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Asphaltian

@asphaltian.bsky.social
5 followers 8 following 11 posts
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Asphaltian @asphaltian.bsky.social · 22/08/2026
I thought I might take a little break after VPhysics Box3D... so I worked on another project which replaces 2007 Roblox's physics engine with Box3D. Here's a 16290 part pyramid being simulated for funsies 😊 Full video here with 1x speed here: youtu.be/oC2EsCQpmcU
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Asphaltian @asphaltian.bsky.social · 18/07/2026
Turns out you can replace s&box's Source 2 engine, here's a functioning prototype I did last week of it running with Godot's rendering pipeline. Cool! Longer demo here: youtu.be/2iyEaQqSqTc
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Asphaltian @asphaltian.bsky.social · 10/07/2026
Releases for VPhysics Box3D are out now, I've also posted a comparison video of how it fares against the original Havok engine and Jolt. Have fun testing! github.com/Asphaltian/V... youtu.be/cs8C8T1vg7g
github.com
Release Version 0.1.0 · Asphaltian/VPhysics-Box3D
First Release Vox3D is a replacement for the IVP/Havok based vphysics.dll in the Source engine, built on Box3D by Erin Catto, and modelled on Volt. It's multithreaded, handles far larger object cou...
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Asphaltian @asphaltian.bsky.social · 07/07/2026
Working vehicles in GMod with Box3D physics, thanks to ZehMatt for helping me implement this! You can find it here on GitHub as well now (no releases yet): github.com/Asphaltian/V...
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Asphaltian @asphaltian.bsky.social · 01/07/2026
Recently, Box3D by Erin Catto which s&box also uses for physics went open-source so I decided to implement it in the Source engine. Still WIP but got it to work pretty nicely :)
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Asphaltian @asphaltian.bsky.social · 01/06/2026
Supporting just the Wireless Adapter was too limiting for Netplay, so here's the Game Link Cable being fully emulated through s&box's networking system in sGBA. Testing it out and Mario Kart: Super Circuit with two players works awesome!
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Asphaltian @asphaltian.bsky.social · 21/04/2026
You're now able to play with others online in Pokémon Emerald/FireRed/LeafGreen through sGBA. Here's a demonstration of the first trade ever conducted. Only for s&box!
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Asphaltian @asphaltian.bsky.social · 06/04/2026
Open-sourced my Game Boy Advance emulator for s&box, worked on improving it a bunch and I'm pretty happy with the results. Hoping to get this up before launch! youtu.be/UK6BYdurMOk github.com/Asphaltian/s...
youtu.be
Game Boy Advance Emulator in s&box - More News!
YouTube video by Asphaltian
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Asphaltian @asphaltian.bsky.social · 03/03/2026
Made a Game Boy Advance emulator for the s&box engine, and everything's written in C#. Will be open-source in the future! Demo on YouTube here: youtu.be/B23Bz8aWgwc
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Asphaltian @asphaltian.bsky.social · 17/01/2026
Continuing my holiday break, I made RTX Remix compatible with The Stanley Parable. Currently very WIP See it in action: youtube.com/watch?v=RRCi...
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Asphaltian @asphaltian.bsky.social · 17/01/2026
Decided to do something for the holidays by developing a basic Half-Life 2 mount for s&box. Currently doesn't mount maps, but it's planned. If you want to contribute, check it out here: github.com/Asphaltian/s...
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