Reposted by BenHandDes Walsh @deswalsh.bsky.social · 17/10/2024Hi I'm Des and I do prop and environment art in the games industry and here is a collection of some of my personal projects. 8155291027
BenHand @benhandart.bsky.social · 02/01/2025How it started Vs How it finished #UnrealEngine #gameart 510912
Reposted by BenHandcol price @coldesign.bsky.social · 27/12/2024Sculpting tonight in #nomadsculp doing giant cosmic creatures. Always fun using this software. Love it. #conceptart #scifiart #creatures #3dsculpt #conceptartist. 0281
BenHand @benhandart.bsky.social · 27/12/2024Yeah every session I take screenshots then just put them into a gif converter 😁 020
BenHand @benhandart.bsky.social · 27/12/2024Hope everyone had a great Christmas! i present to you all my latest work The Asylum! artstation.com/artwork/P6Glxr #ue5 #UnrealEngine #gameartartstation.comThe Asylum, Ben HandAway from civilisation on a snow covered mountain lies BlackRose Asylum where crazed minds reside until the end of their days. For this project I wanted to test how much I could stay within ue5 for ... 1244
BenHand @benhandart.bsky.social · 24/12/2024Something of a shader tech artist myself...happy to say my environment is finished now, besides a night time version which I will start working on after christmas 😁 stay tuned! #UE5 #gameart 050
Reposted by BenHandJake L. Provo @jleedesign.bsky.social · 15/12/2024This is how this craziness started and you can see how far it’s come 0203
BenHand @benhandart.bsky.social · 14/12/2024I've been sick the past week but managed to work on this scene a bit this weekend, working on small props/foliage and starting on the cell! #UE5 #gameart #unrealengine 3569
BenHand @benhandart.bsky.social · 10/12/2024Ah I see yeah might be worth just keeping them as solid shapes for that angle 😁 then maybe you can use the curved versions at angles where it's more noticeable 110
BenHand @benhandart.bsky.social · 10/12/2024Definetly more interesting! I'd maybe look at the edge wear when it comes to your second pass and not sure if the normals are making this mesh look concave but I'd maybe take a look at it when it comes to a second pass too, looking good though 😁 100
BenHand @benhandart.bsky.social · 06/12/2024The environment is inspired by the undead asylum from dark souls 1 so it would be an inhabitant, I'm planning on making a cell which would of housed them 000
BenHand @benhandart.bsky.social · 05/12/2024Some more progress! Managed to get instance based mesh painting working on with nanite so now I can paint in snow and alt materials #unrealengine #UE5 #Gameart 59114
BenHand @benhandart.bsky.social · 01/12/2024Some progress pics compared to last weekend's. Looked into edge wear without needing bakes and happy with how it's turning out so far! #unrealengine #gameart #environmentart 1231
BenHand @benhandart.bsky.social · 29/11/2024Thanks! I've not spent long on it at this point just wanted to get something in quick to work with 😊 010
BenHand @benhandart.bsky.social · 29/11/2024I don't have the time or energy these days to work on a big personal piece but managed to start a small environment last weekend that I can chip away at over the holidays #gameart #unrealengine 1161
BenHand @benhandart.bsky.social · 27/11/2024Skulls make any dark environment better prove me wrong 😂 371
Reposted by BenHandraulgoce @raulgoce.bsky.social · 22/11/2024FINALLY! After one month of hard work my project is done! Model done in Maya, render in Unreal and texture in Substance Share will be appreciated <3 ⬇️ Full work in link below ⬇️ Like and follow will help me www.artstation.com/artwork/x3Omy2 #gameart #gamedev #3dart #environmentart #sci-fi #robot 3365
BenHand @benhandart.bsky.social · 21/11/2024www.artstation.com/artwork/39ekYY for more renders and a progress gif check out the post!artstation.comThe Path Of The Dead, Ben HandIve always wanted to make something Lord of the Rings inspired and im a huge fan of dark environments so i decided to create a scene based off the Dwimorberg from Return of the King. I wanted an excus... 010
BenHand @benhandart.bsky.social · 20/11/2024Looking back at the wip it definitely wasn't as bad as I thought 😅 but still the finished one looks night and day! 000
BenHand @benhandart.bsky.social · 20/11/2024When I stopped working on this project vs months later when I came back to finish it. It is possible to dip into the 'wip' folder 😂 #environmentart #gameart #unrealengine 5449
Reposted by BenHandWK042 @wk042.bsky.social · 19/11/2024Old drywall material I created in #substancedesigner some time ago for a personal project, which I currently have put on hold in order to work on some other stuff. Rendered in #marmosettoolbag. www.artstation.com/artwork/1NNw4q #MadeWithSubstance #MaterialArt #Textures #3dArt 0166
Reposted by BenHandDes Walsh @deswalsh.bsky.social · 19/11/2024Look at the high poly ACU helicopter I made for Jurassic World Evolution. I was tasked with all stages with designing, concepting, modelling, texturing and getting it game ready with lods and the like. #3dart #vehicleart #hardsurface #gamedev 1937172
Reposted by BenHandWK042 @wk042.bsky.social · 15/11/2024The most recent material I've worked on. It started as weekly challenge for a #substancedesigner puddle decal generator. Took it to full material. Most challenging part? The water surface/volume. Much potential for improvement. www.artstation.com/artwork/5WdGmw #MadeWithSubstance #Marmoset #3dart 1182
BenHand @benhandart.bsky.social · 15/11/2024Thankyou! This is nothing compared to other materials I've seen made in designer by artists better than me 😂 010
Reposted by BenHandMatthias Schmidt @flownepp.bsky.social · 15/11/2024So called "pit sausages" material that i created for Scorn back in 2020. I had a lot of fun with these. #substancedesigner #substance3d #madewithsubstance #gameart #materials #textures #horror 3393
Reposted by BenHandDes Walsh @deswalsh.bsky.social · 15/11/2024Tea pot. #3dart #props #hardsurface 825333
Reposted by BenHandWK042 @wk042.bsky.social · 14/11/2024Hello, I make 3D environments and materials. Still very much learning and exploring the realm of 3D. This half-timbered/fachwerk material is a recent side project of mine, which became quite the advanced material in the end. www.artstation.com/artwork/3E1xKv 36214