andrew tran - working on Creatures after Calamity! @atranimal.bsky.social · 16/02/2025crazy to see my progressive NY homies think its cool to make tariff and annexation jokes, I hope I never see SDJ vs eddy mexico or a good chinese player in my lifetime 020
andrew tran - working on Creatures after Calamity! @atranimal.bsky.social · 27/01/2025have to stop myself from falling down the deep dark hole of actually attending smash majors this year 000
Reposted by andrew tran - working on Creatures after Calamity!jynnie @jynnie.bsky.social · 30/10/2024hi! i'm jynnie, an indie game maker, making Wild Seasons! a roguelike deck-gardener. grow your deck and align the stars to power up your plants we're deep in development, but will share updates! #gamedev 75314
andrew tran - working on Creatures after Calamity! @atranimal.bsky.social · 29/10/2024i wonder how well threads do in the algo here though, since I am not seeing any myself 210
andrew tran - working on Creatures after Calamity! @atranimal.bsky.social · 29/10/2024i am missing informational threads from the other app, might share the fun unity packages ive been using as an ongoing thread 110
andrew tran - working on Creatures after Calamity! @atranimal.bsky.social · 25/10/2024reminder to myself to keep adding cute things as i'm working on a bigger project. i've seen so many cool loading screen these days in indie games 010
andrew tran - working on Creatures after Calamity! @atranimal.bsky.social · 18/10/2024exodus intro exodus intro exodus intro exodus intro #gamedev #pixelart 010
andrew tran - working on Creatures after Calamity! @atranimal.bsky.social · 18/10/2024torn about combining 3D models with our 2.5d pixel art aesthetic. right dweller is with a pixel art shader, which fits in better, but I also enjoy the contrast from the full resolution version. 030
andrew tran - working on Creatures after Calamity! @atranimal.bsky.social · 28/09/2024setting up playtesting on steam is a wonderful productivity booster since instead of putting the effort into figuring it out I procrastinate by doing dev work 010
andrew tran - working on Creatures after Calamity! @atranimal.bsky.social · 25/09/2024i have to admit, playing through UFO50 made me consider restarting all of the massively over-scoped projects i had when i first started making games... i just need to round up 5game dev friends to make the ultimate mario party-like 010
andrew tran - working on Creatures after Calamity! @atranimal.bsky.social · 25/09/2024i've seen a lot of wistful takes on UFO50 and how it captures a lost era of indie games, but I actually feel fairly hopeful about games as a creative hobby it's easy to get lost in the indie business world but I've met a lot of hobbyists who are making really cool games on top of their regular job 110
andrew tran - working on Creatures after Calamity! @atranimal.bsky.social · 25/09/2024and as usual wishlists would be sick store.steampowered.com/app/2859560/...store.steampowered.comCreatures After Calamity on SteamCreatures After Calamity is an unsettling monster battler in which your animals remember how you treat them. Build a team and outsmart your opponents before your creatures turn on you. 000
andrew tran - working on Creatures after Calamity! @atranimal.bsky.social · 25/09/2024i'm working on Creatures after Calamity, an unsettling monster battler in which your animals remember how you treat them. build a team and outsmart your opponents before your creatures turn on you. we're early stages, but I'll post updates and am looking for playtesters soon! #gamedev #pixelart 160