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Knusper 🧙‍♂️

@bentropy132.mastodon.gamedev.place.ap.brid.gy
8 followers 0 following 13 posts

- Director/Designer @ LAB132 - 100% Real Human - Blender user 🌉 bridged from ⁂ mastodon.gamedev.place/@bentropy132, follow @ap.brid.gy to interact

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Knusper 🧙‍♂️ @bentropy132.mastodon.gamedev.place.ap.brid.gy · 11/10/2026
More fine stuff from production. A robe with cloth simulation and morph targets done by Liu. More than a dozen other garments are also ready for the demo. More will follow. 🥼👢🎩 #MicaKing #indiegame #gamedev #games #adventure #rpg
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Knusper 🧙‍♂️ @bentropy132.mastodon.gamedev.place.ap.brid.gy · 06/10/2026
We are still too busy building the game to effectively promote it. That will change in the future. We have a plan. But to get any content out there at all, and to sample some first feedback, I’m going to simply post images directly from production for […] [Original post on mastodon.gamedev.place]
A rendering of Princess Brimala from the upcoming video game Mica King. A rendering of Princess Brimala from the upcoming video game Mica King. A closeup rendering of Princess Brimala from the upcoming video game Mica King.
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Knusper 🧙‍♂️ @bentropy132.mastodon.gamedev.place.ap.brid.gy · 25/08/2026
Ah Köln, so schön!
Reflexion vom Dom in einem Glasfassade
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Knusper 🧙‍♂️ @bentropy132.mastodon.gamedev.place.ap.brid.gy · 21/08/2026
Updated assets for the game. All done by me this time. Hope you like them 🏰 #indiegame #indiedev #micaking 🤫
Screenshot of a small tower on the edge of a cliff.Screenshot of a spring with a basin carved into a rock face.Screenshot of wooden barricades with spears protruding from them.Screenshot of destructible wooden crates and barrels.
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Knusper 🧙‍♂️ @bentropy132.mastodon.gamedev.place.ap.brid.gy · 25/07/2026
Renderings of some of our pretty enemies, all done by Robin. Do you like them? They can be a bit nasty 😈 We call them flat worm, limb blade and thorn sack. Don't get to close. #screenshotsaturday #indiegame #indiedev #horror #creatures
A rendering of a game creature. a long flat form with claws for a mouthA rendering of a game creature. a purple humanoid with crystal blades for armsA rendering of a game creature. a round jelly ball with sharp thorns
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Knusper 🧙‍♂️ @bentropy132.mastodon.gamedev.place.ap.brid.gy · 18/06/2026
In case you have any attention left, here are three beautiful landscape impressions from our upcoming indie game. And if you wonder, they all show the same biome. Be assured there will be more but this is an indie game and everything is work in […] [Original post on mastodon.gamedev.place]
Screenshot from an upcoming indie action adventure.Screenshot from an upcoming indie action adventureScreenshot from an upcoming indie action adventure
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Knusper 🧙‍♂️ @bentropy132.mastodon.gamedev.place.ap.brid.gy · 31/05/2026
#indiegame #screenshotsaturday #indiedev Okay people, it's really hard to shift focus from making the game to showing the game. So here's only one screenshot 😅 It would be great if you could let me know what you think of this at first glance. Style […] [Original post on mastodon.gamedev.place]
Screenshot of a 3D top down Action Adventure game in development by LAB132.
A green meadow surrounded by red rocky mountains.There's a small temple in the background and a warrior character in the center holding a long two handed sword.
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Knusper 🧙‍♂️ @bentropy132.mastodon.gamedev.place.ap.brid.gy · 03/04/2026
#SteamDeck #indiegame Who would have thought that we still got news on Astral Tracks in 26, but the game we released last years and no one knew about due to "marketing is hard" is now officially Steam Deck verified! 🥳🤩🥹 We didn't request it but we […] [Original post on mastodon.gamedev.place]
Screenshot of Astral Tracks.Screen shot of Steam Deck verification.
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Knusper 🧙‍♂️ @bentropy132.mastodon.gamedev.place.ap.brid.gy · 02/04/2026
#blender #unreal #indiedev #gamedev What do you think of this rock workflow? 1. Use box modeling/modifiers to create some rocky form 2. Subdivide and slap some rock height map on it to add detail and break hard edges 3. Reduce poly count to a […] [Original post on mastodon.gamedev.place]
Images of a rock modeled in Blender and textured in Unreal.
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