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Alex

@alexkorep.bsky.social
12 followers 159 following 22 posts

I'm a software engineer and develop games as a hobby in my free time.

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Alex @alexkorep.bsky.social · 26/07/2026
alexkorep.itch.io/bees-blooms-... #DTJ36-28
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Alex @alexkorep.bsky.social · 05/05/2025
2/2 And this is what I managed to vibecode in a couple of evenings.
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Alex @alexkorep.bsky.social · 05/05/2025
1/2 I made this video using Video Gen in Google AI studio a couple of days ago.
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Alex @alexkorep.bsky.social · 01/05/2025
Want to see the progress? Grab the repo 👉 github.com/alexkorep-ga... #gamedev #indiedev
github.com
GitHub - alexkorep-games/omega-void
Contribute to alexkorep-games/omega-void development by creating an account on GitHub.
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Alex @alexkorep.bsky.social · 01/05/2025
Next goal: write a short story arc and hook it into the chat screen. Might sketch that tonight.
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Alex @alexkorep.bsky.social · 01/05/2025
Added unit tests for some of the game objects. Not sure lf it's 100 percent necessary if you vibecode, I guess it's just a habit.
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Alex @alexkorep.bsky.social · 01/05/2025
Added price lists in the station details view and distance read-outs in the log. Trading just leveled up. I'm wondering if it makes the game too easy. You can see the prices of the station you travel to
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Alex @alexkorep.bsky.social · 01/05/2025
HUD cleanup: the big arrow is out, a tiny dot shows nav targets. Screen is less busy. How did we live without GPS?
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Alex @alexkorep.bsky.social · 01/05/2025
Reworked touch input; the sneaky “ghost tap” on buy/sell is gone. Mobile play feels solid again.
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Alex @alexkorep.bsky.social · 01/05/2025
Enemy ships now blow up when they hit rocks instead of phasing inside them. Physics finally makes sense.
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Alex @alexkorep.bsky.social · 01/05/2025
Brand-new Upgrade screen is in. Plugging bonuses into stats took minutes, not hours. Nice surprise.
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Alex @alexkorep.bsky.social · 01/05/2025
Added 💫 asteroid objects. They look okay, but still too round—need to rough them up with some irregular shape
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Alex @alexkorep.bsky.social · 01/05/2025
Quick update! Got a bunch of things done and the game feels tighter already.
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Alex @alexkorep.bsky.social · 01/05/2025
Added asteroids
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Alex @alexkorep.bsky.social · 30/04/2025
GPS navigation between the stations
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Alex @alexkorep.bsky.social · 30/04/2025
Vibe coding a mobile game. I called it Omega Void
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Alex @alexkorep.bsky.social · 24/04/2025
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Alex @alexkorep.bsky.social · 20/01/2025
The first 20 pages of my first book: The author, looking at the character: "Oh my god, it can walk! Let's walk somewhere!" Five pages later: "Oh my god, it can talk! Let's talk to someone!"
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Alex @alexkorep.bsky.social · 20/01/2025
Apparently, I need to remove the first chapter of my book and start straight from chapter two.
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Alex @alexkorep.bsky.social · 20/01/2025
I just read on Reddit that one of the signs of an amateur author is starting the book with the main character, a female, standing in front of a mirror, assessing the size of her breasts, and reflecting on how she's different from other women.
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Alex @alexkorep.bsky.social · 20/01/2025
Literally the first thing you read if you join an author's community: don't try to make a living out of your hobby; it's impossible.
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Alex @alexkorep.bsky.social · 20/01/2025
A thing I learned about writing a book today: in an economy with unlimited supply, it's impossible to sell your product. Nowadays, there are too many books and too few people who want to read them. The same is probably applicable to content creation in general.
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