Bauxitedev @bauxitedev.bsky.social · 10/10/2026I only increased the pressure coefficient a little bit??? 000
Bauxitedev @bauxitedev.bsky.social · 10/10/2026Why are soft bodies so broken in Godot lmao #godotengine #godot #gamedev #indiedev 3226
Bauxitedev @bauxitedev.bsky.social · 06/10/2026Yeah that's a difficult problem 😅 I would think light probes + soft shadows would be the best solution yes, but I haven't messed around with it yet 000
Bauxitedev @bauxitedev.bsky.social · 06/10/2026Trying to squeeze out the highest possible quality out of the Godot lightmapper... I really like this style, we need more games with super high quality lightmaps and MSAA, we need more Mirror's Edge! I think most games don't even need real time GI. #godotengine #godot #gamedev #indiedev 2135
Bauxitedev @bauxitedev.bsky.social · 05/10/2026Congrats to the winners! My game got 3rd place, not bad I guess? 🤔 010
Bauxitedev @bauxitedev.bsky.social · 02/10/2026Thank you Super Mario Odyssey for subverting this trope. 000
Bauxitedev @bauxitedev.bsky.social · 01/10/2026My game Build a Lighthouse VR is done! Play it in your browser: bauxite.itch.io/build-a-ligh... (VR only!) #godotengine #godot #vr #virtualreality #gamedev #indiedev 1196
Bauxitedev @bauxitedev.bsky.social · 26/09/2026Progress on my Godot XR Jam game! You can now weld props together, which makes building tall towers actually... kind of feasible? #ScreenshotSaturday #godotengine #godot #vr #virtualreality #gamedev #indiedev 14512
Reposted by BauxitedevZi @majormcdoom.bsky.social · 25/09/2026A little experiment with postprocessing on *baked* lightmaps in Godot (they're just textures after all!). If you snatch the internal lightmap data and do some arcane SubViewport shenanigans, you can also use it to do *spatialized* effects on the lightmap too. #GodotEngine #gamedev #indiedev 922127
Bauxitedev @bauxitedev.bsky.social · 24/09/2026I'm making a game for Godot XR Jam where you control a little drone with your hand, and you have to build a tower using random trash you find laying around. It's more difficult that I thought 😅 #godotengine #godot #vr #virtualreality #gamedev #indiedev 1397
Bauxitedev @bauxitedev.bsky.social · 21/09/2026Thanks :D the thing in the background is a music visualizer shader I made a while back and ported to VR. (not released yet unfortunately) 020
Bauxitedev @bauxitedev.bsky.social · 21/09/2026If you'd like to add the console to your own game, you can download it here: github.com/Bauxitedev/c... And here's the documentation: bauxitedev.github.io/crabbyconsole/ Let me know if it works for you!github.comGitHub - Bauxitedev/crabbyconsole: A feature-packed dev console for your Godot game, written in RustA feature-packed dev console for your Godot game, written in Rust - Bauxitedev/crabbyconsole 010
Bauxitedev @bauxitedev.bsky.social · 21/09/2026I added VR support to my debug console… works better than I anticipated :o Here's an example of making a performance graph... (You can also run any GDScript expression in real time, without leaving VR!) #godotengine #godot #vr #virtualreality #gamedev #rustlang #indiedev 3206
Bauxitedev @bauxitedev.bsky.social · 18/09/2026Well, after a 4 year social media hiatus, I am back again. Sort of. Expect more #GodotEngine content soon :D 140