aureamorum - Blackhill Keep @aureamorum.bsky.social · 10/09/2026polishing up the gin trap functionality. don't mind the camera clipping! #godot #indiegame 0104
aureamorum - Blackhill Keep @aureamorum.bsky.social · 01/09/2026After months of solo dev, the open playtest for Blackhill Keep: Heir of the Night is finally live! 🏰 If you like gothic horror, immersive sims, or that old PS1 look, this one is for you. It's free and open to everyone on Steam, link in the reply! 👇 #SurvivalHorror #ImmersiveSim 283
aureamorum - Blackhill Keep @aureamorum.bsky.social · 31/08/2026new parry & poise based combat #indiedev #gamedev 0134
aureamorum - Blackhill Keep @aureamorum.bsky.social · 25/08/2026nothing to see here, just a regular statue #indiedev #ps1graphics 3162
aureamorum - Blackhill Keep @aureamorum.bsky.social · 22/08/2026new pixelated acid dissolving VFX! effect demo and in-game #indiedev #ScreenshotSaturday 092
aureamorum - Blackhill Keep @aureamorum.bsky.social · 18/08/2026new stabby stab animation #godot #gamedev #indiegame #indiedev 1183
aureamorum - Blackhill Keep @aureamorum.bsky.social · 06/08/2026having a lot of fun working with shaders on UI rn. shadermaxxing your buttons is the way #godot #gamedev #indiegame #indiedev 082
aureamorum - Blackhill Keep @aureamorum.bsky.social · 05/08/2026THE MERCHANT: one of the most important characters to the player in the game. he will aid you with resources, information and more, usually for a price, of course. #WishlistWednesday #Godot 020
aureamorum - Blackhill Keep @aureamorum.bsky.social · 03/08/2026hookshot shenanigans #godotengine #Godot #gamedev #indiegame #immersivesim 172
aureamorum - Blackhill Keep @aureamorum.bsky.social · 01/08/2026why did no one tell me that balancing my game was going to be one of the hardest parts in development? i went into this to create a cool looking castle to explore, not to stare at a spreadsheet of damage numbers until my eyes bleed lol 000
aureamorum - Blackhill Keep @aureamorum.bsky.social · 31/07/2026Playing around with the new levitating stone... #godotengine #gamedev #indiegame #immersivesim 083
aureamorum - Blackhill Keep @aureamorum.bsky.social · 07/04/2026added a empty vial mechanic to my game. fill it with whatever you find! #godot #godotengine #gamedev #indiegame 0163
aureamorum - Blackhill Keep @aureamorum.bsky.social · 04/04/2026Enter the castle if you dare... #ScreenshotSaturday #indiedev #gamedev 0103
aureamorum - Blackhill Keep @aureamorum.bsky.social · 01/04/2026Blackhill Keep: a gothic horror game where you explore a forsaken castle with tangled paths and hidden rooms. Wishlist on Steam now! #WishlistWednesday #indiedev #gamedev #godot 0133
aureamorum - Blackhill Keep @aureamorum.bsky.social · 31/03/2026been working on this grappling hook for quite a while now, and I think it finally feels right #godot #godotengine #gamedev #indiegame 1327
aureamorum - Blackhill Keep @aureamorum.bsky.social · 27/11/2025testing breakable objects... #GodotEngine #gamedev 0101
aureamorum - Blackhill Keep @aureamorum.bsky.social · 25/06/2025Blackhill Keep playtest NOW AVAILABLE!!!! store.steampowered.com/app/3598680/... 142