Reposted by Basement Dweller GamesDiplodocus Games @diplodocusgames.bsky.social · 02/07/2026Physical games give you the full rights to play, borrow, sell your games as you see fit and independent of any whims of platform owners. We are happy that a physical collection @siactro.bsky.social's and our work can exist! 011
Basement Dweller Games @bdgames.bsky.social · 19/06/2026Check out our Booth @gameconcanada.bsky.social !!! We're showing off footage of our upcoming game VECTOR TREK, coming to Nintendo Switch, and a gameplay demo of our new 3D Platformer Vixy Quest currently in development! 170
Basement Dweller Games @bdgames.bsky.social · 08/06/2026Fellow hater of AI game dev here! I never touch AI generated content for game dev, it's completely lacking in intent and misses the point entirely of creative freedom and expression. 020
Reposted by Basement Dweller GamesSiactro @siactro.bsky.social · 19/02/2026I rarely comment on stuff like this, but this time it might be important: I will never use generative AI in my games! The way AI works would be reason enough already btw: It can never allow me the level of interactive communication with my art, that I need. 318134
Reposted by Basement Dweller GamesEvilkookey - Making Hop 'n' Karty! @evilkookey.bsky.social · 18/02/2026Send this to someone who loves classic FPS games like DOOM or Quake! kickstarter.com/projects/evi... #indiegame #indiegames #IndieGameDev #indie #ComicArt #comics #ComicBook #art #gamedev #gaming #FPS #Kickstarterkickstarter.comComing soon: Penelope Cosmos vs The Exodus CorporationA fast-paced boomer shooter set in a comic book world 1166
Basement Dweller Games @bdgames.bsky.social · 12/12/2025I think adding another texture to the pillars at each corner of the exterior might make it look more cohesive, maybe a gray stone texture. Adding an arch to the entrance doorway to hide the texture wrapping, and pillars in the corners of the room to give the player a sense of its shape. 110
Basement Dweller Games @bdgames.bsky.social · 12/12/2025Working on this puzzle mechanic for my Geometry Wars inspired metroidvania, love how it's coming out so far! #GameDev #GeometryWars #Retro #Vaporwave #IndieGame #Metroidvania #TwinStick 0154
Basement Dweller Games @bdgames.bsky.social · 27/11/2025I like a lot of the direction! I think the comic style dot shading might be a bit too consistent across some background elements, like the same pattern overlayed to the trees and building make it look a little jarring. Adjusting the intensity based off angle and depth might look more striking. 100
Reposted by Basement Dweller GamesSiactro @siactro.bsky.social · 31/10/2025Dead Sight, my Nintendo DS inspired horror game, is out now on @itch.io ! 👻 siactro.itch.io/dead-sight Use the stylus to turn the camera, interact with things and take notes.📝 Happy Halloween!🎃 #indiegame #screenshotsaturday 11380142
Basement Dweller Games @bdgames.bsky.social · 22/10/2025Can do a great job at making a player feel like they've improved greatly, the challenge of the harder encounter being followed by the subtly easier one can feel more like they've improved, and gives time to rest for the next one. 010
Basement Dweller Games @bdgames.bsky.social · 22/10/2025Variable difficulty curves in progression design often go undercooked, you'd expect difficulty curves to be fairly straightforward going up through the the course of a game, but rest periods after very difficult encounters or even rewarding players with an easier challenge after a harder one- 100
Basement Dweller Games @bdgames.bsky.social · 10/09/2025DEAD CHARGE is coming to Nintendo Switch in TWO DAYS! Massive thanks to @diplodocusgames.bsky.social for publishing/porting, and @siactro.bsky.social . It's going to be 1.99 USD on launch (2.75 CAD) www.nintendo.com/en-ca/store/...nintendo.comDead Charge for Nintendo Switch - Nintendo Official Site for CanadaBuy Dead Charge and shop other great Nintendo products online at the official My Nintendo Store Canada. 1134
Reposted by Basement Dweller GamesEvilkookey - Making Hop 'n' Karty! @evilkookey.bsky.social · 02/08/2025The Hop 'n' Marty Nintendo Switch port by @diplodocusgames.bsky.social can now be wishlisted on the eShop. This is a huge milestone for me and I hope everyone has fun with the game on Switch. #IndieGameDev #solodev #indiegames #gamedev #n64 #Retro #indiegame #gaming #NintendoSwitch 0166
Basement Dweller Games @bdgames.bsky.social · 04/06/2025Basement Dweller Games is COMING TO #GameConCanada 2025! Check out our booth for subjguation gameplay, a demo of Dead Charge, AND a demo for a new game yet to be revealed! 010
Basement Dweller Games @bdgames.bsky.social · 29/05/2025Subjugation: Training Shift, a 20 minute long prequel to subjugation has just launched on Steam as a demo! Check it out here: store.steampowered.com/app/2748970/... #IndieHorror #IndieGame #HorrorGame #IndieDevstore.steampowered.comSubjugation on SteamNobody knows where it came from. But it's here. And you can't let it escape. In Subjugation you're put in charge of a containment chamber for one hour, housing a horror unknown to mankind. Maintain it... 082
Basement Dweller Games @bdgames.bsky.social · 14/05/2025Subjugation is a new short form horror game where you're sent into the depths to keep an unknown monster content, and deterred from escaping. store.steampowered.com/app/2748970/... #horror #gamedev #horrorgame #indiehorror 042
Basement Dweller Games @bdgames.bsky.social · 14/05/2025First post! We're Basement Dweller Games, a lil indie dev from Medicine Hat, Alberta! We love games with unique and creative elements embedded in them, and are passionate about their development! Follow us for updates and announcements on our games! #HelloWorld 051