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Alex Camilleri

@alexkalopsia.bsky.social
504 followers 226 following 319 posts

Sicilian in 🇸🇪 designing at Poncle, while making a small game where things go *beep boop* videogames, playful things, animal liberation, data privacy Design Lead @ Embark Studios, Amnesia: Rebirth, Memoir En Code, 1977 Radio Aut, SOMA, RIGS, Alaloth...

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Alex Camilleri @alexkalopsia.bsky.social · 02/10/2026
I finished Wolverine. It's a game that has absolutely nothing to say. I think the team nailed the combat, very accessible, brutal, intense. It's a technical marvel, extremely choreographed, perfect camera implementation. But the game doesn't know how to handle anything _other than_ the combat.
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Zach Soares @voxels.ca · 02/10/2026
I'm still available for work :)
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Alex Camilleri @alexkalopsia.bsky.social · 02/10/2026
I haven't followed PC gaming very closely in a while, and recently I wanted to learn more about ReShade, and holy shit this is hilarious, please watch the first 20 seconds. www.youtube.com/watch?v=VdlD...
youtube.com
1 Simple Change to Make ANY Game Look 10X Better (ReShade Tutorial)
YouTube video by DanielPlays
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Alex Camilleri @alexkalopsia.bsky.social · 30/09/2026
Before the end of the year I will revive my blog just because I feel a strong urge to tell everyone about how fucking incredible Kingdom Come Deliverance is, and whoever tells you to start from KCD2 is both completely right and also an absolute coward.
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Alex Camilleri @alexkalopsia.bsky.social · 22/09/2026
One of my fav niches: innocuous games featuring insanely brutal challenges. You act smug cause you beat all the Souls, but in 2021 I completed the Knitted Knight Time Trial of Sackboy: A Big Adventure in under 8m30s. The mic picked up all my swearing lol www.youtube.com/watch?v=rUYw...
youtube.com
Sackboy: a Big Adventure - Knitted Knight Time Trial
YouTube video by Alex Camilleri
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Alex Camilleri @alexkalopsia.bsky.social · 21/09/2026
Exactly 10 years ago today I was pressing the Big Green Button and release my autobiographical game Memoir En Code Reissue on Win/Mac/Linux. It's strange...in a way it feels like 20 years have passed and it was a completely different life.
Desk in my old apartment, a couple of beers and leftover food. Theree laptops open, one of them on a chair.
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Alex Camilleri @alexkalopsia.bsky.social · 21/09/2026
Exactly 10 years ago today I was pressing the Big Green Button and release my autobiographical game Memoir En Code Reissue on Win/Mac/Linux. It's strange...in a way it feels like 20 years have passed and it was a completely different life.
Desk in my old apartment, a couple of beers and leftover food. Theree laptops open, one of them on a chair.
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Alex Camilleri @alexkalopsia.bsky.social · 20/09/2026
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Alex Camilleri @alexkalopsia.bsky.social · 19/09/2026
btw if you are at TGS you can go play the game we've been recently working on store.steampowered.com/app/4753290/... #tgs2026 #tokyogameshow
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Alex Camilleri @alexkalopsia.bsky.social · 19/09/2026
Today my daughter woke us up by saying "Dad loves me. Mom loves me. I love pasta". It was a really good way to wake up.
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Alex Camilleri @alexkalopsia.bsky.social · 21/08/2026
Why am I building this tool? The #godot game I am working on has a bunch of levels, all of them introducing different gameplay elements that can also be unlocked in the sandbox mode. As I keep building and designing levels, I often need to rearrange the overall player progression. To give an example
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Alex Camilleri @alexkalopsia.bsky.social · 21/08/2026
Why am I building this tool? The #godot game I am working on has a bunch of levels, all of them introducing different gameplay elements that can also be unlocked in the sandbox mode. As I keep building and designing levels, I often need to rearrange the overall player progression. To give an example
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Alex Camilleri @alexkalopsia.bsky.social · 20/08/2026
Sometimes making tools can be so much more fun than making games lol this is my progression mapping tool where I can just visualize and rearrange what unlocks what. Much love for #godot GraphEdit docs.godotengine.org/en/stable/cl...
a node-based flow, connecting levels and unlockable items
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Alex Camilleri @alexkalopsia.bsky.social · 31/07/2026
Pretty intense day today with master electrician @grapefrukt.com . Absolute chaos since 9am, I'm still not done and I want to give up.
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Alex Camilleri @alexkalopsia.bsky.social · 24/07/2026
Months ago I decided that for the localization of our #Godot project I would use POT instead of CSV. It felt more "elegant" and overall simple and well structured. I built some custom tools that eventually snowballed into a hacky mess. This week I decided to go back to good old CSV. Little thread.
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Alex Camilleri @alexkalopsia.bsky.social · 15/07/2026
Hearts & Swords @simogo.com
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Alex Camilleri @alexkalopsia.bsky.social · 10/07/2026
@goldenidol.bsky.social still bummed out that Rise (unlike The Case Of) is not on GOG. Is there really no chance? :'( www.gog.com/dreamlist/ga...
gog.com
The Rise of the Golden Idol GOG Dreamlist | GOG.COM
Want to see The Rise of the Golden Idol on GOG? Vote for The Rise of the Golden Idol and contribute to game preservation!
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Alex Camilleri @alexkalopsia.bsky.social · 06/07/2026
same energy
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Alex Camilleri @alexkalopsia.bsky.social · 29/06/2026
Yesterday, right after lunch, i took a picture of my daughter napping while holding my thumb and it looks like a Caravaggio painting
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Alex Camilleri @alexkalopsia.bsky.social · 27/06/2026
Found my PS5 and Series X orders from 6 years ago. The price difference is insane.
PS5 sold for 430€ in 2020Series X sold for 450€ in 2020PS5 sold for 630€ in 2026Series X sold for 620€ in 2026
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Alex Camilleri @alexkalopsia.bsky.social · 23/06/2026
glad this got sorted bsky.app/profile/alex...
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Alex Camilleri @alexkalopsia.bsky.social · 23/06/2026
I haven't been gamedevving particularly hard for the past 2 weeks
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Faisal فيصل @faisalhamadah.bsky.social · 20/06/2026
It will never stop being funny to me that the street fighter subreddit has a much better, well reasoned ai policy vis a vis literally all universities.
Hi, thanks for posting! We do appreciate you thinking of us even though we have to moderate.

Our stance on all AI generated content (Images, Video, Voiceovers, and whatever else LLM based AI gets up to in the future):

At best, they are approximations of street fighter characters as the AI has no clue what it is trying to create. Because of this, there is no street fighter content so they are not allowed. (rule 1)

Also, they aren't allowed per our source rule. As AI sources cannot be tracked, we must assume that they use uncredited sources in the learning data. (rule 5)

Finally, AI images, video, text, and voiceovers are barely any different than posting a screenshot of a google search. The level of effort is so low that we consider it spam (rule 3).

Because of these reasons, AI art and other AI content is not allowed.

If you would like to contact the moderators about this removal, you can do so here.
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Alex Camilleri @alexkalopsia.bsky.social · 07/06/2026
We were eager to upgrade to #godot 4.6 but unfortunately we are now bumping into an issue that seemingly has been lingering for many years, since 2022 ;_; github.com/godotengine/... github.com/godotengine/... github.com/godotengine/...
github.com
Resource Local to Scene Flag causes Post Import script to convert Resource from External to Built-in · Issue #97127 · godotengine/godot
Tested versions v4.3.stable.official [77dcf97] System information Godot v4.3.stable - Ubuntu 24.04.1 LTS 24.04 - X11 - Vulkan (Forward+) - integrated AMD Radeon Graphics (RADV RENOIR) - AMD Ryzen 7...
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Alex Camilleri @alexkalopsia.bsky.social · 05/06/2026
Not a very good look for @gog.com
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Alex Camilleri @alexkalopsia.bsky.social · 03/06/2026
There must have been multiple very long and frustrating meetings about Fey's left hand special power being mapped to R2. It's the kinda stuff that would keep me awake at night lol #godofwar #GodOfWarLaufey
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Alex Camilleri @alexkalopsia.bsky.social · 03/06/2026
There must have been multiple very long and frustrating meetings about Fey's left hand special power being mapped to R2. It's the kinda stuff that would keep me awake at night lol #godofwar #GodOfWarLaufey
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Alex Camilleri @alexkalopsia.bsky.social · 11/03/2026
So, A MAZE. 2026 roll call? #amaze2026 2026.amaze-berlin.de
2026.amaze-berlin.de
A MAZE. / Berlin 2026
Get your early bird tickets and save the dates for A MAZE. / Berlin 2026 on May 13 — 16, 2026.
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Alex Camilleri @alexkalopsia.bsky.social · 27/03/2026
If you have stuff up on GitHub: Settings > Copilot > Features > Privacy
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Alex Camilleri @alexkalopsia.bsky.social · 26/03/2026
One of my favourite places on the internet is r/ShittyVeganFoodPorn
A block of tofu with artificial sweetener on topRistorante pizza, Ben and Jerry, and 30 cigarettesBlock of tofu, an undefined bubbling green drink, and a dip
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Alex Camilleri @alexkalopsia.bsky.social · 11/03/2026
So, A MAZE. 2026 roll call? #amaze2026 2026.amaze-berlin.de
2026.amaze-berlin.de
A MAZE. / Berlin 2026
Get your early bird tickets and save the dates for A MAZE. / Berlin 2026 on May 13 — 16, 2026.
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Alex Camilleri @alexkalopsia.bsky.social · 23/02/2026
Before I get myself into a rabbit hole, is it a correct assessment that the #godot Button component can't by default be attached to global events for handling sounds? Ie having generic sounds for press/release/hover on all button components, without having to go and inject that all over my ui code?
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Alex Camilleri @alexkalopsia.bsky.social · 23/02/2026
Before I get myself into a rabbit hole, is it a correct assessment that the #godot Button component can't by default be attached to global events for handling sounds? Ie having generic sounds for press/release/hover on all button components, without having to go and inject that all over my ui code?
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Alex Camilleri @alexkalopsia.bsky.social · 22/01/2026
I'm gonna be that guy and say that kicking chicken because it's supposed to be funny is actually gross, no matter if this was part of your identity 20 years ago. #fable
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Alex Camilleri @alexkalopsia.bsky.social · 19/01/2026
My life today #godot #localization #l10n
Code comment reads:

This custom parser is a bit of a hack that allows us to automatically export level definition strings 
 when using the built-in POT Generator, without manually adding every single .tres resource file. 
 We add loc_manager_parser.x to the POT Generation project setting. It is a dummy file needed because 
 EditorTranslationParserPlugin cannot extend what to do for a specific resource type, only reimplement it. 
 The parser then just manually parses the LevelsManager and extracts the referenced level definition files.
 We also do this because we might have level definition files not included in the LevelsManager, 
 and we don't want to expose those to our localization file.
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Alex Camilleri @alexkalopsia.bsky.social · 05/12/2025
For the game we're building in #godot we have a lot of create&share. We've been using resource UIDs for our save/load system, it's been great. That is until yesterday, when we made a release build and the game just gave us black screen. Turns out the docs don't mention something *slightly* important
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Alex Camilleri @alexkalopsia.bsky.social · 05/12/2025
Got the Discord year in review and I had no idea they were tracking so much shit, terrible default settings. The fix is in Profile > Data & Privacy.
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Molleindustria FUTURE? NO THANKS! OUT NOW @molleindustria.org · 04/12/2025
The bans say more about a psychopathic and bigoted USA, perfectly fine with mass murder in ordinary FPS games (and IRL), yet treating nudity and sexuality as taboo no matter how intentionally or elliptically they’re approached.
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Alex Camilleri @alexkalopsia.bsky.social · 04/12/2025
Didn't plan to wake up to one of the most garbage takes on the whole Horses ban, but here we are
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Alex Camilleri @alexkalopsia.bsky.social · 02/12/2025
@gog.com maybe the Most Helpful review should not the one marked as 4x more unhelpful.
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Alex Camilleri @alexkalopsia.bsky.social · 13/11/2025
#Godot question: you have your main game scene Game.tscn, containing a few managers (all of them are their own scenes). Do you usually populate their fields in their own scenes, or in Game.tscn? What about non-manager nodes? Is it a matter of preference? Any perf benefit? @godotengine.org #gamedev
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Alex Camilleri @alexkalopsia.bsky.social · 27/10/2025
AI slop and IP infringement at Malmö Triangeln mall 🥂
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Alex Camilleri @alexkalopsia.bsky.social · 07/10/2025
These motherfuckers are not letting go 🤣
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Alex Camilleri @alexkalopsia.bsky.social · 10/09/2025
The famous 3Cs
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Alex Camilleri @alexkalopsia.bsky.social · 11/08/2025
On the occasion of the release of Mafia: the Old Country, I ask you to play my free 10 minutes long anti-mafia game 1977: Radio Aut alexkalopsia.itch.io/1977-radio-aut signal boost appreciated 🙏
alexkalopsia.itch.io
1977: Radio Aut by AlexKalopsia
Play in your browser
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Alex Camilleri @alexkalopsia.bsky.social · 11/08/2025
On the occasion of the release of Mafia: the Old Country, I ask you to play my free 10 minutes long anti-mafia game 1977: Radio Aut alexkalopsia.itch.io/1977-radio-aut signal boost appreciated 🙏
alexkalopsia.itch.io
1977: Radio Aut by AlexKalopsia
Play in your browser
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Alex Camilleri @alexkalopsia.bsky.social · 06/08/2025
This is like when you start OBS to capture your desktop and it does the infinitely nested desktop thing
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Alex Camilleri @alexkalopsia.bsky.social · 06/08/2025
Handling nested resources in #godot is one of the modern circles of hell
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Alex Camilleri @alexkalopsia.bsky.social · 03/08/2025
There's nothing quite as dreadful as family budgeting the last 6 months to try and understand some unclear finances
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Alex Camilleri @alexkalopsia.bsky.social · 03/08/2025
Striker is my first "playing with dad on the TV" memory for me ❤️ Before that I only have "watching dad play on the PC while sitting on his lap" memories.
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