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Astrow

@astrowgames.com
1.2K followers 944 following 66 posts

Astrow Games / Solo-dev / DevOps engineer The Nightwatch - store.steampowered.com/app/2817910/… Portal Sentinels - store.steampowered.com/app/3630370/Portal_Sentinels/ Astrow Games Discord - discord.gg/cXDnxMbyzc

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Astrow @astrowgames.com · 05/03/2026
Portal Sentinels is part of the Tower Defense Fest on Steam! If you like TD games with maze building (and without) come checkout the demo! store.steampowered.com/app/3630370/... #TowerDefense #TowerDefenseFest #IndieGame #SoloDev
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Astrow @astrowgames.com · 04/03/2026
If you haven't tried it yet, Portal Sentinels' demo was released yesterday... and hard mode is quite tough! store.steampowered.com/app/3630370/... #GameDev #IndieDev #TowerDefense #PixelArt
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Astrow @astrowgames.com · 07/11/2025
Portal Sentinels is a 2D pixel-art tower defense game where maze creation is key! Choose your class, place towers & walls, and conquer waves in Solo, Co-op, or Versus mode. store.steampowered.com/app/3630370/... #PitchYaGame #IndieDev #TowerDefense #GameDev
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Astrow @astrowgames.com · 29/10/2025
Creating complex mazes is a core element of Portal Sentinels. As a cheap alternative to placing towers, you can place walls! You can also replace them with a tower later on. #Gamedev #IndieDev #TowerDefense
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Astrow @astrowgames.com · 13/10/2025
Thanks #animasia and #indiegamefactory it was a blast. Never watched so many people play my game live at once before. Now it's time to get back to work on Portal Sentinels, and share the progress with everyone! #devlife #indiegames #indiegamedev #gamedev
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Astrow @astrowgames.com · 10/10/2025
Getting ready for the week-end at the Indie Game Factory in Bordeaux ! Meet the Astrow Games team at hall 3 of the Palais des Expositions for the #animasia festival! #gamedev #indiegames #bordeaux
Astrow Games stand exhibition
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Astrow @astrowgames.com · 05/10/2025
Quick look at the Trap Launcher Tower in Portal Sentinels! Fills free nodes in a 3x3 radius around the tower with traps, damaging the enemies walking on it. Upgrade paths will unlock more utility by adding stuns, bleeding damage, explosion radius and more. #gamedev #solodev #indiegame #towerdefense
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Astrow @astrowgames.com · 02/10/2025
Quick look at the Pyromancer Tower in Portal Sentinels! Stacks up to 5 projectiles for an initial burst of damage, and a chance to inflict burn stacks on the target. store.steampowered.com/app/3630370/... #gamedev #indiegame #towerdefense
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Astrow @astrowgames.com · 26/06/2025
Now that the v1.2 update is live, Steam Summer Sale is here! The Nightwatch has its biggest discount ever with 50% off. If you wanted to try it out, and buy me a cup of coffee, you can! store.steampowered.com/app/2817910/... #steam #sales #gamedev #solodev #indiedev
The Nightwatch is in the Steam Summer Sale, with a -50% discount ($2.49)
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Astrow @astrowgames.com · 25/05/2025
Come check out the "Download for Charity" event! store.steampowered.com/curator/4533... The Nightwatch is participating along amazing games, for a good cause. @igdafoundation.org #indieDev #GameDev #Steam
Download for Charity event regrouping many games for a charity sale on Steam
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Astrow @astrowgames.com · 05/03/2025
Still having a lot of fun implementing all the basic features of an RPG while experimenting with what could be some core mechanics of the game. (Assets are temporary) Got a lot of papers to fill this month and a big trip coming in April so updates will be a bit slower. #GameDev #IndieDev #SoloDev
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Astrow @astrowgames.com · 14/02/2025
Went a bit overboard and implemented a first version of the Loot System, with random rarity, affixes, tiers. Managed to do something quite modular to add, remove, modify values, weight etc. (Assets are temporary!) #IndieDev #GameDev #SoloDev #Prototype
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Astrow @astrowgames.com · 29/01/2025
Started working on a prototype (assets are temporary). Spell bar, cooldown management, tab/click targeting, player orientation, cast bars... Next step: ~20 spells available, proceduraly generated rooms filled with enemies and i'll start playtesting the combat system #gamedev #solodev
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Astrow @astrowgames.com · 15/01/2025
Got a sweet new logo for Astrow Games! And I can say that I finally started working on a new game. I'll be working on a prototype of the combat system in the next few weeks and I'll go from there. I'll be back with something to show very soon! #GameDev #SoloDev
New logo for AstrowGames, a nice red joystick with a gear behind
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Astrow @astrowgames.com · 02/12/2024
Thrilled to announce that The Nightwatch will be part of this #BulletHeavenFest, Dec 4–11, 2024 (PST), next to all those amazing bullet heaven games! With of course, a special discount for the occasion. Come check it out!
Bullet heaven festival promo for The Nightwatch with a 20% discount
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Astrow @astrowgames.com · 18/11/2024
Might need a bit more move speed for this one #GameDev #IndieDev #SoloDev
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Astrow @astrowgames.com · 17/11/2024
Kicking up projectile number in Ultra Hard, not sure if it really adds difficulty, but it's prettier!
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Astrow @astrowgames.com · 16/11/2024
This rare one dabs in multiple directions, I might need to tweak it a bit more as it's getting hard to dodge
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Astrow @astrowgames.com · 13/11/2024
Working on variations of each enemies, here's the big eye variant!
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Astrow @astrowgames.com · 11/11/2024
Hello everyone, I'm Astrow. I published my first commercial game a few weeks ago as a solo-dev, which was one of the hardest things I've ever done. After a few planned updates, I'm eager to start a more ambitious game. Can't wait to see what everyone is working on! #GameDev #IndieDev
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