Andrea Graizzaro @andreag3d.bsky.social · 29/11/2024Potential concepts for a new scene 🤔 I kinda want to try out making a creeping darkness environment, maybe put into it some horror vibes 😆 020
Andrea Graizzaro @andreag3d.bsky.social · 26/11/2024Trying out a new logo ^^ Currently just experimenting with shapes and symbols to try to find a balance between memorable and clear 😂 150
Andrea Graizzaro @andreag3d.bsky.social · 24/11/2024Tomorrow is launch day! I'm curious to see if the marketing will have an effect on sales compared to my previous packs that didn't have a lot of it 🤔 #3denvironmentart #assetpack 0132
Andrea Graizzaro @andreag3d.bsky.social · 23/11/2024Just a couple of days before the launch! What started as some unique textures became a sprawling assemble of treasure chest modules ;) Extra flexibility is always appreciated when doing some set-dressing to reduce the repetition ^^ #3denvironmentart #assetpack 020
Andrea Graizzaro @andreag3d.bsky.social · 22/11/2024New Asset Pack coming in 3 days! What adventure is complete without a treasure? 💰 Piles of gold and locked chests waiting to be discovered 🤫 #3denvironmentart #assetpack 0345
Andrea Graizzaro @andreag3d.bsky.social · 20/11/2024Time to choose a thumbnail for my next piece! Each of them has its own benefits and I'd like your opinion on them if you spare the time ^^ Currently also considering trying out new fonts for the title and trying to find a new one that is both interesting and readable 😅 261
Andrea Graizzaro @andreag3d.bsky.social · 19/11/2024Collisions and Lods can take a while but without them, most scenes would not be explorable while keeping good performances 😉 Unreal's auto-lod system is very approachable and collisions just need to avoid convex shapes 😊 #3denvironmentart #assetpack 0122
Andrea Graizzaro @andreag3d.bsky.social · 14/11/2024Clip Curve in Zbrush, offered more control compared to nodes but that could also be a result of me not being experienced enough with them 😋 Having hard and chunky edges is the main reason for their look, Sea of Thieves has a similar style albeit with a more painterly look 🙂 010
Andrea Graizzaro @andreag3d.bsky.social · 14/11/2024Creating a scene from scratch without using a concept is always a challenge 😑 But it can be good practice for when you don't see a part of a concept, set dressing an environment, add your spin to a design or just to try out new things! #3denvironmentart #assetpack 171
Andrea Graizzaro @andreag3d.bsky.social · 12/11/2024Why make only one chest when you can split it into modules? More flexibility and environmental variation + the fun challenge of deciding how many pieces are enough 🤣 #3denvironmentart #assetpack 26015
Andrea Graizzaro @andreag3d.bsky.social · 09/11/2024Tarmunds' challenge ends in 30mins so the post goes live now! Making a scene in a week was an interesting challenge ngl 😊 www.artstation.com/artwork/JrE5an 092
Andrea Graizzaro @andreag3d.bsky.social · 09/11/2024Texturing done! Now for final details ^^ Why not add a small Bill Cypher hidden in the scene? 🔺👁️ Or add some small animations? just to breathe more life into the scene? 😉 #3denvironmentart 1104
Andrea Graizzaro @andreag3d.bsky.social · 08/11/2024Progress! 99% of the pieces have been sculpted and optimized now it's time to texturing! And then some more lighting and (maybe) some light animations 🤞 2 days left before the end of @tarmunds.bsky.social challenge 😨 #3denvironmentart 050
Andrea Graizzaro @andreag3d.bsky.social · 04/11/2024New blockout! Trying out a mix of tech and magic to create a "modern" alchemist lab obsessed with finding the immortality elixir before his end arrives 😶 #blockout #3denvironmentart 0184
Andrea Graizzaro @andreag3d.bsky.social · 23/10/2024Applying modular principles to props is different from doing it to buildings but no less fun ^^ 35713
Andrea Graizzaro @andreag3d.bsky.social · 18/10/2024Bluesky’s open, quote one art to promote yourself 💫💙 0316
Andrea Graizzaro @andreag3d.bsky.social · 17/10/2024Why not 😆 #BonusPortfolioDay I'm Andrea, Freelance Environment artist in love with stylized art and dabbling in asset packs ^^ Here are my most recent pieces 😄 0487
Andrea Graizzaro @andreag3d.bsky.social · 24/11/2023Had a bit of time to start working on the Bake 😁 And I'd like an opinion on how to best proceed going forward 🙏 With a unique piece would be best to forgo part of it for the sake of a better-looking UV layout or would it be better to have a fully unique bake? Thx for your time & have a great day! 1100
Andrea Graizzaro @andreag3d.bsky.social · 02/11/2023Sculpt Update 6 😃 Sculpting all the planks and beams has been a ton of fun! The piece is still missing some polishing & details here and there before UVs 😉 Huge thanks to @tomcalcoen.bsky.social and the other artists who prevented this project from becoming a mediocre prop through tips & feedback 🙏 0102
Andrea Graizzaro @andreag3d.bsky.social · 23/10/2023Hey! A while ago I started to work on a hero prop based on on this amazing concept by Anastasia D (www.artstation.com/artwork/xJ1o3R ) 😉 The goal is to recreate Palia's style and practice sculpting/texturing 😃 The first bit has been going really well and I'll soon start UVing it! 090
Andrea Graizzaro @andreag3d.bsky.social · 18/10/2023I'm Andrea, a Freelance 3D Environment/Prop artist who loves trimsheets and #stylized buildings 🏡 Looking to get to know new people here! artstation.com/andreag_3d 310635