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Bevendre

@bevendre.bsky.social
170 followers 403 following 193 posts

Artist, writer, game master and designer

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Bevendre @bevendre.bsky.social · 28/09/2026
Having 4 classes begin with W doesn't bother me. It doesn't.
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Perfect Cell It Bothers Me Meme - DBZ Abridged
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Bevendre @bevendre.bsky.social · 14/09/2026
I really wish executives would let artists and creators make and remember that their job isn't to ask for something that will sell, but make what they get sell.
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Bevendre @bevendre.bsky.social · 20/08/2026
The problem with playtesting: Figuring out if an issue is in my head, or actually affecting the players. Additional problem with playtesting: Figuring out if the problem is in the system, the encounter design, a matter of practice, or a nonissue. #ttrpg
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Bevendre @bevendre.bsky.social · 29/07/2026
Playtesting would likely go a lot better if I wasn't the only one running things. Makes the instinct to pause playtesting and go back into creation mode really hard to ignore.
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Bevendre @bevendre.bsky.social · 25/07/2026
As much as I adore AtLA, and am ecstatic that Avatar Aang is out, I desperately wish it didn't give me the vibe of a DBZ or Naruto movie after having watched it.
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Bevendre @bevendre.bsky.social · 13/07/2026
Good news: I've found a system agnostic VTT that could make playtesting much easier. Bad news: I don't generally use VTTs and can't wrap my head around Harpy for the life of me.
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Bevendre @bevendre.bsky.social · 10/07/2026
I really need to stop contemplating (and tempting players with) new classes while playtesting the current ones. #ttrpg
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Bevendre @bevendre.bsky.social · 25/06/2026
Last night's Interwoven playtest has made me realize that stacking saves on a creature can lead to a Final Fantasy-esque stagger state, and I kind of love it. Makes the Save vs Attack dichotomy interesting since working together on one attack could lead to Final Fantasy-esque numbers on a crit
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Bevendre @bevendre.bsky.social · 25/06/2026
Mechanics should encourage aesthetic, not restrict it #ttrpg
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Bevendre @bevendre.bsky.social · 18/06/2026
Finally had a chance to actually run Interwoven again for the first time since putting out the update. It never ceases to amaze me that running 5e leaves me drained, but running Interwoven leaves me wired. #ttrpg
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Bevendre @bevendre.bsky.social · 30/05/2026
Finally getting around to running some proper play tests in Interwoven, and having players come up with the wildest ideas and finding unintended synergies is already a thrill. And a terror. I'm all for minmaxing, but they got to it quick.
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Bevendre @bevendre.bsky.social · 30/05/2026
Any time I try something that's popular and really don't click with it I don't know if it just isn't for me, or if I'm being a contrarian... Looking at you Carl.
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Bevendre @bevendre.bsky.social · 30/04/2026
Should I be working on mechanics like therianthropy or fiendish transformations before there's been a whole lot of playtesting for Interwoven? Probably not. Does it fit the setting and the general wants of my regular play groups? Absolutely.
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Reposted by Bevendre
S A M @comicnerdsam.bsky.social · 06/02/2026
From the late Jesse Hamm. My personal mantra for the past decade.
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Bevendre @bevendre.bsky.social · 03/04/2026
Now that Interwoven is out and full in playtest I can turn my attention towards setting development. What do you mean that means more player options? Who greenlit more than a dozen additional Ancestries? Curse you me, for making more work for me.
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Bevendre @bevendre.bsky.social · 03/04/2026
The next alpha document for Interwoven is out, containing the full game to date. That means more than 600 spells and arts, 13 classes, well over 1,000 feats to build characters with and more. Thank you to any who check it out. #ttrpg #interwoven www.patreon.com/posts/interw...
patreon.com
Interwoven Alpha playtest v0.3 | Ian York
Get more from Ian York on Patreon
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Bevendre @bevendre.bsky.social · 01/04/2026
This alpha doc manuscript may have gotten slightly out of hand.... It's unedited for now so no formatting but still. What have I done?
The page and word count for an unedited TTRPG alpha playtest document.  Listed as 1106 pages and 312014 words.
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Bevendre @bevendre.bsky.social · 11/03/2026
Working on elemental creatures for the next alpha doc of Interwoven, and I may have accidentally done a Killer Instinct...
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Bevendre @bevendre.bsky.social · 08/03/2026
Chipping away at adding creatures to Interwoven, which currently has over 65 stat blocks as well as guidance on making creatures from the lowest levels to the highest. At the moment though, I can't help but wonder if that's enough for the base alpha and I should spend more time on playtest stuff...
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Bevendre @bevendre.bsky.social · 27/02/2026
Seeing Gecqua slander already and I will not stand for it. Be nice to new squishy friend.
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Bevendre @bevendre.bsky.social · 25/02/2026
Legitimate question in an attempt to reign in scope creep: How many creature statblocks do you expect or want to see in playtest material for a system?
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Bevendre @bevendre.bsky.social · 05/02/2026
Experimenting with creature balance for Interwoven, and under current projections upper end max level monsters could have upwards of 1,200HP.... Which sees absurd until I remember that I've seen level 1 characters do 70 damage in a single hit. #ttrpg #interwoven
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Reposted by Bevendre
Rappenem @rappenem.bsky.social · 01/02/2026
it's true
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Bevendre @bevendre.bsky.social · 24/01/2026
Debating some ways to handle skills in Interwoven. Currently there are no set skills, only broad groups for how skills are defined ie Influence/Crafting/Movement/etc. and characters determine what they're actually good at along those lines. Considering a more static system, but it's not certain.
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Bevendre @bevendre.bsky.social · 13/01/2026
It's almost alarming how often I start writing down a mechanic, subsystem or idea and then realize how much it may or may not have been inspired by MTG mechanics. Had an idea for how to handle some magic items that's a mix of Level and Crew with a bit of Planeswalker thrown in. #ttrpg #interwoven
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Bevendre @bevendre.bsky.social · 02/01/2026
www.patreon.com/posts/interw... Finally got an update out for Interwoven, including quick PDFs with full level breakdowns and spell lists for 12 of the 13 classes in the system so far. Alchemist needs a bit more baking and seasoning with the item system. #ttrpg #interwoven
patreon.com
Interwoven Classes and Spells | Ian York
Get more from Ian York on Patreon
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Bevendre @bevendre.bsky.social · 01/01/2026
Nothing has made me think 'perhaps I've gone too far' more than putting together a reference PDF for the Bard alone, including all feats and spells, and having it hit 50 pages after some simple formatting... #ttrpg #interwoven
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Bevendre @bevendre.bsky.social · 05/12/2025
Finalizing various spell lists, and it is not lost on me that sorcerers in Interwoven can potentially set up a check point, soft reset issues, and hit undo on problems. Cheaters. #ttrpg
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Bevendre @bevendre.bsky.social · 12/11/2025
Working on setting spell lists and fleshing out those resources for characters. Every time I settle on a list for a class there's a very loud voice in the back of my head screaming
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Bevendre @bevendre.bsky.social · 03/11/2025
Just about finished working on the 13th class for Interwoven, the Witch. After a spell system update there won't be much more to overhaul before putting the next alpha doc out. Witch has some... interesting inspirations. #ttrpg
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Bevendre @bevendre.bsky.social · 09/10/2025
As life gets wild and I see others thriving where I'm trying to start I often ask myself why I even try to be creative. The answer is always 'No matter how amazing someone else's work is, it will never be for everyone. No matter what your work is, it will always be for someone.
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Bevendre @bevendre.bsky.social · 24/09/2025
Finished is better than good. Finished is better than good. Finished is better than good....... But new features/classes/rebalances though...
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Bevendre @bevendre.bsky.social · 31/08/2025
In continuing to update and rework various classes I've reached an impasse on what was the Channeler and is being reworked to focus more on summoning and using natural spirits over channeling energy. Summoner, or Evoker? Leaning towards the latter.
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Bevendre @bevendre.bsky.social · 21/08/2025
Working on rebalancing a little bit of everything in Interwoven, and I'm curious on whether it would be better to do a generic creature collection, or focus on establishing a setting with its own bestiary and a layout of how to build creatures and everything else? #ttrpg
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Bevendre @bevendre.bsky.social · 16/08/2025
Every playtest session I run of Interwoven is a reminder that A: Things are in need of a lot of revision and B: I have very little time to do so.
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Bevendre @bevendre.bsky.social · 02/08/2025
Every playtest session I've run this week has left me more awake than when I started. I'd consider that a good sign.
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Bevendre @bevendre.bsky.social · 30/07/2025
Another playtest session down with a 2 player party, and aside from some clarifications and pain points with the character sheet things seem to be clicking. Leveling up went quick and has at least one player stoked. This is coming while I'm doing some overhauls, but it's still exhilarating. #ttrpg
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Bevendre @bevendre.bsky.social · 21/07/2025
Current Interwoven classes: Alchemist, Bard, Channeler, Cleric, Elementalist, Magus, Occultist, Rogue, Sage, Sorcerer, Warden, Warrior. Projected Interwoven classes: Alchemist, Bard, Cleric, Conduit, Psion, Rogue, Sage, Sorcerer, Summoner, Warden, Warlock, Warrior, Witch With room for more. #ttrpg
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Bevendre @bevendre.bsky.social · 16/07/2025
I love how often I'll listen to an episode of the Eldritch Lorecast or another podcast and hear wishes or issues with D&D that are already addressed in Interwoven
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Bevendre @bevendre.bsky.social · 16/07/2025
Playtest with a group new to the system went well. The group was half the size of an expected party, but going directly from combat to a skill challenge seemed to go smoothly with the biggest issue brought up being cross-talk. Solid session, even if it was only an hour long. #ttrpg #interwoven
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Bevendre @bevendre.bsky.social · 14/07/2025
I've been really hesitant to add resurrection spells and mechanics to Interwoven to make death feel actually impactful. The only surefire way to raise the dead so far has been the Alchemist's capstone, which is a philosopher's stone. With the Tier 7 spell Resurrection, sometimes dead is better.
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a black cat with yellow eyes is sitting next to a wall .
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Bevendre @bevendre.bsky.social · 05/07/2025
It feels so good to actually get to playtest Interwoven again, and with some new players in addition to previous playtesters. Some minor hiccups and some confusion regarding niche interactions being the worst things to come up in an alpha playtest is pretty solid IMO. #ttrpg
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Bevendre @bevendre.bsky.social · 03/07/2025
I am once again considering retooling the classes and I really shouldn't. Thinking of expanding the Technical aspect of class design to better line up with the other 4 aspects, Martial, Divine, Arcane and Primordial, but really don't think a full 5th list of hundreds of arts is needed. #ttrpg
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Aaron Hammonds @aaroninwords.bsky.social · 30/06/2025
Wanted to cast a self-deprecating joke; it is also an AoE spell. All creatives, save vs. impostor syndrome (DC 17). On failure, become incapacitated by the creeping suspicion you don't actually know what you're doing. Effect lasts 1d4 business days, or until positive feedback is received.
A four-panel yellow comic with simple line art characters.
Panel 1: A character says, "I'm a game designer."
Panel 2: A second character asks, "Are you good enough to call yourself that?"
Panel 3: The first character replies, "It's not about being good."
Panel 4: The first character continues, "It's about being too dumb to stop."
Text at the top reads, "This is about me so it's OK I hope." The comic is signed "BUTTPOEMS" in the bottom right corner.
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Bevendre @bevendre.bsky.social · 29/06/2025
www.patreon.com/posts/132749... An update to the Alchemist class, some new and rebalanced Alchemical Items, and a new Vocation have been added for the alpha test, free to access. #interwoven #ttrpg
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Alchemist Update | Ian York
Get more from Ian York on Patreon
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Bevendre @bevendre.bsky.social · 24/06/2025
I need to kindly ask the universe to stop beating the shit out of someone already down and turn whatever karmic retribution there is towards people who actually deserve it. Please.
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Bevendre @bevendre.bsky.social · 12/06/2025
Chipping away at filling out higher tier spells, and really coming to love certain aspects of Arcane magic.... #ttrpg
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the greatest magic of all is chronomancy is written on a red background
ALT: the greatest magic of all is chronomancy is written on a red background
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Bevendre @bevendre.bsky.social · 10/06/2025
While having trouble getting playtesting for Interwoven done, I really shouldn't contemplate making more classes and things to test...... But witch though...
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Bevendre @bevendre.bsky.social · 04/06/2025
Nioh was a massive inspiration for the Warrior and the weapon systems in Interwoven in general. I cannot describe my hype knowing this exists.
The title of image of Nioh 3, appearing like a ribcage housing a red flame surrounded by black flames or thorns.
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