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Bauxitedev

@bauxitedev.bsky.social
34 followers 259 following 16 posts

Godot and Rust and VR-obsessed nerd from 🇳🇱 / he/him Check out my games: bauxite.itch.io Or buy me a coffee: ko-fi.com/bauxite ❌ No vibe coding here!

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Bauxitedev @bauxitedev.bsky.social · 10/10/2026
I only increased the pressure coefficient a little bit???
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Bauxitedev @bauxitedev.bsky.social · 10/10/2026
Why are soft bodies so broken in Godot lmao #godotengine #godot #gamedev #indiedev
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Bauxitedev @bauxitedev.bsky.social · 06/10/2026
Yeah that's a difficult problem 😅 I would think light probes + soft shadows would be the best solution yes, but I haven't messed around with it yet
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Bauxitedev @bauxitedev.bsky.social · 06/10/2026
Trying to squeeze out the highest possible quality out of the Godot lightmapper... I really like this style, we need more games with super high quality lightmaps and MSAA, we need more Mirror's Edge! I think most games don't even need real time GI. #godotengine #godot #gamedev #indiedev
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Bauxitedev @bauxitedev.bsky.social · 05/10/2026
Congrats to the winners! My game got 3rd place, not bad I guess? 🤔
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Bauxitedev @bauxitedev.bsky.social · 02/10/2026
Thank you Super Mario Odyssey for subverting this trope.
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Bauxitedev @bauxitedev.bsky.social · 01/10/2026
My game Build a Lighthouse VR is done! Play it in your browser: bauxite.itch.io/build-a-ligh... (VR only!) #godotengine #godot #vr #virtualreality #gamedev #indiedev
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Bauxitedev @bauxitedev.bsky.social · 29/09/2026
when you go so fast you trigger rolling shutter
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Bauxitedev @bauxitedev.bsky.social · 29/09/2026
The mud sliding effect is really neat!
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Bauxitedev @bauxitedev.bsky.social · 26/09/2026
Progress on my Godot XR Jam game! You can now weld props together, which makes building tall towers actually... kind of feasible? #ScreenshotSaturday #godotengine #godot #vr #virtualreality #gamedev #indiedev
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Reposted by Bauxitedev
Zi @majormcdoom.bsky.social · 25/09/2026
A little experiment with postprocessing on *baked* lightmaps in Godot (they're just textures after all!). If you snatch the internal lightmap data and do some arcane SubViewport shenanigans, you can also use it to do *spatialized* effects on the lightmap too. #GodotEngine #gamedev #indiedev
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Bauxitedev @bauxitedev.bsky.social · 24/09/2026
I'm making a game for Godot XR Jam where you control a little drone with your hand, and you have to build a tower using random trash you find laying around. It's more difficult that I thought 😅 #godotengine #godot #vr #virtualreality #gamedev #indiedev
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Bauxitedev @bauxitedev.bsky.social · 21/09/2026
Thanks :D the thing in the background is a music visualizer shader I made a while back and ported to VR. (not released yet unfortunately)
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Bauxitedev @bauxitedev.bsky.social · 21/09/2026
If you'd like to add the console to your own game, you can download it here: github.com/Bauxitedev/c... And here's the documentation: bauxitedev.github.io/crabbyconsole/ Let me know if it works for you!
github.com
GitHub - Bauxitedev/crabbyconsole: A feature-packed dev console for your Godot game, written in Rust
A feature-packed dev console for your Godot game, written in Rust - Bauxitedev/crabbyconsole
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Bauxitedev @bauxitedev.bsky.social · 21/09/2026
I added VR support to my debug console… works better than I anticipated :o Here's an example of making a performance graph... (You can also run any GDScript expression in real time, without leaving VR!) #godotengine #godot #vr #virtualreality #gamedev #rustlang #indiedev
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Bauxitedev @bauxitedev.bsky.social · 19/09/2026
This mechanic would be crazy in VR.
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Bauxitedev @bauxitedev.bsky.social · 18/09/2026
Well, after a 4 year social media hiatus, I am back again. Sort of. Expect more #GodotEngine content soon :D
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