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Alexander Birke

@alexanderbirke.bsky.social
72 followers 25 following 14 posts

Indie dev making Sea Of Rifts a naval roguelike RPG Interested in procedural generation, game feel, graphics programming, workflows, and creativity in general.

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Alexander Birke @alexanderbirke.bsky.social · 14/09/2026
Thanks for the follow here's our demo! store.steampowered.com/app/4083620/...
store.steampowered.com
Sea Of Rifts Demo on Steam
In this naval sandbox RPG you assemble a motley crew of misfits and sail into a broken ocean to solve the mystery of why the world is falling apart. Engage in tense ship to ship combat and experience ...
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Alexander Birke @alexanderbirke.bsky.social · 14/09/2026
They said to join the Party-Based RPG Fest but where are all the balloons, funny hats, and confetti??? Oooh wait it's a game genre! Good thing we released a new demo for Sea Of Rifts you can try here store.steampowered.com/app/4083620/... #rpg #gamedev #indiedev #dkgame #lovecraftian
Party-based RPG Fest banner with Sea Of Rifts banner art
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Alexander Birke @alexanderbirke.bsky.social · 28/08/2026
The final spline solution does not cause any lakes at all it's baked into the method
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Alexander Birke @alexanderbirke.bsky.social · 28/08/2026
There's no noise biasing in the spline solution
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Alexander Birke @alexanderbirke.bsky.social · 28/08/2026
A new devlog approaches! This time I talk about how I generate the world and islands in Sea Of Rifts - and prevented the player from spawning in lakes youtu.be/rv9nfVNZn04 #procgen #indiedev #gamedev #dkgame #gamedesign #coding
youtu.be
How to not get stuck in lakes - Sea Of Rifts Devlog #3
YouTube video by Out of Bounds
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Alexander Birke @alexanderbirke.bsky.social · 10/08/2026
Been introducing my girlfriend to gaming by playing Core Keeper. At some points she shouts "Ahhh I'm being chased by a tomato!" Turns out it was a slime.
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Alexander Birke @alexanderbirke.bsky.social · 06/08/2026
That's what you call a bulk discount...y
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Alexander Birke @alexanderbirke.bsky.social · 06/08/2026
It's not based on archtypes. I haven't gotten into detail with the system yet in a devlog or talk yet so I'll keep how it works to myself for now but it is a very writer friendly workflow :)
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Alexander Birke @alexanderbirke.bsky.social · 06/08/2026
That would be our procedural quest and narrative system that create unique stories for the player and gives them goals to pursue.
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Alexander Birke @alexanderbirke.bsky.social · 06/08/2026
Our second dev log is out! This time it's about my approach to making a systemic game as an indie youtu.be/QL9uyTbysoc #indiegame #dkgame #gamedesign #rpg #gamedev
youtu.be
How to make a systemic indie game - Sea Of Rifts Devlog #2
YouTube video by Out of Bounds
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Alexander Birke @alexanderbirke.bsky.social · 23/07/2026
Looking forward to hear what you think :D
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Alexander Birke @alexanderbirke.bsky.social · 22/07/2026
The demo for our naval sandbox RPG has launched on @itch.io! Hire and manage your crew, engage in tense ship to ship combat, and explore a vast Lovecraftian ocean being torn apart by interdimensonal rifts. outofbounds.itch.io/sea-of-rifts... #dkgame #indiedev #procgen #lovecraft
outofbounds.itch.io
Sea Of Rifts Demo by Out Of Bounds Games
Naval sandbox RPG with strategic ship combat, crew management, and story generation.
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Alexander Birke @alexanderbirke.bsky.social · 19/02/2025
Thanks for the shoutout Jesper!
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Alexander Birke @alexanderbirke.bsky.social · 21/12/2024
Hello I'm Alex an indie dev from Copenhagen. We are making Sea Of Rifts a naval roguelike RPG with a focus on procedural and emergent storytelling. If you want to try it we often host playtests on our Steam page store.steampowered.com/app/2527970/... Safe winds!
Ship reaching a floating settlement in Sea Of Rifts
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