Amonie @amoniethian.bsky.social · 30/07/2026#稗子 #Fanart #indiegame #horrorgame What a crowded meat. 041
Amonie @amoniethian.bsky.social · 17/06/2026Hi! The early demo of An Alien Sends Their Human Friend Home is now live on. If you’re interested, click the link to play it directly in your browser amoniethian.itch.io/an-alien-carri… Below is a preview of the in-game art style.Thank you all so much! #indiegame #gameart #gamedev @itch.ioamoniethian.itch.io 090
Amonie @amoniethian.bsky.social · 15/06/2026Hi everyone! The early demo of An Alien Sends Their Human Friend Home is now live on. If you’re interested, click the link to play it directly in your browser. amoniethian.itch.io/an-alien-car... Below is a preview of the in-game art style. Thank you all so much! #indiegame #gameart #gamedev #itch 070
Amonie @amoniethian.bsky.social · 27/04/2026Day7-14. finally carved out an afternoon for SD. thought 2 hours of daily practice would be easy. turns out life is good at being unpredictable. learning to claim some control inside that randomness is its own interesting study. #substancedesigner #gameart 030
Amonie @amoniethian.bsky.social · 19/04/2026Day 4–6 of my 30-day self-taught Substance Designer challenge. Some kind of bark from a long-dead tree, sitting somewhere cold and damp for a long time. Tiny microorganisms starting to take hold. #substancedesigner #gameart 151
Amonie @amoniethian.bsky.social · 16/04/2026day 2&3 of my 30-day self-taught substance designer challenge spent hours on noise and warp nodes. what surprised me: the same material looks completely different in SD, pathtracer, and UE. need to figure out why and how to actually control it. #gamedev #self-teatch 021
Reposted by AmonieTim • Explorers of Esmar @tipri-games.com · 14/04/2026It's #TrailerTuesday ✨ Explorers of Esmar is releasing to Early Access shortly, here's the trailer: youtu.be/aGPqewphWWg #gamedev #indiegames #indiedevyoutu.beExplorers of Esmar | Official EARLY ACCESS TrailerYouTube video by Tipri Games 0126
Amonie @amoniethian.bsky.social · 14/04/2026Day 1 with Substance Designer. I’m using the 30-day trial as a deadline to push myself and see how far I can get before it ends. Here’s first day. #gamedev #metiral #SD3D #texture #indiegame 162
Reposted by AmonieJestr @jestrgg.bsky.social · 10/04/2026A dark soulslike set in the Napoleonic era, where every fight is unforgiving 🔥 Valor Mortis was showcased at the Triple-i Initiative #indiegame #indiedev 053
Reposted by AmonieBlusagi Team @blusagiteam.bsky.social · 08/04/2026The night shift it's ready… watch closely, and survive the horror in Market Moe. Wishlist 👇 store.steampowered.com/app/4174620/... #WishlistWednesday #horrorgame #indiegame #horrorgame #gamedev 0116
Amonie @amoniethian.bsky.social · 09/04/2026A small lighting and atmosphere study. I’m very interested in how lighting and colour grading can imply narrative even in otherwise quiet spaces. #gamedev #lighting #indiegame #horror 0125
Reposted by Amonieshmeuh @shmeuh.bsky.social · 07/04/2026more low poly stuff, this time a mockup for an imaginary game in gba resolution (240x160px) the 3D scene is made with picocad2, 2D overlay is made with aseprite #picocad2 #aseprite #lowpoly #gamedev #pixelart 362017303