Azario Lopez @azario.bsky.social · 02/10/2026Here's what adult ADHD looks like: -Japan introduced bidets - I love it -Get home, order a Tushy -Tushy Aura is for elongated toilets only; I had a rounded one -Buy a new toilet; I've never installed a toilet before -4 hours and 3 YouTube videos later: -(bonus points for me for cleaning up (mostly) 060
Azario Lopez @azario.bsky.social · 01/10/20268 years ago today, I launched Noisy Pixel. At the time, I was living in my car in Oakland. I developed the website sitting in the same cafe after work. Today, we are on Metacritic, we have over 90k subscribers, over 500k people visit us a month, and we will be a juror at this year's Game Awards. 1170
Azario Lopez @azario.bsky.social · 30/09/2026Yo, real talk: if you send Noisy Pixel a press release with a link to a trailer hosted on IGN, we won't share it. I don't know what marketing agreements you have with them, but I'm not here to boost their numbers by sharing that with our audience. Thanks. 260
Reposted by Azario LopezNoisy Pixel @noisypixel.net · 30/09/2026noisypixel.netFinal Fantasy VII Revelation Auto-Level Raises A Bigger QuestionFinal Fantasy VII Revelation will let players auto-level after skipping side content. What does that mean for progression, friction, and game design? 053
Azario Lopez @azario.bsky.social · 29/09/2026I’m so proud of this interview. How it came together and the reception towards it from our audience is motivating. NP does things our way, and it’s awesome to have an amazing group of gamers, writers, and creatives to bring that to life. 022
Azario Lopez @azario.bsky.social · 28/09/2026One of the more creative interviews we’ve put together. I wanted to go for something very G4-esque, where the host handles the entertainment side separately from the interviewee. 110
Azario Lopez @azario.bsky.social · 25/09/2026A little full-circle moment, but Noisy Pixel is a juror for The Indie Game Awards 2026 this year. We'll be nominating titles as a group and are excited to add our voice to the event. We have another juror announcement coming next week; some PR already know about it ;) Things are getting noisy! 081
Azario Lopez @azario.bsky.social · 20/09/2026Noisy Pixel’s first TGS and first international event coverage is behind us. We were completely out of our element. It was stressful, confusing, and we had a lot to figure out along the way. But our team showed up for each other and brought the same energy we bring to every event. 181
Azario Lopez @azario.bsky.social · 18/09/2026I have some news I’m really excited to share in the coming weeks. For now, it feels pretty damn good to see the work my team and I have put into Noisy Pixel getting recognized. I’m proud of what we’ve built, and I can’t wait to share what’s next. Things are about to get pretty noisy. 170
Reposted by Azario LopezNoisy Pixel @noisypixel.net · 18/09/2026Noisy Pixel Magazine for August is available now for FREE on our Patreon, with Trails in the Sky 2nd Chapter on the cover 😎 Please subscribe and download. We are cooking up physical edition options soon, so this is the best way to be part of it Check it out: www.patreon.com/noisypixel/p... 093
Azario Lopez @azario.bsky.social · 16/09/2026They don’t know it, but sometimes I cry at night thankful for our amazing my team is. I’m genuinely a fanboy of their work and I get the honor of seeing that work every day. 040
Azario Lopez @azario.bsky.social · 14/09/2026The future of IGN. In their push to be all encompassing, they’ve adapted AI workflows that over the years will lose them credibility with gamers. Trust me, in a few years, this isn’t a logo you’re going to want on your coverage reports. I’m sorry to those who lost their jobs. You deserve better. 060
Azario Lopez @azario.bsky.social · 14/09/2026First day in Tokyo made perfect by the addition of @megamatttv.bsky.social I met him at my first GDC in 2016 and he set the bar so high for the standard of people in this industry that you want in your corner. Happy to call him a friend. The entire day was a dream. 230
Azario Lopez @azario.bsky.social · 13/09/2026I get my boys the celebrity package. They both got excellent on their report cards 🙏 010
Azario Lopez @azario.bsky.social · 13/09/2026First run in Japan logged. Definitely humid 😅 need to adjust to this elevation and air for real I was pushing for that 9:30! Haha 020
Azario Lopez @azario.bsky.social · 12/09/2026This is NOT reporting. This outsourced slop that hurts the names of every IGN staff writer. Who is in charge of this account? Who can delete this and say oopsie? Who made this list? Why did they copy and paste this typo-ridden tweet from 2025 with 0 corrections? No one knows. 150
Azario Lopez @azario.bsky.social · 11/09/2026Not tryna brag, but this is the coolest interview with the FF Resonance team from PAX West 2026. Mark busted his butt to get this out ahead of Japan. I'm so proud of our passion for quality and respect to the time these developers give us. Please enjoy. 021
Azario Lopez @azario.bsky.social · 10/09/2026I leave for Japan tomorrow for ten days in the lead up to Noisy Pixel's TGS coverage with my business partner who I met in 2018 online for 10 minutes before we came up with this concept. Holy shit. 030
Reposted by Azario LopezNoisy Pixel @noisypixel.net · 10/09/2026September digital issue of Noisy Pixel magazine is available for FREE on Patreon tomorrow! Featuring Trails In The Sky 2nd Chapter We have a few exclusives in this one! Please subscribe (any tier), share, and support independent media. Thank you! www.patreon.com/noisypixel 0275
Azario Lopez @azario.bsky.social · 10/09/2026I was worried about TGS planning. I’ve never scheduled an international event and I’ve never been to Japan. Huge thank you to the PR and devs reaching out to schedule appointments cause I don’t know what the hell I’m doing. We also got some studio visits on the calendar. 030
Reposted by Azario LopezNoisy Pixel @noisypixel.net · 09/09/2026Looks like the surprise was ruined 🙄 0182
Azario Lopez @azario.bsky.social · 03/09/2026Heading to Seattle for PAX West. I’m going to try and take more pictures this year. 140
Azario Lopez @azario.bsky.social · 03/09/2026Leaving tomorrow morning for PAX West. Spent today editing the videos going out for the rest of the week. It's a lot of work to do the bulk early, but I know it'll pay off when I don't have to edit a video from the Airbnb. Safe travels to everyone going. 050
Azario Lopez @azario.bsky.social · 29/08/2026Mark and I have never really defined ourselves as “business owners.” I think that both helps and hurts us. In a way, it’s similar to indie development. We don’t always know our limits, so we keep pushing them. Every day, we try to create something our readers and viewers can genuinely enjoy. 192
Azario Lopez @azario.bsky.social · 29/08/2026Got my PAX West pace down! Catch us doing laps around these nerds! Noisy Pixel brings the energy. Day 1 or Day 3 (no one has time for day 4), we’re down to clown. 000
Reposted by Azario LopezAzario Lopez @azario.bsky.social · 28/08/2026👀 Noisy Pixel will have some news to share soon ;) 043
Azario Lopez @azario.bsky.social · 27/08/2026Past few days have been difficult. Every time I’ve felt down though, I go through the press kit of Showa American Story and remember there are still things worth fighting for. 083
Azario Lopez @azario.bsky.social · 25/08/2026For anyone wondering which of these games would net them the most opportunities, Heroes of Might and Magic III news crashed our site briefly 🤣 000
Reposted by Azario LopezNoisy Pixel @noisypixel.net · 24/08/2026The Adventures of Elliot’s true ending was designed to reward players who ignore the expected path. We spoke with director Shota Fukebaru and producer Naofumi Matsushita about its endings, HD-2D art direction, and whether Elliot could return. Read the full interview: noisypixel.net/adventures-o...x.comNoisy Pixel (@NoisyPixelNews) on XThe Adventures of Elliot’s true ending was designed to reward players who ignore the expected path. We spoke with director Shota Fukebaru and producer Naofumi Matsushita about its endings, time trave... 0152
Azario Lopez @azario.bsky.social · 24/08/2026I’m starting something this week that is going to be extremely difficult for me to put out. It’s a bit of a mix of excitement and total fear, but I have to be confident in what my team and I have been building for the past 8 years. There’s a lot of work for me to do on the horizon, but I’m excited 040
Azario Lopez @azario.bsky.social · 19/08/2026Over 2,000 likes on a post for supporting independent media. Really cool to see! 020
Azario Lopez @azario.bsky.social · 18/08/2026Noisy Pixel won't be at gamescom next week. We could only self fund one international event. Oh, you bet companies offered to fly us out there, but if Noisy Pixel can't afford to be at a show on our funds, we have no right being there. We'll get there though. Good luck to those attending. 151
Azario Lopez @azario.bsky.social · 18/08/2026Boosting off nobodies trying to come into the industry and game the system. Valnet (and others) and their practices will be the downfall of any marketing plans you may have. That IGN, Polygon, Etc. logo is going to mean less and less on those coverage reports soon. Invest in independent media. 010
Azario Lopez @azario.bsky.social · 17/08/2026Noisy Pixel hit 1000 followers on Instagram. I say it all the time. It’s a slow burn, but diversify your coverage. 080
Azario Lopez @azario.bsky.social · 16/08/2026Airbnb booked for Japan. We’ll be staying near Akihabara. I’m very excited. 060
Azario Lopez @azario.bsky.social · 14/08/2026I know we all hate Twitter, but our reach gives us about $60 - $150 a month. Our community, who we never ask to support us monetarily, really shows up for us in ways they can. And that means a lot. 010
Reposted by Azario LopezNoisy Pixel @noisypixel.net · 14/08/2026Noisy Pixel Magazine #20 is available now for FREE on Patreon. This issue includes an exclusive interview with Disgaea creator Sohei Niikawa about his new game, Demons' Night Fever, and an interview with Kazkodaka and Sakakibara about Danganronpa 2x2. Please share: www.patreon.com/noisypixel/p... 0157