ashlee! 🔸 @ashlee3dee.bsky.social · 13/10/2026you would not even believe the headache of achieving something like this in geometry nodes 0251
ashlee! 🔸 @ashlee3dee.bsky.social · 08/10/20262d straight skeleton + roof filling nodes for blender :) 0244
ashlee! 🔸 @ashlee3dee.bsky.social · 06/10/2026I just released a huge update to my Geometry Nodes procedural generation toolkit for Blender! Now it has 140 nodes from IK and softbody solvers down to low level topological building blocks and mesh analysis tools :) ashlee3dee.gumroad.com/l/A3D_Procge... 15314
ashlee! 🔸 @ashlee3dee.bsky.social · 26/07/2026unreal pcg is so confusing and documentation is abysmal, but we persevere ! figured out how to get the mesh normal into a point cloud and do multiple raycasts relative to each points local coordinate frame. one important ingredient in a scattering system im working on :) 1160
ashlee! 🔸 @ashlee3dee.bsky.social · 07/07/2026learning about arches, pillars, cornices, plinths, finials, muqarnas, girih tiling, etc 0374
ashlee! 🔸 @ashlee3dee.bsky.social · 27/06/2026the new hatching system ive developed is great. shoutout convolution kernels fr fr 1010219
ashlee! 🔸 @ashlee3dee.bsky.social · 20/06/2026voronoi cell edge tangent flow map based procedural brushstrokes? what a mouthful 1404
ashlee! 🔸 @ashlee3dee.bsky.social · 10/06/2026this rendering setup works by storing tangent/normal information on a point cloud and rendering virtual quad with self-occlusion using raymarching. this enables subsurface scattering, something that is typically not possible with geometry card based techniques. 2314
ashlee! 🔸 @ashlee3dee.bsky.social · 10/06/2026i have, for the first time, created clouds i am actually happy with 1404
ashlee! 🔸 @ashlee3dee.bsky.social · 19/05/2026playing with the new cloth solver in blender 5.2 alpha 410320
ashlee! 🔸 @ashlee3dee.bsky.social · 11/04/2026Hey everyone! I made a discord server for transfem 3d artists if you wanna join pls shoot me a message! 0286
ashlee! 🔸 @ashlee3dee.bsky.social · 19/03/2026After months of work I have released my first addon for Blender :) I used it to create these painterly renders! 112529
ashlee! 🔸 @ashlee3dee.bsky.social · 07/03/2026forgot to post this one as well. cruise liner arriving at a spaceport 321632
ashlee! 🔸 @ashlee3dee.bsky.social · 27/01/2026tried my hand recreating the akira poster #b3d #blender 2242
ashlee! 🔸 @ashlee3dee.bsky.social · 24/01/2026fully automated tangent-space painterly normal map generator #b3d #blender 412322
ashlee! 🔸 @ashlee3dee.bsky.social · 22/12/2025girl who went on a really nice date then got ghosted the next day 3270