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jabob

@applejacks.itch.io
58 followers 249 following 70 posts

i like to believe im a game dev proof(?): applejacks.itch.io

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jabob @applejacks.itch.io · 08/08/2025
results are in, and im really happy with the results given that i had to pivot from my original idea last minute! rank 37 in creativity is insane given the amount cool entries i played this year! just happy that i decided to push through with submitting, and appreciate all those that played it!
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jabob @applejacks.itch.io · 04/08/2025
made a little game for #gmtkjam where you endlessly plant crops in a perpetually moving world! had to scale it down significantly last minute (was supposed to be a roguelike xd), though still happy to submit something in the end! try here! applejacks.itch.io/crops-crops-... #gamedev #unity
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jabob @applejacks.itch.io · 09/06/2025
favorite QOL addition was making a resizable text edit for string property fields. the way export_multiline works is great, though for this plugin i thought it'd be nice to be able to control how much space the text field takes, giving control to how much info is visible in a given node.
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jabob @applejacks.itch.io · 09/06/2025
one week in, managed to implement most of the primitive types that godot has to offer as editable fields in my inspector graph plugin! went ahead and recreated most of the fields myself, though still need to figure out how i want to go about handling array and dictionary types here 🤔
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jabob @applejacks.itch.io · 01/06/2025
started relearning godot again recently! love custom resources, though ive been having a hard time managing nested resources in the inspector. currently making a wip personal plugin that can view/edit resources using a node graph (kinda like ue blueprint). hoping this helps speed up my workflow...
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jabob @applejacks.itch.io · 09/01/2025
17. POST HASTE (2024) an arcade game inspired by old classics, but with a twist! was busy with work during 2023, so was happy to finally find time to join a game jam! went out of my comfort zone here, but i really like the results! link! applejacks.itch.io/post-haste #unity #gamedev #indiedev
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jabob @applejacks.itch.io · 20/12/2024
16. Tiles of Life (2022) an image recreation game where each color has a different effect on the board. made in #unity for a 2-day game jam. was my first go at creating a puzzle game! though apparently it's not colorblind friendly (whoops 😅) try here! applejacks.itch.io/tiles-of-life #gamedev
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jabob @applejacks.itch.io · 09/12/2024
15. Fish Ya Later (2022) an arcade game where you're a fish avoiding to get hooked! made in #unity for a mobile game dev workshop i hosted for our university's game dev org (only did the coding). pretty simple idea, but surprisingly addicting! link here! applejacks.itch.io/fish-ya-later #gamedev
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jabob @applejacks.itch.io · 06/12/2024
14. Grimli's Mining Operation (2022) a math game where you collect gems to reach the target gem value total by the end of each level! made in #unity as a group output for our edutainment class. did some programming and level design for it! link here! applejacks.itch.io/grimlis-mini... #gamedev
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jabob @applejacks.itch.io · 05/12/2024
13. Swipe Down (2022) a "clicker" tower-defense game set in a toilet-based world! made in #unity for a project management class (worked as a programmer). wanted to make a game with an uncommon blend of genres, but heavily over-scoped the idea 😅 link here! applejacks.itch.io/swipe-down #gamedev
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jabob @applejacks.itch.io · 05/12/2024
12. DirectX Playground (2021) an output made for a game engine class. i remember having a lot of fun learning about what goes into creating game engines and its varying features! gave me a larger appreciation towards all the publicly available game engines/frameworks that are out there! #gamedev
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jabob @applejacks.itch.io · 04/12/2024
thought my discover weekly would dominate my spotify wrapped more. it was a pretty nice year for discovering cool artists!
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jabob @applejacks.itch.io · 02/12/2024
11. A TYPECAL ADVENTURE (2021) a deck-builder where you type your cards to play them made for a 2-day game jam. was pretty rushed, so it's more of a prototype than anything, but i still think the game idea is neat! try it here! applejacks.itch.io/a-typecal-ad... #gamedev #indiedev
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jabob @applejacks.itch.io · 29/11/2024
10. Blackjack (2021) a simple blackjack implementation made in c++! was made for a networking class, but honestly what we learned long left my brain already xd. i only remember this was a client-server implementation using udp sockets. nonetheless, this was cool to look back on! #gamedev
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jabob @applejacks.itch.io · 28/11/2024
9. Loading Screen Test (2021) an interactable loading screen with a playable piano! was made in sfml for a parallel computing class where we were tasked to make a concept for an interactable loading screen that the player can interface with while loading some assets! had fun making this! #gamedev
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jabob @applejacks.itch.io · 24/11/2024
8. ghoulish campin (2021) an arcade game where you shoot down ghouls that are trying to destroy your campfire. made this in #unity for a 2-day university game jam. was very much inspired by downwell's multi-purpose game design! try it here! applejacks.itch.io/ghoulish-cam... #gamedev #indiedev
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jabob @applejacks.itch.io · 23/11/2024
7. OpenGL Playground (2020) not a game, but was an output made for my graphics class. i speedran this in a few days using learnopengl.com (was a lifesaver 🙏). looking back at stuff like this makes me want to dive deeper into graphics, but i know i'll have to invest a lot of time into it 😅.
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jabob @applejacks.itch.io · 23/11/2024
6. SynthRails (2020) a simple arcade shooter this was made in #unity for a mobile development class. gonna be honest, this game is pretty jank xd, but i learned a lot about touch gestures and hooking up external services in unity! link here! applejacks.itch.io/synthrails #gamedev #indiedev
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jabob @applejacks.itch.io · 22/11/2024
5. Long Name Rogue-like its like my first game, but with a grapple hook made this in #unity for a 2-week long game jam. this was the first time i tried making the art, music, and sfx assets myself! give it a try! applejacks.itch.io/i-tried-maki... #gamedev #indiedev
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jabob @applejacks.itch.io · 20/11/2024
4. Game of the Generals (2019) a classic filipino board game made in unity. this was a pair project made for our game ai class! had to learn a lot of new concepts to make the ai even a bit competitive, but it was a fun challenge nonetheless! check it out! applejacks.itch.io/game-of-the-...
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jabob @applejacks.itch.io · 19/11/2024
3. Kitty Holmes (2019) a game about a stray finding a home for their kittens to take shelter in (i think?) this was a group submission made for an on-campus game jam (2 days long). this was my first jam, so had a blast goofing off with friends and making something silly! its also very short xd
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jabob @applejacks.itch.io · 18/11/2024
tuned into the game awards stream just to see no mouthwashing nomination in sight
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jabob @applejacks.itch.io · 17/11/2024
2. Securing P.U.P (2019) a tower-defense where you fight viruses by building tower schematics using predefined nodes. around 2nd year of university (lost most of my 1st year stuff 💀), we dived further into OOP through SFML. this was a pair project and the first of many over-scoped ideas i had 😅.
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jabob @applejacks.itch.io · 16/11/2024
1. Clockout (2018) a top-down shooter where time is also your health and ammo. first thing they asked us to do in our university's game development program was to make a game in scratch. pretty janky, but was fun to work on! link for anybody curious: scratch.mit.edu/projects/279...
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