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benji

@benji.gg
2.2K followers 1.1K following 382 posts

making games :)

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benji @benji.gg · 15/08/2025
My new favorite thread on /r/gamedev, we should all aspire to be as ambitious as 4.3 Million Frogs guy
A Reddit post saying "My Game has about 43.8 Million Frogs to Collect" and asking if it is too many frogs.OP starts to think that 4.3 million frags is in fact too many frogs.
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benji @benji.gg · 02/08/2025
Going out of town for the weekend, so won't be able to finish #gmtk. I don't mind since I never really submit these things for competition anyways. Next week I think I'll find time to finish up the 96 hours!
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benji @benji.gg · 01/08/2025
More progress on #gmtk jam game. Hexagon tile world generation (reworked for 3D from an old project) and fog of war!
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benji @benji.gg · 31/07/2025
TIL I don't know how to create different animation poses in Blender... so I'm going to export each one as it's own model 🙃
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benji @benji.gg · 31/07/2025
Made a little knight for my #gmtk jam! I'm new to Blender so this has been a good learning opportunity for 3D stuff.
3D model of a chibi knight.
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Noel Berry @noelfb.bsky.social · 16/07/2025
permadeath gamedev where you cancel the game if it ever crashes during development
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benji @benji.gg · 11/06/2025
Deltarune chapter 3 was the much needed filler episode before the emotionally heavy chapter 4. Toby Fox really is a genius for presenting them together this way.
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benji @benji.gg · 06/06/2025
I’ve played every version of Lucid Nightmares from very first prototype. Give the free demo a try!
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benji @benji.gg · 24/05/2025
New monster: 💪🐮👍 #gamedev #indiedev #pixelart #ドット絵
Pixel art of a minotaur monster inside a decrepit dungeon.
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benji @benji.gg · 18/03/2025
Behold! A Beholder! (Based on Eye of Cthulu from Terraria 👁️) #gamedev #indiedev #pixelart
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benji @benji.gg · 24/05/2025
New monster: 💪🐮👍 #gamedev #indiedev #pixelart #ドット絵
Pixel art of a minotaur monster inside a decrepit dungeon.
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benji @benji.gg · 24/05/2025
Love the pixel art in your game! This starterpack is full, but I'll be making a second one soon!
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benji @benji.gg · 24/05/2025
This starterpack is full, but I'll be making a second one soon!
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benji @benji.gg · 24/05/2025
This starterpack is full, but I'll be making a second one soon!
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benji @benji.gg · 24/05/2025
Oh nice! What are you making the engine in? I'm also making a custom engine using C. This starterpack is full, but I'll be making a second one soon!
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benji @benji.gg · 24/05/2025
This starterpack is full, but I'll be making a second one soon! Interesting use of GPS btw, game looks super cool!
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benji @benji.gg · 24/05/2025
This starterpack is full, but I'll be making a second one soon!
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benji @benji.gg · 24/05/2025
Been getting pretty good at this.
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benji @benji.gg · 24/05/2025
Thank you!
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benji @benji.gg · 19/05/2025
I like to watch the little people of my game move around like a stop motion film
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benji @benji.gg · 12/05/2025
yeah yeah gimme a sec
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benji @benji.gg · 12/05/2025
Arch Linux is calling out to me like the Green Goblin Mask...
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benji @benji.gg · 11/05/2025
Did a quick sketch of my cat. First time using a paper and pencil since freshman year of college lol
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benji @benji.gg · 04/05/2025
Looking so good with the new art!
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benji @benji.gg · 01/05/2025
Kinda nerdy but here's a brief explanation of how I'm writing tests for my code, to make sure the game's major systems don't break or leak memory! Also, I'm running builds for Mac, Windows, and Ubuntu via GitHub actions every now and then.
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benji @benji.gg · 30/04/2025
I have a habit of oversimplifying problems, and I think that's a good thing. I don't think two steps ahead, only focus on what's needed now to make something work. In this case, a unit test was an equality check in a stringizing macro. Everything else is just making the logs pretty!
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benji @benji.gg · 30/04/2025
It seems easy to build (and luckily, it was!), so never bothered me to look. Probably not a great habit but forces you to learn quick lol.
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benji @benji.gg · 29/04/2025
I'm so sorry to hear that, she sounds like a great kitty. Schmorgi's a ragdoll, too! He turned 2 years old in March and he's already acting like a lazy old man.
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benji @benji.gg · 29/04/2025
The unit testing framework + all the other utilities being tested here (data structures, allocators, batchers, texture packers, etc.) are spread across multiple single header C libraries called "TINI" named after my other cat
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benji @benji.gg · 29/04/2025
Yes :D! I have my own unit testing lib, + it generates a report on memory usage to find leaks (removed a free to show as an example). For testing gameplay, I want to record user inputs and have a script re-run that game session. Hopefully get to build that system soon-ish!
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benji @benji.gg · 29/04/2025
More like a code cleanup than refactor. It should do all the same things, but consolidated into nicer API’s, that becomes clearer only after first getting things working and then observing my actual needs. And also because I’m at 140k hand written lines holy fuck lmao
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benji @benji.gg · 29/04/2025
I’m doing a big code refactor, so won’t be any big updates/screenshots for a minute. In the meantime enjoy this picture of my cat sleeping like a shrimp 🍤
Ragdoll cat sleeping in a pose that resembles a shrimp.
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benji @benji.gg · 24/04/2025
best days of my childhood :’)
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benji @benji.gg · 10/04/2025
Don't mess with mama bear. #pixelart #ドット絵
Screenshot from a pixel art game showing three pixel art bears and one larger bear, a forest spirit.
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benji @benji.gg · 11/04/2025
both! that said, I am starving for city of none updates
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benji @benji.gg · 10/04/2025
Hard to see how much bigger this bear is without seeing him next to a player character. Anyways, he's about x3 taller and x6 wider.
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benji @benji.gg · 10/04/2025
Don't mess with mama bear. #pixelart #ドット絵
Screenshot from a pixel art game showing three pixel art bears and one larger bear, a forest spirit.
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benji @benji.gg · 10/04/2025
I'VE BEEN WAITING FOR SO LONG ;_;
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benji @benji.gg · 29/03/2025
As a game dev, I am a pendulum that swings between weeks of crazy productivity and then months of being a lazy dumb ass
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benji @benji.gg · 28/03/2025
Thank you! This has been on my list for a few months, because long descriptive text can be hard to read with small pixel fonts. Especially if localization happens…
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benji @benji.gg · 28/03/2025
Sooo now that we've got SDF fonts, we HAD to try remaking Maplestory's damage effect. (Don't worry I'm not keeping it lol) #gamedev #indiedev
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benji @benji.gg · 27/03/2025
Sorry, nerdy post: I've added SDF font rendering and 9-slicing to my engine for better UI. This font (Renogare, from Celeste) isn't the one I'll be using in-game, it was just the roundest normal looking font I have installed. #gamedev
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benji @benji.gg · 26/03/2025
But eventually someone will! And it'll be the start of something great! Or not, and that's fine too
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benji @benji.gg · 26/03/2025
I really, really miss the old internet before everyone was trying to sell me something. Feels like it hasn't been that way in decades...
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benji @benji.gg · 25/03/2025
Hey talk your shit. But why do you think that is? Maybe you’re following the wrong stuff?
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benji @benji.gg · 25/03/2025
True. I like to think of it less as networking and more like strangers coming and going by my stall in a busy marketplace, to share a moment and then move on.
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benji @benji.gg · 24/03/2025
Yeah suppose they can do whatever they like, but posting publicly andnonly engaging privately is an odd choice
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benji @benji.gg · 24/03/2025
YES YES YES
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benji @benji.gg · 24/03/2025
Good :D, tonkatsu!
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benji @benji.gg · 24/03/2025
Lmao same that's me 99% of the time, but then I remember to embrace the part of me that is cringe, not the part that cringes. I think most people don't judge replies too heavily they're just happy to engage!
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