Andreas Pihlström @andreas-pihlstrom.bsky.social · 30/08/2025I’ve always struggled with sleep. For 20 years I’ve listened to sitcoms on repeat. Seinfeld, Frasier etc just to get through the night. Recently I tried a 10-hour white noise playlist on Spotify. Crossfade was on by accident. It was magic. That inspired me to build whitenoise.fm 0100
Andreas Pihlström @andreas-pihlstrom.bsky.social · 25/07/2025Happy Friday! I’m so excited to finally launch Cells. Cells is built around a flexible three-layer animation system and supports multiple input sources, letting you create intricate real-time animations by controlling individual elements, grid-wide patterns, and shaders. cel.ls 083
Andreas Pihlström @andreas-pihlstrom.bsky.social · 05/04/2025Real-time visuals in CELLS meet Dalliance by Damm — a beautiful unreleased piece from my friend Joel Mull. After months of work, my animation tool is finally ready for a first round of alpha testing. Track: Dalliance (Damm) W/P by Joel Mull @ Reviret, Stockholm 2025. All rights reserved. 030
Andreas Pihlström @andreas-pihlstrom.bsky.social · 27/01/2025Another example made with Cells. Please use this form if you're interested in alpha-testing it in the near future! forms.gle/36DgJCzTNjjr... 020
Andreas Pihlström @andreas-pihlstrom.bsky.social · 24/01/2025Real-time grid cell positions and shaders made with Cells. Please use this form if you're interested in alpha-testing it in the near future! forms.gle/36DgJCzTNjjr... #designsky 060
Andreas Pihlström @andreas-pihlstrom.bsky.social · 22/01/2025The alpha version of Cells is almost here! Here's a video showcasing a real-time flock-sorting grid in action. 1173
Andreas Pihlström @andreas-pihlstrom.bsky.social · 20/01/2025Just wrapping up the initial version of my personal project "Cells". Super excited to start sharing what this little grid-based animation tool can do. Here's an example 💫 More to come. 2161