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Aza

@azagwen.art
476 followers 770 following 587 posts

✨ Addicted to Hexagons and geometry 👩‍🎨I make stuff 3D, 2D, and code. Slowly but steadily 💬 Speaks 🏳️‍⚧️ 🇫🇷 🇬🇧 / 🇺🇸 🔗 azagwen.art/#portfolio 🎨Concept artist @ @sparkuniverse.com 👀 If i'm not posting, I'm probably busy

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Aza @azagwen.art · 15/08/2026
I spent 3 weeks creating assets for a live performance on the @smithed.net summit's server! 👀 You may witness it in game by connecting to summit.smithed.net 📺 Or watch it live, out of game at www.youtube.com/live/5g6V8ad... Hope to see some of you there :3
Thumbnail of the "Figurigamma" live show on the Smithed Summit minecraft server (summit.smithed.net)
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Aza @azagwen.art · 20/07/2026
All time bubbel is mostly ppl I love retweetpostskeeting and art buddies :3
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Aza @azagwen.art · 20/07/2026
woahh tis some pretti colors :0 shoutout to mah frens, and to all the ppl I re..post? skeet? tweet (yuck)? :3 #bubbel
A bubble containing a circular avatar of @azagwen.art in the middle, then arranged around @azagwen.art more circular avatars of people who @azagwen.art interacts with. The size of the circlular avatars are getting smaller as you move around and outwards representing less and less interaction. Avatars in order from most interaction to least interaction include @teas.soccer, @piku.bsky.social, @halgalaz.bsky.social, @captainpacito.bsky.social, @lyssahh.bsky.social, @cheriipan.bsky.social, @standingpad.org, @aidenr0.bsky.social, @mewsmeme.bsky.social, @tuyoki.bsky.social, @hornakhtyotef.bsky.social, @hikarunrun0214.bsky.social, @stefscribbles.bsky.social, @digiral.bsky.social, @sephulie.bsky.social, @ppgutzo.bsky.social, @nrcgray.bsky.social, @scottmalin.bsky.social, @fleerultra.bsky.social, @sugag.bsky.social, @topsieturvy.bsky.social, @belial43157741.bsky.social, @vippori.bsky.social, @n1ght0w1.bsky.social, @catbus.phd, @castussan.bsky.social, @kaban.bsky.social, @dawnfire.bsky.social, @akanemnon.bsky.social, @shroommage.bsky.social, @jojomama38.bsky.social, @bushii.hypernova.space, @nonoworks.bsky.social, @mortemergosum.bsky.social, @mellodillo.com, @crayonfriend.bsky.social, @zeph-phyr.bsky.social, @anatyanman.bsky.social, @grammy-hnng.bsky.social, @veryito.bsky.social, @rocky-prime.bsky.social, @kinofabino.bsky.social, @justcerebro.bsky.social, @mikepw.bsky.social, @woodenman.bsky.social, @shenanigansen.bsky.social, @froguebert.bsky.social, @hojinxs.bsky.social, @loggusdoggus.bsky.social, @brendancave.bsky.social. A credit at the bottom right reads #bubbel Last Month - Top 50 @azagwen.art's Interactions https://bubbel.blue
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Aza @azagwen.art · 18/07/2026
I had the immense pleasure to do concept art on this :D Here is one of the final sheets I did for this amazing project! See some more at azagwen.art#project=aeth... #minecraft #portfolioday #conceptart #digitalart
A concept art sheet showcasing reworked designs for all three of the classic Aether mod's bosses, in order:

The slider, now sparking a more ornamental outer sheel, with its big eye made almost fully round.

The valkyrie queen, now much taller, with her signature sword and wings made more prominent, and her overall silouette elogated some more. Her eyes are now white to further hint at her deity.

Karthuul (the sun boss), fully redesigned to more of spiritual/cult-like "sun" theme, sporting golden ornaments all over his tunic, and wielding a long staff. His head now wearing a crown, and a pony tail made of bright, almost white fire.
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Aza @azagwen.art · 26/06/2026
My babieeesss :D
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Aza @azagwen.art · 20/06/2026
Oi, almost
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Aza @azagwen.art · 19/06/2026
Woa :o Slow but gold, as always ✨
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Aza @azagwen.art · 05/04/2026
*debugs your hexagon coordinate system* :3
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Aza @azagwen.art · 21/03/2026
FOR MY BIRTHDAY ?! OGMSFTYUDGHQASZJKD 8ATzuiedkop^lazmùsd
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Aza @azagwen.art · 09/03/2026
Look at her 🥺
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Aza @azagwen.art · 27/01/2026
Conus o'Sign, the traffic witch #oc #art #doodle
Digitally colored traditional doodle of a mage looking character composed of traffic and construction equipment, such as a cone hat, a warning tape scarf, a blue arrow sign (EU) head, and various signage as torso plating.
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Aza @azagwen.art · 28/12/2025
Welcome back artists!🖌🎨✨️ Quote Post with an old piece that you still like!
2022 Artwork of Aza's sona (Hexagirl), dressed in a yellow princess dress, happily swaying around, showing off
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Aza @azagwen.art · 25/12/2025
I wasn't seeing ur posts for a while, until I realized Bsky language thingy did a stupid 🤦‍♀️ Happy Holidays to you too Topsie! 🥳 Happy to still see u around 🎉🥹 Thank you for the share! here are a few recent Hexas for u 🥺 Hoping to find more time for her in 2026 🙇‍♀️ 2025 and personal art wasn't it lol
Photo of hand drawn sketches of Aza's sona in a physical notebook
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Aza @azagwen.art · 23/12/2025
Couldn't be blue so made my totally human not blue at all form 🥺
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Aza @azagwen.art · 20/11/2025
What a beast honestly 3 Loops nested inside a closure, with a Bundle carrying important variables all the way to the end
Node Setup inside the "SDF Repeat Exact" group from the original post's second image
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Aza @azagwen.art · 20/11/2025
Finally got it to be exact and not choppy or incorrectly colored :D #b3d #blender3d
A screenshot show a Ray-Marched scene rendered inside a cube, composed of multiple primitive shapes, such as a white sphere, a green sphere blending with a blue rectangle, and a pink/red floor planeNode group setup used to render the scene from the first image
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Aza @azagwen.art · 20/11/2025
My GPU and I are now mortal enemies #b3d #blender3d
A screenshot showing a Ray-marched scene in which a same object is infinitely repeated on the depth and width axis.
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Aza @azagwen.art · 20/11/2025
Annndd done :D It ended up being less elegant than anticipated, but it's the closest I could get to a simple system #b3d #blender3d @blender.org
Screenshot of the Blender 5.0 viewport, showing A Raymarched scene inside a default cubeNode system responsible for rendering the scene in the first picture
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Aza @azagwen.art · 20/11/2025
And just like that, light be!
Screenshot of a Blender viewport with a cube, which contains a simple Raymarched scene.Screenshot of the node tree that allowed us to render the scene in the previous image
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Aza @azagwen.art · 20/11/2025
yay!
Blender viewport screenshot showing a Ray Marched object resembling a blue sphere intersecting with a yellow beveled rectangle, placed on a pink floor, inside a Cube's volumeScreenshot of the node tree that allowed the previously described scene to be rendered
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Aza @azagwen.art · 19/11/2025
I'm just gonna spend my evening implementing ALL of them as closures idc it's christmas before december 🥹
A Round box SDF in Blender's 3D viewportA screenshot showing three Blender shader node groups labeled "round box SDF", "box SDF", and "sphere SDF"
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Aza @azagwen.art · 19/11/2025
Instant fan of @blender.org 5.0
Screenshot of a ray marched sphere which uses the new Blender 5.0 features such as closures and repeat zones
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Aza @azagwen.art · 21/09/2025
Azacadabra! #skeb #digitalart #dooddle #sketch #oc #ocart #azart
Torso shot of Aza's persona, in a yellow mage outfit, wearing dark yellow makeup shaped like spikes under her eyes
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Aza @azagwen.art · 19/09/2025
Portfolio updated (at last lol) with the work I did on @sparkuniverse.com's Realismcraft Adventure update! ⭐ See more here: azagwen.art#project=real...
Concept art sheet representing a mechanical figure made of stone and copper, covered in vines, with a dragon-looking face and big hands in a pushing position. Header reads "Jungle Boss"
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Aza @azagwen.art · 07/09/2025
trying hard to HEAR
Enigmatic picture of a 3D mesh which seems to take the shape of a plastic feline ear
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Aza @azagwen.art · 01/09/2025
EMOTIONAL DAMAGE this is like 80% accurate ngl
Image result of a quizz listing options in a grid of 9 from top left to bottom right: "Center of attention", "Ultimate social butterfly", "Shopaholic", "Lives in the present", "Never plan anything", "Forgets yesterday's fights", "100 random hobbies", "YOLO", "Impulsive spending"
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Aza @azagwen.art · 31/08/2025
Very small sneak peak of a something I've been working on
Mysterious image of a 3D hand, of which the looks seem mechanical
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Aza @azagwen.art · 23/05/2025
Life is not REAL right now WHAT
Top: A thred by Owen Dennis talking about how the Nintendo switch 2 is not worth buying with a comparison involving the price of Orange Juice. Bottom: Crispy pixel posts a meme on an unrelated thread where a Nintendo Wii expresses a desire to drink Orange Juice
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Aza @azagwen.art · 02/04/2025
Reposting this due to high Kirby activity :3 #Kirby #Fan-art #NintendoDirect #DigitalArt #AzaArt
3D Render of the Kirb plush (Kirby) flying on a star
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Aza @azagwen.art · 29/03/2025
I did a little bit of concept art and playtest on this! And I can finally show the former! Maybe not as impressive as creature or environment concepts, but I'm happy that I could be part of this :3 #MinecraftMovie #Minecraft #DigitalArt
A concept art sheet, consisting of a striped background to represent scale in blocks, and sketches of various furniture pieces meant to be used as hiding spots by the playerA concept art sheet, consisting of a striped background to represent scale in blocks, and exploration sketches of all deployable items found in the "a Minecraft movie" DLC for Minecraft Bedrock
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Aza @azagwen.art · 11/03/2025
A vintage photograph #oc #art #digitalart
Drawing of a vintage inspired outfit, with a puffy beige jacket, a brown box pleat skirt, and a beige hat. The character wearing this outfit is Aza's persona "Hexagirl". This drawing was suggest to me by @shroomyarts.bsky.social
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Aza @azagwen.art · 24/02/2025
These devs textures are looking rad 😳
Close up screenshot of a texture with Aza's logo on it
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Aza @azagwen.art · 15/02/2025
If you see this, post something RED 🫵🔴 Metropolitan Hell piece I did in 2021, back when I was still taking the Paris metro at rush hours for uni :> I wanted to try and represent how it sometimes felt like being in those cars at these rush hours #digitalart #photoshop #digitalartist
Drawing of Aza's persona represented in blue, hanging onto a distorted metro bar in angst, with red demonic humanoid figures standing behind her, inside of a hellish metro car.
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Aza @azagwen.art · 14/01/2025
I heard it's #PortfolioDay :0 So, I'm Aza, I'm a concept artist on Minecraft related projects! I occasionally do collabs with friends, or participate in seasonal art challenges. And sometimes, I make art for myself only :3
Concept art I made for Spark Universe's Realism pack on the Minecraft Bedrock Marketplace. This sheet is a reimagining of the warden entity from Vanilla Minecraft.Collab render we made with @shroomyarts.bsky.social
For which I was in charge of layout and modeling (no textures)Still image from the piece I made for the #blockbenchtober 2024 day 15 entry, "burn". My idea was to represent a bunch of matches energitically falling and lighting on fireDrawing of my persona "Aza/Hexagirl" wearing pajamas and bunny ears inside a yellow cracked egg, surrounded by white, blue and pink eggs
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Aza @azagwen.art · 07/01/2025
Year of the snake 🐍 I'm a bit late, I didn't start this until after the 1st, but I knew I wanted to do it :3
Hexagirl (Aza's persona), in a greek/antiquity inspired outfit, with a golden snake happily wrapping around her body like on a tree
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Aza @azagwen.art · 04/01/2025
Treasure 💰🙏 Me and @shroomyarts.bsky.social's Submission for the most recent #blockbench spash art contest! You can vote for your favorite submissions (us :3) here: blockbench-splash-art-contests.ewanhowell.com/vote
Scene of a gilded egg, through which a baby dragon can be seen, with people praying all around it. Pink hands are touching each disciple's head in a collective trance.
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Aza @azagwen.art · 01/01/2025
New year... NEW ME! 2025 Graphic identity refresh ✨😎 I'll try to make this year a more active year, more personal art & better management of my own time :3 Also going red for now, might change later
Composition of my 2025 face logo and typographyMy updated face logo for 2025 My updated typography logo for 2025
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Aza @azagwen.art · 21/12/2024
Speed modeling for "Dirigible" - Part 2 Split into two parts, Part 1 in thread root #3dart #blockbench #blockbenchtober
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Aza @azagwen.art · 21/12/2024
Speed modeling for "Dirigible" Split into two parts, Part 2 in comments I'm still really happy with this little RC Car :3 #3dart #blockbench #blockbenchtober
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Aza @azagwen.art · 20/12/2024
Speed modeling for "Organic" No splits for this one, but it was sped up 170% to fit the 60 seconds limit #3dart #blockbench #blockbenchtober
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Aza @azagwen.art · 19/12/2024
and here is Part 2 :3
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Aza @azagwen.art · 19/12/2024
Speed modeling for "Alley" I had to split this one in two due to Bsky's video length limit :c Here is Part 1, Part 2 is in the first reply #3dart #blockbench #blockbenchtober
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Aza @azagwen.art · 17/12/2024
Speed modeling for "Community" This one should be a little more readable, mostly because it's slightly slower than the first one :3 #3dart #blockbench #blockbenchtober
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Aza @azagwen.art · 16/12/2024
Speed modeling for "Deep" I hope it's not too jarring, It's the first one I had recorded, and it still feels quite speedy to me lol #3dart #blockbench #blockbenchtober
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Aza @azagwen.art · 13/12/2024
I've updated my site with all of my #blockbenchtober submissions! Also here is my Top 16 of all my favorite entries :3 I'll also try to think of posting the speed modeling videos for all entries which have one in the following days (before end of 2024) azagwen.art#portfolio
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Aza @azagwen.art · 08/12/2024
I will now be JOLLY
Christmas version of Aza's logo and typography
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Aza @azagwen.art · 30/11/2024
The mouth group is by far the fattest of this project so far, with such a large number of things to take into account that the number of sub-panels ballooned very fast.
A screenshot of the underlying setup responsible for displaying and handling the mouth shape of the face.
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Aza @azagwen.art · 30/11/2024
Added a mouth now, with 3 basic shapes (smile, straight, frown) I don't know where else I would bring this for now tbh, maybe I'll ask some of my animator friends what controls they'd expect from such a system :3c #minecraft #blender #b3d #3dart #geometrynodes
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Aza @azagwen.art · 29/11/2024
The group is entirely animatable, per-instance, moving Gizmos changes the group input values directly. Second screenshot shows an individual Eye's node network
The geometry node modifier used in the previous post, alongside its nodesThe zoomed out contents of the "Eye" node group seen in the previous screenshot
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Aza @azagwen.art · 29/11/2024
I wanted to experiment with @blender.org 4.3 geometry node gizmos, and ended up making a #minecraft eye rig using only geometry nodes, no armature involved :D
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