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BioXide

@bioxide.bsky.social
85 followers 22 following 58 posts

Founder | Director | Developer @nullframe.bsky.social Florida | Puerto Rico Find me here: linktr.ee/bioxide #UE5 #UEFN #Verse #GameDev

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Reposted by BioXide
NULLFRAME @nullframe.bsky.social · 16/05/2025
We are LIVE! Experience a #UEFN #TWDU survival extraction game. Complete randomized missions, scavenge for supplies, eliminate walkers, and EXTRACT! 🧟🚁 Play: www.fortnite.com/@nullframe/4...
fortnite.com
SURVIVORS [PRISON] 4186-2567-9591 by nullframe - Fortnite
Come play in Fortnite. Enter the map code 4186-2567-9591 and start playing now!
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Naniizar @naniizar.bsky.social · 11/04/2025
Extremely pleased with the amount of vegetation and the variety of flowers the landscape has now.💐 #indiedev #leveldesign #uefn #bossfight
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Naniizar @naniizar.bsky.social · 01/04/2025
... and just like that, you get to be creative and design a game about your favorite show inside your favorite game; 4 players co-op and a lot of walkers. AMAZING 😎 #fortnite #TWD #uefn #EPIC #leveldesign #gamedesign #indiedev #walkersfan
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NULLFRAME @nullframe.bsky.social · 30/03/2025
Update 1.05 is live! - New thumbnail - Scarier ghost model - Added localization for multiple languages - Shrines moved - Improved lighting on low graphics - Other improvements
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BioXide @bioxide.bsky.social · 30/03/2025
nizar is a wizard 🧙‍♀️🤯
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NULLFRAME @nullframe.bsky.social · 30/03/2025
Our #TWD #UEFN game is shaping up nicely. We are currently focused on the atmosphere, walker balance, and economy. The game will feature multiple scenarios within the same map and randomized objectives 🤯
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NULLFRAME @nullframe.bsky.social · 26/03/2025
The Walking Dead collab made us pivot a bit from our other #UEFN projects😅, we're cooking something spooky, fun, and replayable👻 Getting the 3Cs and vibe in place before moving into gameplay👀
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BioXide @bioxide.bsky.social · 24/03/2025
I am finally back from #GDC2025 and fully rested, catching up with old friends, lots of networking, and partying in the SF nightlife 5 nights in a row. First time getting involved with the #UEFN crowd, loving the vibes! See you guys at Unreal Fest! 🥳
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Naniizar @naniizar.bsky.social · 21/03/2025
1.5k % Happy <3
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NULLFRAME @nullframe.bsky.social · 14/03/2025
We've started blocking out the lobby area for our new #UEFN horror game, using a quick, simple layout and a lighting pass to get the initial mood set. Procedurally generated levels, multiple ghost types with unique AI, randomized objectives, and more cool stuff! 😱🤯
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NULLFRAME @nullframe.bsky.social · 03/03/2025
Update 1.03 has been deployed and will be live in a few hours, fixes include: - Retro graphics filter toggle in lobby - Skip the intro toggle in lobby - Performance and gameplay improvements If you find more issues, please let us know! #UEFN #FortniteCreative #Fortnite
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NULLFRAME @nullframe.bsky.social · 28/02/2025
Now that the game has been stabilized, we'll be focusing on improving the replayability, changes include: - A way to skip the initial cutscene - Retro graphics mode - Hardcore mode - Audiovisual tweaks Also, part 2 is currently in pre-production!👀 #UEFN #FortniteCreative
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NULLFRAME @nullframe.bsky.social · 27/02/2025
Update 1.01 has been deployed and will be live in a few hours, fixes include: - Controller UI bug on the second puzzle - Sightjack stuck bug - Incorrect XP award on shrine interaction - Other misc stuff If you find more issues, please let us know!
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BioXide @bioxide.bsky.social · 26/02/2025
We finally released our #UEFN horror game KAGAMI 鏡! It's a four-player co-op horror game set in an abandoned school in the Japanese countryside, inspired by old-school survival horror games. Play it here: www.fortnite.com/@nullframe/4... #FortniteCreative www.youtube.com/watch?v=KrfQ...
youtube.com
KAGAMI 鏡
YouTube video by BioXide TV
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BioXide @bioxide.bsky.social · 10/02/2025
until you have the correct amount of actors needed for the use case, so when RoomCurrentObjectCount >= RoomObjectCount, then do stuff, else keep looping the getter until it does 👨‍🍳
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BioXide @bioxide.bsky.social · 10/02/2025
ah that information is critical, it sounds like one of those "it just doesn't work as expected" issues in UEFN, it could be a weird race condition with actor inits or some limitations with the find method, if a traditional approach doesn't solve the issue, you can always just keep deferring the loop
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Naniizar @naniizar.bsky.social · 09/02/2025
We took a break from UEFN and went for a nice date at an arcade. 🕹️ We had so much fun!! Now back to production 👾 #arcade #nostalgia #date #indiedev #lifestyle
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BioXide @bioxide.bsky.social · 09/02/2025
it's probably because those actors are inside a grid that hasn't been loaded and FindCreativeObjectsWithTag is querying actors that are currently in memory
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BioXide @bioxide.bsky.social · 24/01/2025
The Darkness awaits... 😱 Wrapping up the ending area, almost done with the game, just a few more tasks, and tons of playtesting to ensure a smooth launch! 🤞 #UEFN #Verse #FortniteCreative #indiedev #gamedev #horror
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BioXide @bioxide.bsky.social · 24/01/2025
👹
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BioXide @bioxide.bsky.social · 23/01/2025
Added a toggleable retro mode to simulate PSX graphics, some parts give off some Silent Hill 1 vibes 😱👀 #UEFN #FortniteCreative #indiedev #gamedev
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BioXide @bioxide.bsky.social · 17/01/2025
Another long night filled with more creepy cinematics😱, did a first pass of the ghost introduction sequence, and I am definitively going to be seeing her in a dark corner tonight during sleep paralysis... 😅🥲😭 #UEFN #FortniteCreative #horror #indiedev #gamedev
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BioXide @bioxide.bsky.social · 16/01/2025
🥯
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BioXide @bioxide.bsky.social · 16/01/2025
Long night indeed 🌚, implemented a first pass of the capture cinematic when the ghost gets too close to you. When caught, you wake up inside a bathroom which acts as a safe zone. 😱 #UEFN #FortniteCreative #Verse #indiedev #gamedev #horror
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BioXide @bioxide.bsky.social · 16/01/2025
Long night ahead cooking cinematic systems🎥👻 #UEFN #Verse #FortniteCreative #indiedev #gamedev
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BioXide @bioxide.bsky.social · 15/01/2025
thx thx 🙌
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BioXide @bioxide.bsky.social · 15/01/2025
Wrote a custom #UEFN AI using #Verse, state machine with randomized patterns based on the progress of the game's objective. Also prototyped a sight-jacking system inspired by Sirent/Slitterhead👀 spooky😱😱 #indiedev #gamedev #horror #FortniteCreative #Fortnite
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Naniizar @naniizar.bsky.social · 13/01/2025
That feeling when your map’s finally calibrated and awarding XP like it should. 🙌🥹🔥 #uefn #fortnite #fortnitecreative #gamedev #indiegamedev #fortnitemap
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Naniizar @naniizar.bsky.social · 12/01/2025
Every map I build teaches me something new. Grateful for the challenges/lessons. 🙏 #uefn #fortnitecreative #fortnite
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BioXide @bioxide.bsky.social · 09/01/2025
Now comes the worst part of making a #horror game, creating the #spooky AI and making sure it gives me nightmares, second project I work with the ring girl and I can feel the PTSD coming from Linger lol 😭😭😱 #UEFN #Verse #FortniteCreative #indiedev #gamedev
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BioXide @bioxide.bsky.social · 06/01/2025
Some shots from the school exterior area of our #UEFN horror game, started decorating the gym, project size is almost at 100% 😭, so we have to start getting very creative with repeated assets 👀 #FortniteCreative #Fortnite
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BioXide @bioxide.bsky.social · 03/01/2025
ship more games 🥳
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BioXide @bioxide.bsky.social · 02/01/2025
I've been iterating on multiple systems built on #Verse to handle gameplay and puzzles for our #UEFN horror game, most puzzles are randomized, and each playthrough will feel somewhat unique. Only a few more puzzles left, then spooky AI, story pass, polish/juice pass and it should be ready to ship!🥳
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BioXide @bioxide.bsky.social · 18/12/2024
thx! most of those assets ended up getting replaced with lower-quality ones as they bumped the project size to 130% 😭, 15MB per mesh plus 5mb for each 1k texture 😅
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BioXide @bioxide.bsky.social · 16/12/2024
#UEFN device spaghetti, all these devices for door mechanics, a locked door objective, and an audio volume 😭 scene graph pls 🫣
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BioXide @bioxide.bsky.social · 15/12/2024
Did some look dev on the exterior area of the school, the players have to search for an item in these props that spawns randomly in predefined spots to open the school's front entrance. 🛠️ #UEFN #Verse #Fortnite #FortniteCreative #gamedev #indiedev
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Tomas Nihlén @tomasverse.bsky.social · 12/12/2024
We made a new highlight reel at @tomlinstudio.bsky.social with what we can show from our UEFN / Fortnite projects so far. www.youtube.com/watch?v=AWAR...
youtube.com
🎮✨TOMLIN STUDIO - SHOWREEL 2024 ✨🎮
YouTube video by TOMLIN STUDIO
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BioXide @bioxide.bsky.social · 12/12/2024
Let there be LIGHT!💡🔦 Implemented a custom flashlight that fits better with the experience's horror theme. We're still tweaking the movement to hopefully get rid of the stutters. #UEFN #Verse #FortniteCreative #Fortnite #Horror
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BioXide @bioxide.bsky.social · 11/12/2024
I want to randomize the amount during runtime instead of adding multiple entries to the granter, using the amount in the granter as a base, each granter acting as a loot table specific to that lootable device, once the game is running, those devices are non-mutable
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BioXide @bioxide.bsky.social · 09/12/2024
thank you! wish you the best as well 🤩
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BioXide @bioxide.bsky.social · 09/12/2024
Once we nail the core gameplay loop, we can expand into other elements such as story, crafting, and socials. 👀
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BioXide @bioxide.bsky.social · 09/12/2024
We'll try but it will be challenging as we're catering to the boss battle/zombie crowd. They want to jump in and slay stuff while getting stronger, and any readable text has to be carefully placed to ensure it doesn't detract from the engagement, maybe we'll lean more into environmental storytelling
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BioXide @bioxide.bsky.social · 09/12/2024
thanks, very helpful, gotta find those sneaky 2k/4k textures hehe ✂️
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BioXide @bioxide.bsky.social · 09/12/2024
Yup, run around, slay zombies and guards, get gold and resources, craft and boss battles 🫠
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BioXide @bioxide.bsky.social · 09/12/2024
True dat, especially the audio players, item granters are a bit different, I need fine control over the number of items granted as I run them through a min/max RNG delayed granting loop since we don't have amounts exposed for tweaking, which creates the "pinata" effect when opening the loot.
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BioXide @bioxide.bsky.social · 08/12/2024
Having to copy/paste all these devices is such a messy workflow. 😭 I can't wait for scene graph. 🤩
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BioXide @bioxide.bsky.social · 08/12/2024
Here's a simple custom loot system I prototyped today, it could use a bit more VFX later on. 🪙
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BioXide @bioxide.bsky.social · 08/12/2024
We're cooking up multiple #UEFN projects 🤯, This one is a cozy, casual medieval PvE experience for up to 10 players. My role here is mainly to provide support, ensuring the project’s vision is realized while also handling all the #Verse systems. #FortniteCreative #Fortnite
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BioXide @bioxide.bsky.social · 06/12/2024
nice! did they fix the viewmodels breaking when crouching? mostly the flashlight
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BioXide @bioxide.bsky.social · 05/12/2024
the vocal minority is always the loudest and they'll always exist, perks of our profession😅
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