Ben McKenna @benmckenna.com · 03/12/2025(2/4) some more... people seemed to love the pikmin bookmark 1158
Ben McKenna @benmckenna.com · 29/10/2025bayonetta 1 & 2 umbran elegance perfume bottles modelled for bayonetta 3's third anniversary 💋 041
Ben McKenna @benmckenna.com · 24/10/2025also here's a BMO model from earlier this week (ignore his butt clipping into the ground lmao) 020
Ben McKenna @benmckenna.com · 24/10/2025today is java sparrow (buncho) day! i made these models last year to celebrate... i kinda wanna get them 3d printed 🤔 #文鳥 #文鳥の日 020
Ben McKenna @benmckenna.com · 15/09/2025the suika planet reveal scared me off from making a 1:1 suika clone 😢 so the new goal is to combine facial features 👁️👄👁️ #godot #godotengine #indiedev #gamedev 1245
Ben McKenna @benmckenna.com · 08/09/2025voronoi generator + geometry2d clipping = easy destruction ᕕ( ᐛ )ᕗ #godot #godotengine #indiedev #gamedev 3319
Ben McKenna @benmckenna.com · 25/08/2025really insightful articles about the technical art behind bayonetta origins (in japanese but easy enough to follow with google translate) cgworld.jp/article/2023... cgworld.jp/article/2023... 130
Ben McKenna @benmckenna.com · 24/08/2025had an idea for a suika clone where you blow things up??? i dunno but seems fun so far #godot #godotengine #indiedev #gamedev 3205
Ben McKenna @benmckenna.com · 15/08/2025watching adventure time and gotta say... obsessed with this nameless diva 000
Ben McKenna @benmckenna.com · 15/08/2025finally got a display cabinet to show off ALL THREE of my interests 010
Ben McKenna @benmckenna.com · 13/08/2025here's my method for consolidating button logic in godot so that i don't have multiple _pressed() functions clogging up my script #godot #godottips 0102
Ben McKenna @benmckenna.com · 09/08/2025honestly surprised how well my game did considering the mad rush i was in lmao thanks to everyone who tried it! 030
Ben McKenna @benmckenna.com · 08/08/2025added the prince to my hometown (he's rolling up the lake) 041
Ben McKenna @benmckenna.com · 03/08/2025ok it's embarassingly simple... but i made it! 🥹 bencmckenna.itch.io/drawn-together #GMTK #GMTKJam #godot 911712
Ben McKenna @benmckenna.com · 31/07/2025well... we have the semblance of a game i guess ¯\_(ツ)_/¯ #GMTKJam #godot 040
Ben McKenna @benmckenna.com · 02/07/2025playing around with the new stencil features in the 4.5 beta #godot #godotengine #indiedev #gamedev 1292
Ben McKenna @benmckenna.com · 16/06/2025implementing endless level generation #godot #godotengine #indiedev #gamedev 0173
Ben McKenna @benmckenna.com · 13/06/2025pulled my hair out for over an hour trying to fix a bug... all because i confused 'break' for 'continue' 110
Ben McKenna @benmckenna.com · 12/06/2025hell yeah!!! where else are you gonna find a gif of stonehenge exploding 010
Ben McKenna @benmckenna.com · 28/05/2025keita takahashi's new game & elden ring nightreign releasing within 24 hours of each other!!! 000
Ben McKenna @benmckenna.com · 20/05/2025this is what we in the biz call a ~stress test~ (because the prospect of optimizing this is stressing me out hahaha hahaha ha) #godot #godotengine #indiedev #gamedev 2154
Ben McKenna @benmckenna.com · 11/05/2025the new samsung ui animates corner radius in sliders as they reach zero... i admire the effort but it looks kinda wonky to me lol 010
Ben McKenna @benmckenna.com · 24/04/2025passing 2D nodes into a SDF shader to make some goopy effects #godot #godotengine #indiedev #gamedev 0539
Ben McKenna @benmckenna.com · 04/04/2025when you need to know if a rigid body is rotating too fast 050
Ben McKenna @benmckenna.com · 03/04/2025put together a tool script which converts 2D paths into 3D geometry and collision time to prototype some levels!!! #godot #godotengine #indiedev #gamedev 0142
Ben McKenna @benmckenna.com · 03/04/2025whoever animated this cunty idle stance knew it would instantly lobotomize the gays 000
Ben McKenna @benmckenna.com · 30/03/2025i have achieved max squishiness #godot #godotengine #indiedev #gamedev 89119
Ben McKenna @benmckenna.com · 10/03/2025the talos principle 2 makes you feel smart until you do something like this 000
Ben McKenna @benmckenna.com · 09/03/2025i did mess around with the Quark Physics plugin too... it's really good, just not what i was after github.com/erayzesen/go... #godot #godotengine #indiedev #gamedev 042
Ben McKenna @benmckenna.com · 09/03/2025been tearing my hair for weeks trying to find a dynamic softbody solution and i'm finally happy with the results (ignore the gaps... the polygon doesn't match the collision shape yet) #godot #godotengine #indiedev #gamedev 194
Ben McKenna @benmckenna.com · 08/02/2025here's a custom bayonetta model i made to celebrate the game's 15th anniversary!!! (made in blender using the deep paint addon: gakutada.com/dp-en/) 295
Ben McKenna @benmckenna.com · 03/12/2024i love how after effects has the audacity to accuse third party plugins whenever it crashes... no honey, i think it's just you 011
Ben McKenna @benmckenna.com · 29/11/2024here's a handy custom class i came up with for my project - it allows me to get all children (and grandchildren) of a specific node type - feel free to use! (e.g. getting and destroying all joints in a rigid body system) #godot #godottips 270
Ben McKenna @benmckenna.com · 23/11/2024not entirely sure, but i think it's due to vram compression being the importer default... you can disable it in the project settings, but you might need to re-import your assets 120
Ben McKenna @benmckenna.com · 19/11/2024just don't use it with it a lot of tiles, it's fine, it's fine 050
Ben McKenna @benmckenna.com · 19/11/2024wildly unoptimized environmental destruction script i made for godot's (now defunct lol) tilemap system #godot #godotengine #indiedev #gamedev 1160