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Aleksandr Tiupin

@atiupin.bsky.social
988 followers 101 following 78 posts

Hand of Æoth

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Aleksandr Tiupin @atiupin.bsky.social · 14/07/2026
Added imps. Rather nasty guys—they steal mana and spit fire.
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Aleksandr Tiupin @atiupin.bsky.social · 11/05/2026
Don't mess with the Tower Gang
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Aleksandr Tiupin @atiupin.bsky.social · 08/05/2026
Death wave spell. I quite like this style of FX animations that use only few sprite frames + transformations + simple particle systems. No transparency as well.
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Aleksandr Tiupin @atiupin.bsky.social · 13/03/2026
Portraits for Master of Luna
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Aleksandr Tiupin @atiupin.bsky.social · 08/01/2026
I wonder what was the process on portraits. Are the based on photos or made from scratch?
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Aleksandr Tiupin @atiupin.bsky.social · 18/12/2025
Just released a new patch for Master of Luna that adds a bunch of new types of lairs to the world map and 5 undead creatures with all-new attacks and abilities. Also the game will be 25% off during Steam Winter Sale! 👉 steampowered.com/app/2393510
steampowered.com
Save 25% on Master of Luna on Steam
Master of Luna is a turn-based strategy game where you take the role of a half-forgotten deity seeking to regain their former power. It features powerful magic, tactical battles, city building, sweet ...
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Aleksandr Tiupin @atiupin.bsky.social · 12/12/2025
Feel free to reach out to me for help. It's nearly impossible to pick the correct form with an online translator.
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Aleksandr Tiupin @atiupin.bsky.social · 12/12/2025
КРОВОТЕЧЕНИЕ goes very hard. All other statuses use wrong word forms though. Should be: 1. Кровотечение (this one is correct) 2. (unrecognizable) 3. Проклятие 4. Supposed to be oil? I would suggest «смола» (tar) 5. Hard to pick a good one. Maybe «обледенение» 6. Отравление?
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Aleksandr Tiupin @atiupin.bsky.social · 18/11/2025
A bunch of hungry (and therefore) evil liches.
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Aleksandr Tiupin @atiupin.bsky.social · 11/11/2025
Also, the process of making the prison sprite
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Aleksandr Tiupin @atiupin.bsky.social · 11/11/2025
A bunch of map objects for Master of Luna
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Aleksandr Tiupin @atiupin.bsky.social · 26/10/2025
Turned out to be very easy. Sometimes I like Electron platform a lot.
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Aleksandr Tiupin @atiupin.bsky.social · 19/10/2025
Some portraits for Master of Luna
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Aleksandr Tiupin @atiupin.bsky.social · 18/10/2025
Ah!
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Aleksandr Tiupin @atiupin.bsky.social · 16/10/2025
Pansy
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Aleksandr Tiupin @atiupin.bsky.social · 07/10/2025
Same story, took my demo off just before the release because it misrepresented the game.
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Aleksandr Tiupin @atiupin.bsky.social · 04/10/2025
Working on adding some individuality to the heroes with bios and specializations.
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Aleksandr Tiupin @atiupin.bsky.social · 25/09/2025
Thanks a lot!
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Aleksandr Tiupin @atiupin.bsky.social · 23/09/2025
Cooking difficulty levels
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Aleksandr Tiupin @atiupin.bsky.social · 12/09/2025
It had a demo, but it was like two years old, so it’s not representing the game that well. You can find few playthroughs of this demo on YT. Or you can buy the game and refund if you don’t like it.
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Aleksandr Tiupin @atiupin.bsky.social · 12/09/2025
Master of Luna is out, yay! 👉 steampowered.com/app/2393510
steampowered.com
Master of Luna on Steam
Master of Luna is a turn-based strategy game where you take the role of a half-forgotten deity seeking to regain their former power. It features powerful magic, tactical battles, city building, sweet ...
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Aleksandr Tiupin @atiupin.bsky.social · 11/09/2025
Master of Luna is coming out tomorrow. Here is the new Steam trailer: youtu.be/AoRGhywssN0
youtu.be
Master of Luna — Gameplay Trailer
YouTube video by Aleksandr Tiupin
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Aleksandr Tiupin @atiupin.bsky.social · 12/08/2025
I'll be releasing Master of Luna in Early Access in exactly one month, on 12 September. The game will cost $14.99 (regional prices applied). Wishlist: steampowered.com/app/2393510
steampowered.com
Master of Luna on Steam
Master of Luna is a turn-based strategy game where you take the role of a half-forgotten deity seeking to regain their former power. It features powerful magic, tactical battles, city building, sweet ...
062
Aleksandr Tiupin @atiupin.bsky.social · 20/05/2025
Lightning Bolt spell
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Aleksandr Tiupin @atiupin.bsky.social · 11/03/2025
My custom map generation algorithm for Master of Luna step-by-step: 1...5: player and neutral towns; 6...13: land and water; 14...16: monster lairs; 17...20: forests, mountains and swamps.
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Aleksandr Tiupin @atiupin.bsky.social · 04/03/2025
Basic map generation. Looks like not much, but the actual algorithm turned out to be quite sophisticated.
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Aleksandr Tiupin @atiupin.bsky.social · 22/01/2025
OK, if the game is in window and user has weird UI scaling set in OS, this can mess things up, but come on.
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Aleksandr Tiupin @atiupin.bsky.social · 22/01/2025
How so? If sprites are rendered on the smaller texture without AA and then scaled using the int ratio, you will get the perfectly crisp picture that matches the pixels on the screen exactly. I can’t see how this is not pixel perfect?
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Aleksandr Tiupin @atiupin.bsky.social · 22/01/2025
Not really… Last time I worked with Unity (like 7 years ago?) it was rather easy. You just render to the smaller texture, then scale it. A ton of games do that, just not many has integer scaling option because nobody cares. Still, some devs include it for purists (e.g. UFO 50).
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Aleksandr Tiupin @atiupin.bsky.social · 22/01/2025
The statement that pixel perfect game is impossible on the modern game engine is just wrong. Floats has nothing to do with this, sprites can still snap to the pixel grid. There are at least two ways to match them with screen pixels: use integer scaling or extend the canvas (ok for strategies).
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Aleksandr Tiupin @atiupin.bsky.social · 04/12/2024
I really like my tooltips. Dark background, vibrant pixelated icons, crisp text. There's something pleasant about all this.
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Aleksandr Tiupin @atiupin.bsky.social · 04/12/2024
Посмотри в поиске стартерпаки. От тех, кто не нравится отпишешься потом.
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Aleksandr Tiupin @atiupin.bsky.social · 25/11/2024
*way more chill there
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Aleksandr Tiupin @atiupin.bsky.social · 25/11/2024
Ideally, you want to find a sub that matches your game theme or genre. People are usually way more there than on general subs. I’ve meant making a video devlog. That takes a ton of time though. If you have a demo, contacting relevant youtubers is a good idea as well.
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Aleksandr Tiupin @atiupin.bsky.social · 25/11/2024
Reddit and YouTube are the better ways.
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Aleksandr Tiupin @atiupin.bsky.social · 24/11/2024
Finally!
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Aleksandr Tiupin @atiupin.bsky.social · 19/11/2024
Ooh, so much effort wasted… I hope you’ll find a way to repurpose it somehow.
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Aleksandr Tiupin @atiupin.bsky.social · 18/11/2024
Я тут существую. Правда по-русски не пишу ничего.
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Aleksandr Tiupin @atiupin.bsky.social · 18/11/2024
When a hero in Master of Luna level up, they are not learning something new, but recalling experience from their past lives instead.
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Aleksandr Tiupin @atiupin.bsky.social · 18/11/2024
And so, in just a month, I have more followers here than on Twitter. Can't see a one reason to go back.
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Aleksandr Tiupin @atiupin.bsky.social · 17/11/2024
I hope I’m awesome enough
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Aleksandr Tiupin @atiupin.bsky.social · 17/11/2024
Thanks, that means a lot to me!
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Aleksandr Tiupin @atiupin.bsky.social · 17/11/2024
The rate is insane. Probably due to starter packs?
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Aleksandr Tiupin @atiupin.bsky.social · 16/11/2024
Hey, can you add me?
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Aleksandr Tiupin @atiupin.bsky.social · 16/11/2024
Hey, can you add me?
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Aleksandr Tiupin @atiupin.bsky.social · 16/11/2024
Wolf form. Awoooooo!
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Aleksandr Tiupin @atiupin.bsky.social · 15/11/2024
Hi there! I'm making Master of Luna, a turn-based 4x strategy game with powerful magic, tactical battles, city building, sweet pixel art and a calm melancholic atmosphere. It's mostly a solo project. Play the demo and wishlist the game on Steam: store.steampowered.com/app/2393510
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Aleksandr Tiupin @atiupin.bsky.social · 15/11/2024
Can you add me?
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Aleksandr Tiupin @atiupin.bsky.social · 14/11/2024
Living cup of noodles
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Aleksandr Tiupin @atiupin.bsky.social · 13/11/2024
After like an hour of experiments with profiles and converters, I still couldn't match the colors on the post image and colors in the original PNG. *Sigh*
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