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Basement Dweller Games

@bdgames.bsky.social
165 followers 9 following 13 posts

Lil Indie Dev based in Medicine Hat, Alberta. Working on DEAD CHARGE and Subjugation, wishlist both now!!! store.steampowered.com/search/?deve…

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Diplodocus Games @diplodocusgames.bsky.social · 02/07/2026
Physical games give you the full rights to play, borrow, sell your games as you see fit and independent of any whims of platform owners. We are happy that a physical collection @siactro.bsky.social's and our work can exist!
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Basement Dweller Games @bdgames.bsky.social · 19/06/2026
Check out our Booth @gameconcanada.bsky.social !!! We're showing off footage of our upcoming game VECTOR TREK, coming to Nintendo Switch, and a gameplay demo of our new 3D Platformer Vixy Quest currently in development!
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Basement Dweller Games @bdgames.bsky.social · 08/06/2026
Fellow hater of AI game dev here! I never touch AI generated content for game dev, it's completely lacking in intent and misses the point entirely of creative freedom and expression.
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Reposted by Basement Dweller Games
Siactro @siactro.bsky.social · 19/02/2026
I rarely comment on stuff like this, but this time it might be important: I will never use generative AI in my games! The way AI works would be reason enough already btw: It can never allow me the level of interactive communication with my art, that I need.
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Evilkookey - Making Hop 'n' Karty! @evilkookey.bsky.social · 18/02/2026
Send this to someone who loves classic FPS games like DOOM or Quake! kickstarter.com/projects/evi... #indiegame #indiegames #IndieGameDev #indie #ComicArt #comics #ComicBook #art #gamedev #gaming #FPS #Kickstarter
kickstarter.com
Coming soon: Penelope Cosmos vs The Exodus Corporation
A fast-paced boomer shooter set in a comic book world
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Basement Dweller Games @bdgames.bsky.social · 12/12/2025
I think adding another texture to the pillars at each corner of the exterior might make it look more cohesive, maybe a gray stone texture. Adding an arch to the entrance doorway to hide the texture wrapping, and pillars in the corners of the room to give the player a sense of its shape.
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Basement Dweller Games @bdgames.bsky.social · 12/12/2025
Working on this puzzle mechanic for my Geometry Wars inspired metroidvania, love how it's coming out so far! #GameDev #GeometryWars #Retro #Vaporwave #IndieGame #Metroidvania #TwinStick
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Basement Dweller Games @bdgames.bsky.social · 27/11/2025
I like a lot of the direction! I think the comic style dot shading might be a bit too consistent across some background elements, like the same pattern overlayed to the trees and building make it look a little jarring. Adjusting the intensity based off angle and depth might look more striking.
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Reposted by Basement Dweller Games
Siactro @siactro.bsky.social · 31/10/2025
Dead Sight, my Nintendo DS inspired horror game, is out now on @itch.io ! 👻 siactro.itch.io/dead-sight Use the stylus to turn the camera, interact with things and take notes.📝 Happy Halloween!🎃 #indiegame #screenshotsaturday
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Basement Dweller Games @bdgames.bsky.social · 22/10/2025
Can do a great job at making a player feel like they've improved greatly, the challenge of the harder encounter being followed by the subtly easier one can feel more like they've improved, and gives time to rest for the next one.
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Basement Dweller Games @bdgames.bsky.social · 22/10/2025
Variable difficulty curves in progression design often go undercooked, you'd expect difficulty curves to be fairly straightforward going up through the the course of a game, but rest periods after very difficult encounters or even rewarding players with an easier challenge after a harder one-
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Basement Dweller Games @bdgames.bsky.social · 16/10/2025
I'd be interested in hearing it!
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Basement Dweller Games @bdgames.bsky.social · 10/09/2025
DEAD CHARGE is coming to Nintendo Switch in TWO DAYS! Massive thanks to @diplodocusgames.bsky.social for publishing/porting, and @siactro.bsky.social . It's going to be 1.99 USD on launch (2.75 CAD) www.nintendo.com/en-ca/store/...
nintendo.com
Dead Charge for Nintendo Switch - Nintendo Official Site for Canada
Buy Dead Charge and shop other great Nintendo products online at the official My Nintendo Store Canada.
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Evilkookey - Making Hop 'n' Karty! @evilkookey.bsky.social · 02/08/2025
The Hop 'n' Marty Nintendo Switch port by @diplodocusgames.bsky.social can now be wishlisted on the eShop. This is a huge milestone for me and I hope everyone has fun with the game on Switch. #IndieGameDev #solodev #indiegames #gamedev #n64 #Retro #indiegame #gaming #NintendoSwitch
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Basement Dweller Games @bdgames.bsky.social · 04/06/2025
Basement Dweller Games is COMING TO #GameConCanada 2025! Check out our booth for subjguation gameplay, a demo of Dead Charge, AND a demo for a new game yet to be revealed!
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Basement Dweller Games @bdgames.bsky.social · 29/05/2025
Subjugation: Training Shift, a 20 minute long prequel to subjugation has just launched on Steam as a demo! Check it out here: store.steampowered.com/app/2748970/... #IndieHorror #IndieGame #HorrorGame #IndieDev
store.steampowered.com
Subjugation on Steam
Nobody knows where it came from. But it's here. And you can't let it escape. In Subjugation you're put in charge of a containment chamber for one hour, housing a horror unknown to mankind. Maintain it...
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Basement Dweller Games @bdgames.bsky.social · 14/05/2025
Subjugation is a new short form horror game where you're sent into the depths to keep an unknown monster content, and deterred from escaping. store.steampowered.com/app/2748970/... #horror #gamedev #horrorgame #indiehorror
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Basement Dweller Games @bdgames.bsky.social · 14/05/2025
First post! We're Basement Dweller Games, a lil indie dev from Medicine Hat, Alberta! We love games with unique and creative elements embedded in them, and are passionate about their development! Follow us for updates and announcements on our games! #HelloWorld
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