Sign in

bitreactor.com

@bitreactor.com
222 followers 39 following 22 posts

Independent game studio blending art, technology and our passion for games. Follow along as we work on a new AAA title set in the legendary Star Wars universe.

PostsRepliesMedia
bitreactor.com @bitreactor.com · 27/08/2026
On behalf of everyone at Bit Reactor, THANK YOU so much for all the support you’ve shown us on STAR WARS Zero Company. Here’s a message from Greg Foertsch, our CEO and Creative Director. This is where the fun begins! #SWZeroCo
12434
bitreactor.com @bitreactor.com · 14/08/2026
A huge THANK YOU to everyone who’s added STAR WARS Zero Company to their wishlist. Your support means the galaxy to us. STAR WARS Zero Company deploys August 27 on PS5, Xbox Series X|S, and PC. #SWZeroCo #StarWars
0161
bitreactor.com @bitreactor.com · 31/07/2026
THANK YOU to everyone who came to see the STAR WARS Zero Company panel at San Diego Comic-Con! We loved sharing a peek at the performances that drive our story, and we can’t wait for you to play on August 27 #SWZeroCo #SDCC
074
bitreactor.com @bitreactor.com · 21/07/2026
Learn more gameplay strategies for STAR WARS Zero Company in the blog above (3/3 🧵)
031
bitreactor.com @bitreactor.com · 21/07/2026
Curious about an all Astromech squad? We got you covered. (2/3 🧵)
120
bitreactor.com @bitreactor.com · 21/07/2026
Thanks again for sending us questions on the @EAStarWars Discord server! We’ve been delighted by the outpouring support from the community about STAR WARS Zero Company. Check out the highlights below, and read the entire Q&A here: x.ea.com/90178 (1/3 🧵)
151
bitreactor.com @bitreactor.com · 04/05/2026
Happy May the 4th from Bit Reactor! We'll see you soon.
35810
bitreactor.com @bitreactor.com · 22/04/2026
Aaron, our Narrative Director, has a deep history in games particularly on games set in a galaxy far, far away. His most recent published work includes Star Wars: Fallen Order and Star Wars Jedi: Survivor while a Narrative Director at Respawn.
Aaron Contreras' History In Games, a snapshot of his work in the games industry. It shows him as Narrative Director on Star Wars Jedi: Survivor, Narrative Lead on Star Wars Jedi: Fallen Order, Lead Narrative Designer on Mafia III, and Senior Mission Designer on Assassin's Creed IV: Black Flag.
020
bitreactor.com @bitreactor.com · 16/04/2026
Our Lead Designer, Grayson, has almost 20 years of experience specializing in designing gameplay systems, mechanics and game modes. Prior to joining Bit Reactor, Grayson spent 11 years at EA on PvZ, Battlefield 2042 and Battlefield 6. Grayson is also an avid board game designer!
Grayson Scantlebury's History In Games, a snapshot of his work in the games industry. It shows him as Senior Game Designer on Battlefield 2042, Game Designer on Battlefield 6, and Multiplayer Game Mode Designer on Plants vs. Zombies.
030
bitreactor.com @bitreactor.com · 14/04/2026
James has been designing games his entire life, with 15 years of Level Design experience! His most recent work as a Level Designer and Animator on the XCOM series included mission design, game design, and mission/encounter scripting.
James Brawley's History In Games, a snapshot of his work in the games industry. It shows him as Technical Design and Scripter on XCOM 2 and XCOM 2: War of the Chosen. It also shows him as the Mission Designer on Marvel's Midnight Suns.
141
bitreactor.com @bitreactor.com · 09/04/2026
Our Animation Director has a demonstrated history in games with almost 20 years of animation experience. Hector’s most recent work prior to Bit Reactor includes serving as the Lead Animator on Marvel's Midnight Suns, and a Senior Animator on the XCOM series.
Hector Antunez's History In Games, a snapshot of his work in the games industry. It shows him as the Lead Animator on Civilization VI, Ar Director on XCOM: Chimera Squad, and Senior Animator on Marvel's Midnight Suns.
0100
bitreactor.com @bitreactor.com · 07/04/2026
Caydence, our Lead Producer, has two decades worth of history in games. Over half of her time in the industry was spent at Firaxis as a Producer across the XCOM series and Technical Producer on Marvel's Midnight Suns.
Caydence Funk's History In Games, a snapshot of her work in the games industry. It shows her as the Associate Producer on XCOM: Enemy Within, Technical Producer on XCOM 2, Lead Producer on XCOM 2: War of the Chosen, and Technical Producer on Marvel's Midnight Suns
062
bitreactor.com @bitreactor.com · 02/04/2026
Check out our CEO/Creative Director's History In Games! Greg has more than 20 years of exp. and was one of the original members of Firaxis, with his most recent experience as the Art Director on XCOM, XCOM: Enemy Unknown, and XCOM 2.
071