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Attck

@attckdog.bsky.social
16 followers 9 following 37 posts

Gamer, Dev, GameDev Working on Respark: Dungeon - a multiplayer dungeon exploration RPG game. Heavily influenced by TTRPGs, Valheim, and Skyrim.

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Attck @attckdog.bsky.social · 10/10/2026
Working on improving visuals, what do you think?
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Attck @attckdog.bsky.social · 28/08/2026
Meanwhile I'll get banned from reddit for saying I wouldn't be surprised if more people got violent about it.
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Attck @attckdog.bsky.social · 27/08/2026
Oh I got a crazy idea use more public transit and we wont need parking as large or as many parking lots. Build communities for people not vehicles.
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Attck @attckdog.bsky.social · 26/08/2026
I saw your game on indie dev clinic !
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Attck @attckdog.bsky.social · 26/08/2026
kind of got a hail vibe to the red one, just sayin'
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Attck @attckdog.bsky.social · 17/08/2026
yeah, it's totally 90% battery by weight so prolly could move a lot more than 1 car. This thing isn't a problem you don't have to hate it for no reason. It's not even taking any jobs, It can't move anything but show room cars on perfectly flat surface.
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Attck @attckdog.bsky.social · 12/08/2026
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Attck @attckdog.bsky.social · 23/07/2026
lol yep 100%, I will be will be extremely cautious
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Attck @attckdog.bsky.social · 22/07/2026
applications still open lol, I'll keep the post up for a few days to see if I run into anyone outstanding.
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Attck @attckdog.bsky.social · 22/07/2026
Currently using a lot of Synty low poly medieval assets for environment art. I feel that the characters from those packs are a bit to easy to identify and hurts the product. So I'm looking to replace those with custom stuff while still keeping them similar enough to stay visually consistent
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Attck @attckdog.bsky.social · 22/07/2026
Yep, it's fine some bot spam is good for spreading the post. something something engagement. I'm familiar enough with bots and scams in this space that I'm not worried about it.
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Attck @attckdog.bsky.social · 22/07/2026
Initially the work would be a small of a task as possible at a time. I don't have a total actually summed up at this point. At least 20 enemies, 5 followers, 10~ Named npcs in village. I'd expect lots of animation reuse by type (humanoid, bi-ped, quad)
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Attck @attckdog.bsky.social · 22/07/2026
fixed sorry about that!
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Attck @attckdog.bsky.social · 22/07/2026
Whoops, fixed that, I suppose it's smart to default that to Only those I follow. I'll leave it wide open for a bit while I'm searching for help.
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Attck @attckdog.bsky.social · 22/07/2026
Ambitious for sure, mostly still figuring out style. I realize that's good and bad. Good as it gives an artist more say bad because it's less direction.
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Attck @attckdog.bsky.social · 22/07/2026
Paid work per asset/deliverable Or Revshare if you want to bet on that being more later. I'd love to have an artist onboard for longer term however I can't afford a salary so revshare would be all that I could swing atm.
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Attck @attckdog.bsky.social · 22/07/2026
For sure
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Attck @attckdog.bsky.social · 22/07/2026
I've answered these in the comments. sorry I'm new to bluesky and never used twitter so I didn't realize you could post longer content in the opening post lol.
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Attck @attckdog.bsky.social · 22/07/2026
3d Game animations, they are typically less than a few seconds. Idle, attacks, actions like Sitting down, loose equipping armor, Draw weapons, etc etc. Animations don't need to be precise just enough to convey the actions clearly. I'm a big fan of iteration. Start rough polish later.
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Attck @attckdog.bsky.social · 22/07/2026
Paid work per asset Or Revshare if you want to bet on that being more later.
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Attck @attckdog.bsky.social · 22/07/2026
I'm using synty packs for medieval fantasy style stuff atm for environtmental art. I'm not glued to that. My top concern is making sure iteration is fast on art as the project scope is pretty broad. I'm assuming lower poly helps there. I'm not into realistic stuff so more stylized.
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Attck @attckdog.bsky.social · 22/07/2026
Good Morning and Thanks! Primary thing I'm looking for are Characters and animations. I'm going to be abusing a lot of Asset backs for lots of the Environment where possible. Instead burning artist time on key objects and characters and adjusting existing pack models as short cuts. Lighting as well.
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Attck @attckdog.bsky.social · 22/07/2026
Sure thing, DM me with any questions you have, I'd suggest reading through the comments as I've answered some questions here already
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Attck @attckdog.bsky.social · 22/07/2026
medieval fantasy, think Frieren in vibes, the games story is similar in feelings as that. Adventuring through dungeons with friends.
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Attck @attckdog.bsky.social · 22/07/2026
- Room based Dungeon generation with working mob spawns, loot, resources, all with rules based randomization. - Crafting, Building system, - Save system All of this is tested with some friends over the internet More stuff I'm sure I'm forgetting some stuff lol
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Attck @attckdog.bsky.social · 22/07/2026
- Player progression, skills, attributes, status effects - Player Inventory, equipment - dialogue system, quests, Skyrim style Followers with their own inventory/equipment/skills and progression
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Attck @attckdog.bsky.social · 22/07/2026
I'm a few months into the project, I'm on latest LTS verison, 6.3 something. Everything needs to be expanded on of course. The big stuff: - multiplayer, shared sessions and dedicated servers - first person Player movement, melee, bow, magic
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Attck @attckdog.bsky.social · 22/07/2026
medieval fantasy, think Frieren in vibes, the games story is similar in feelings as that. Adventuring through dungeons with friends.
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Attck @attckdog.bsky.social · 22/07/2026
Sure thing I've added more information in the comments. Please check that out so I'm not repeating it 50 times ;)
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Attck @attckdog.bsky.social · 22/07/2026
The primary assets needed would be character models and animations. Medieval fantasy. Swords boards and magic. Specifics of the designs I'm down to work with artist to hone in on. I'm flexible at this stage.
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Attck @attckdog.bsky.social · 22/07/2026
Regarding payment: Paid work per asset Or Revshare if you want to bet on that being more later. I'd love to have an artist onboard for longer term however I can't afford a salary so revshare would be all that I could swing atm. Starting with 1 asset and see how it goes from there?
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Attck @attckdog.bsky.social · 22/07/2026
Working on a co-op dungeon exploration game in Unity. I'm looking for an 3d artist to collab with. The game works but needs the loving touch of an artist lol (models, animations, lighting). #unity #gamedev #indiedev #blender
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Attck @attckdog.bsky.social · 20/07/2026
They only care if it impacts their lives. We don't have representation. I don't need to explain how that pans out historically do I?
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Attck @attckdog.bsky.social · 16/07/2026
Wait you unit test ?
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Attck @attckdog.bsky.social · 16/07/2026
Hist Glands*
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Attck @attckdog.bsky.social · 23/06/2026
Just about every 401k bought in because they changed the rules to let SpaceX's IPO into them. Now all the people in the know are dumping after the 401k's bought. It's a simple pump and dump
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Attck @attckdog.bsky.social · 23/06/2026
Who could have seen this coming /eyeroll
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