Reposted by Anime.jsJulian Garnier @julian.gr · 03/07/2026Anime.js is 10 years old! 🎂🎉 A short thread about the current state of the lib, an update on the course, a few personal things, and a glimpse of what's next (hint in the video). 1/22 👇🧵 4258
Anime.js @animejs.com · 22/06/2026Anime.js 4.5 is out and it's a fun one: Introducing the @threejs adapter 🎉 - Up to 50% less code for 3D animations - CSS transform-like API for 3D objects (rotate, skew…) - Simpler material color animations - Easy instanced mesh animations - Stagger 3D And so much more! ⬇︎ 1281
Anime.js @animejs.com · 29/04/2026Anime.js 4.4 is out with CSS transforms and Stagger improvements, plus a new scrambleText() helper to easily create complex text scramble effects! Docs: animejs.com/documentatio... Release notes: github.com/juliangarnie... Examples: codepen.io/collection/P... 0372
Anime.js @animejs.com · 30/01/2026animejs.com reached 1M visitors in 2025! 2025 was an incredible year for Anime.js. Thank you to all the users and to all my sponsors, big and small, for making Anime.js possible! 0160
Anime.js @animejs.com · 20/01/2026Introducing Auto Layout in Anime.js v4.3! - Animate display flex / grid / none, etc. - Enter / Leave animations - Animate DOM position changes - Interruptible animations - Staggered children animations - Supports any easing functions - Dead simple API Links below ⬇︎ 3869
Anime.js @animejs.com · 12/01/2026The Anime.js website is nominated for Site of the Year on Awwwards! If you'd like to support the project, a quick vote would help a lot: www.awwwards.com/annual-award... Thank you! 0141
Anime.js @animejs.com · 07/10/2025Anime.js 4.2.1 is out with a bunch of small fixes and new features: 🐍 Motion Path: Add an offset parameter 👇 Draggable: Add a drag threshold parameter for mouse and touch ✏️ Documentation: You can now export and edit the 450 example demos on @codepen.io in one click! 170
Anime.js @animejs.com · 02/10/2025I forgot to mention that every easing can also be used in pure CSS, no JS required, including the spring curves! 1152
Anime.js @animejs.com · 29/09/2025Anime.js 4.2.0 is out! 🧩 All modules can now be imported individually with subpaths 🎨 CSS variable values support 🏹 Simpler spring API with bounce & duration params 📈 More WAAPI built-in easing functions 🎛️ And an easing editor (animejs.com/easing-editor/)! Plus tons of fixes and improvements! 24611
Anime.js @animejs.com · 12/08/2025Anime.js 4.1.3 was just released with lots of small bug fixes. I'm particularly happy with the improved tween composition accuracy. Handling multiple overlapping animations on the same target is much more complex than you'd expect. Release notes: github.com/juliangarnie... 092
Reposted by Anime.jsJulian Garnier @julian.gr · 25/07/2025Moar splits codepen.io/juliangarnie... 2728
Anime.js @animejs.com · 24/07/2025Introducing text.split(), Anime.js's take on text splitting: - Split words in any language (🇨🇳, 🇯🇵...) - Responsive line splitting - Clone and wrap elements - Custom HTML template - Easy animation management - Debug mode And much more! Check out the new docs animejs.com/documentatio... 1192
Anime.js @animejs.com · 07/07/2025Over 1 million monthly page views! Traffic has surged since v4's release, and I've just expanded Platinum sponsor visibility to every documentation page. If your company or agency is looking for great exposure, it's never been a better time to sponsor Anime.js → github.com/sponsors/jul... 070
Reposted by Anime.jsJulian Garnier @julian.gr · 03/06/2025Anime.js website is nominated for website of the month on awwwards! Your vote can greatly help the project to gain recognition, thanks for your support! www.awwwards.com/awards-of-th...awwwards.comAwwwards NomineesThe eight highest-scoring sites each month are nominated for “Site of the Month” and reviewed by the jury a second time 0133
Reposted by Anime.jsJulian Garnier @julian.gr · 10/04/2025It's decided, I'm making a course! I'll explain how the new Anime.js website was created by recreating the entire landing page from scratch, while sharing all the animation tricks and techniques I've learned throughout the years. Join the waitlist here: animejs.com/learn/ Thank you! ❤️🙏 1122721
Anime.js @animejs.com · 07/04/2025Migration guide + release notes for v4. The release notes simply list the new API features and biggest changes, with links to the docs for each section. Migrating from v3 to v4: github.com/juliangarnie... v4 release notes: github.com/juliangarnie... 050
Reposted by Anime.jsDavid Lapointe Gilbert @david.click · 03/04/2025More performant than other anim libraries out there! It beats Motion in 99% cases, WAAPI in lots of cases yet Julian added an api layer to facilitate its usage, and toes to toes with gsap - outperforming it in many cases like interacting with other libraries like three.js 🔥🔥 182
Anime.js @animejs.com · 03/04/2025After 5 years in the making, I'm very happy to finally release Anime.js v4, my dream animation library: 🧩 New modular API ⚡️ Highly performant 🖱️ Scroll-linked animations 🫵 Draggables ↔️ Responsive ✨ Additive animations 🪽 WAAPI support And so much more! Check out the new website animejs.com! 3055891
Anime.js @animejs.com · 28/03/2025Anime.js v4 will be released next week, and there's never been a better time to become a sponsor. Major releases drive huge traffic spikes, so if you want to promote your product or company during v4 launch and new landing page unveiling, check out my GitHub sponsor page! github.com/sponsors/jul... 0163
Anime.js @animejs.com · 03/01/2025Just released Anime.js v4.0.0 RC 1 for my GitHub sponsors! Mainly small fixes and improvements for the Draggable API, such as the possibility to scroll inside a draggable element on touch devices. Public v4.0.0 coming soon. Happy new year everyone! 1171
Anime.js @animejs.com · 19/12/2024Anime.js Beta 106 is out and completes the `animate()` and `waapi.animate()` APIs! Really happy with the amount of features packed in only 10KB and 3KB respectively! Available in early access to all my monthly GitHub sponsors! github.com/sponsors/jul... ❤️ Next up: v4. 1172
Anime.js @animejs.com · 29/11/2024Anime.js v4 beta 105 is out with improvements to the new WAAPI-powered `animate()` method! This spring animation runs entirely with the native WAAPI and can be written with just a few lines of code. Available in early access to all my monthly GitHub sponsors github.com/sponsors/jul...! 0121
Anime.js @animejs.com · 27/11/2024Introducing `waapi.animate()` in beta 104: Web Animations capabilities with the simplicity of Anime.js v4 API! - Multi-target animations - Advanced staggering - Accepts any easing function - Spring animations - Scroll-linked animations - Responsive animations - And more! github.com/sponsors/jul... 0132
Anime.js @animejs.com · 21/11/2024Anime.js v4 beta 103 is now available for monthly GitHub sponsors! 🎉 This release improves and completes the playback API redesign and makes it easier to synchronize nested timelines: 060
Reposted by Anime.jsJulian Garnier @julian.gr · 30/10/2024Today I'm making a big move, I'm pausing freelancing to focus 100% on v4! The amazing feedback and contributions from my sponsors have kept me motivated to work on the project. If you want to support a 100% open source JS animation library, now is the perfect time to join in! 🙏 2363
Reposted by Anime.jsJulian Garnier @julian.gr · 08/11/2024Anime.js just crossed 50K stars on GitHub!! Thank you everyone! 🙌 2234