.social! So here is a purely particle driven a water mill 🛞🌊 #gamedev #indiedev 0244