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Fallible Algebra

@algebra.fallible.net
24 followers 27 following 45 posts

Maths+tech persona of @fallible.net. Do not worship technical artefacts. Mostly doing technical writing. opinions my own. she/her github.com/fallible-algebra tangled.org/algebra.fallible.net

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Fallible Algebra @algebra.fallible.net · 24/08/2026
I'm doing this to myself, nobody is forcing me
A graph of 4 nodes, C connects to D_1, B connects to D_2. Nodes C and B each have approval functions that check D values, curved arrows point from B and C to both D values, all approving except C's approval of D_2.
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Fallible Algebra @algebra.fallible.net · 28/05/2026
It's somewhat understated, but like we can now build "tailwind" style composition functions for things like, ui nodes.
An example of bsn patching, that takes a display: flex scene and a width: 100% height 100% scene and combines the specified fields.
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Fallible Algebra @algebra.fallible.net · 28/05/2026
The scene format + its helpers from the upcoming version of bevy (0.19) is so slick btw. This is what it takes to spawn in a camera + an image UI node (imports missing ofc).
A main function for a bevy app that adds default plugins and a startup scene. This is paired with a startup_scene function that shows off the in-code BSN syntax. A camera is spawned in by this, plus an image node that takes up the entire screen. The notable factors are how only the fields with user-set values are specified (no ..default() at the end of the struct) and how the image being used is specified only be a string, not a call to an asset server.A basic bevy window with an image of a baking paper scan that matches the height of the window.
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