Arman @armanjr.bsky.social · 06/02/2026I love adding details! Friends and lovers can now see the gamepad color and instantly know whether it’s “just one more minute” or not 😁 010
Arman @armanjr.bsky.social · 03/12/2025Go collect some coins with the robot 😁 While I’m busy with a client project, here’s a fresh TestFlight build to keep you entertained. It’s an early glimpse of the future gameplay. 000
Arman @armanjr.bsky.social · 23/11/2025I guess I’ll explore Godot for VR game development. It supports Steam Frame and will hopefully support visionOS in the future. 020
Arman @armanjr.bsky.social · 18/11/2025Finally! Happy to announce the first public TestFlight. Being among the first is never easy, but it's always exciting. I'd love to hear any feedback or thoughts you have. Enjoy! TestFlight: immerseit.pro/spidey 011
Arman @armanjr.bsky.social · 23/10/2025Robot is moving much better and smarter now by scanning its environment. I feel like I'm getting closer to releasing the first public TestFlight. Built entirely with RealityKit and ARKit ⚙️ 4264
Arman @armanjr.bsky.social · 22/10/2025Made a great improvement to the robot’s movement by scanning the surroundings. Will show it tomorrow! 010
Arman @armanjr.bsky.social · 03/07/2025Now we're covering the full spectrum at immerseit.pro Full speed ahead 020
Arman @armanjr.bsky.social · 02/07/2025Thinking about exploring Godot. Сreating a complex game with just RealityKit is either impossible or takes 10x more time. 040
Arman @armanjr.bsky.social · 22/05/2025My robot got smarter, and I totally forgot to show off. P.S. I know he's not real, but don’t tell him that. 2216
Arman @armanjr.bsky.social · 16/05/2025Thanks Astro, for these scores. Thanks Cursor, for the smooth transition. immerseit.pro 000
Arman @armanjr.bsky.social · 24/04/2025Can't we use .sheet and .popover in RealityView attachments? 100
Arman @armanjr.bsky.social · 23/04/2025I hope at WWDC we will see more debug tools for visionOS and especially for SharePlay. 071
Arman @armanjr.bsky.social · 08/04/2025FaceTime debugger in the Simulator doesn’t provide virtual participants in .activeParticipants, can anyone confirm? 110
Arman @armanjr.bsky.social · 23/03/2025I'm gonna create the most alive creature on Vision Pro! 🤖 2103
Arman @armanjr.bsky.social · 16/03/2025🤯 What if I told you… this was all math? No keyframes. No limits. Just pure procedural magic. ✨ AR should be as procedural as possible! 081
Arman @armanjr.bsky.social · 12/03/2025🚀 Working with Apple Vision Pro, I realized something crucial: AR should be as procedural as possible! More videos coming soon—stay tuned! #visionOS #AppleVisionPro #VisionPro #Procedural #USD #AR #XR #VR 020
Arman @armanjr.bsky.social · 27/02/2025Working with bones, IK and constraints in visionOS without a visual representation is hell, so I decided to experiment with everything in Houdini and then export somehow. Will keep you posted. #visionOS #Houdini 020
Arman @armanjr.bsky.social · 27/02/2025I tried Blender, Maya, and Houdini with USD and have some thoughts... (image from Houdini) #visionOS #USD #Maya #Houdini #Blender 131
Arman @armanjr.bsky.social · 03/02/2025ᯅ Just finished my first article about USD for Apple Vision Pro. Basics and useful tips. Check it out and let me know what you think! immerseit.pro/usd_for_vision_pro #visionOS #VisionPro #Apple #USD #OpenUSD #AOUSD #XR #3D #Pixar 061
Arman @armanjr.bsky.social · 30/01/2025OpenUSD is about to become the new standard for 3D All tech giants have united for this purpose I want to share a few tips in a thread, specifically for Vision Pro devs…🧵 110
Arman @armanjr.bsky.social · 23/01/2025Finally, my indie studio has its own website! immerseit.proimmerseit.proImmerse it! - Apple Vision Pro Studio 000
Arman @armanjr.bsky.social · 13/11/2024What about procedural animation with scene reconstruction on Vision Pro? #visionpro #gamedev 030