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Alessandro Cuzzocrea

@alessandrocuzzocrea.com
276 followers 1K following 101 posts

🎮 Indie Game Dev | 個人ゲーム開発者 | RPG & Retro Games Enthusiast | Living in Japan 🌐 alessandrocuzzocrea.com 🕹️ rex64.itch.io 🔗 linktr.ee/alessacrea

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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 04/09/2026
me irl
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 27/08/2026
was fun #CUTIESTREET #きゅーすと
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 02/08/2026
current mood
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 28/06/2026
congrats Purin!
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 22/06/2026
rip me
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 20/06/2026
had fun
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 07/06/2026
Day 2 was amazing!!! Getting to sing Hapibau together with everyone at Budokan honestly made me tear up 🥹 Special thanks to CANDY TUNE! Also, I seriously love Princess Girls 💚❤️
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 06/06/2026
day2 #きゃんぱてぃさん #きゃんちゅー
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 05/06/2026
I haven’t felt this moved in such a long time… 🥺 Happy 3rd Anniversary!!! 🎉 #candytune
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 05/06/2026
budokan #きゃんぱてぃさん #きゃんちゅー
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 04/06/2026
tomorrow
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 03/06/2026
typhoon incoming
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 01/06/2026
not the biggest Starbucks fan, but this was good
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 29/05/2026
let’s go
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 28/05/2026
fresh pcb
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 27/05/2026
so good
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 15/07/2025
Also got this awesome Godot pin badge!
Enamel pin badge featuring the Godot Engine logo
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 15/07/2025
Went to the Godot Meetup Tokyo in Shibuya yesterday Had a ton of fun! #GameDev #Godot #GodotEngine #GodotMeetupTokyo
Godot Meetup Tokyo event hosted by the Godot Japan User Community on July 14, 2025 at DeNA ラウンジ
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 29/04/2025
stone mask lol #masked #pixel_dailies #pixelart #jojo @pixeldailies.bsky.social
Pixel art of the Stone Mask from JoJo's Bizarre Adventure. The mask has a cracked, pale stone face with vertical protrusions running down the forehead and over the mouth. It's framed by a dramatic red background, giving it a sinister, ancient artifact feel. The mask appears embedded or resting in a dark red cloth-lined case, set against a dark navy background
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 28/04/2025
Pencil! @pixeldailies.bsky.social #pixelart #graphite #pixel_dailies
Pixel art of a yellow pencil writing the word 'hi!' in black ink on a light purple background. The pencil casts a gray shadow, and the scene is framed by a thin, double-lined square border
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 26/04/2025
Heron (speed dotting 30min) @pixeldailies.bsky.social #pixelart, #Heron, #pixel_dailies
Pixel art of a stylized heron with a long light blue beak, a slender white neck speckled with dark markings, and soft grey wings. The bird is framed by a simple thin blue border on a muted mauve background
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 24/04/2025
spiky boys @pixeldailies.bsky.social #SpikyPlant #pixel_dailies #pixelart
Pixel art illustration of a potted cactus, rendered in a monochrome blue palette. The cactus has multiple rounded pads with tiny black spines, and the pot casts a shadow to the lower left. The background features a checkered texture, framed by a dark border
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 04/04/2025
Another Rembrandt study, this time in ink (ballpoint pen) #art #practice #ink
A ballpoint pen sketch inspired by Rembrandt, depicting a man with a wide-brimmed hat and a ruffled collar
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 27/03/2025
At Godot Meetup Tokyo Vol.4! #GameDev #Godot #GodotEngine
This image shows a Godot Meetup event in Tokyo. A presenter stands in front of a large screen displaying a slide about the event, which describes the Godot Japan User Community and its goal of bringing together Godot users. The slide features the Godot logo and a screenshot of a game. The audience, seated at tables, listens attentively. Some attendees have their laptops open, and drinks are placed on the tables. The setting is a modern, well-lit indoor space with wooden paneling and pendant lights. Several people's faces are covered with emoji stickers, expressing excitement and happiness.This image shows a printed sign announcing a Godot Meetup event in Tokyo, organized by the Godot Japan User Community. The sign is clipped to a metal stand in an indoor space with modern lighting, wooden tables, and chairs.
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 23/03/2025
Final scene for my Persona 3 retro demake project. Originally planned to release on 3/5, but it got delayed because of a busy month :) #pixelart #gamedev
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 18/03/2025
Working on the UI of my P3 retro demake scene in Godot #pixelart #gamedev
A screenshot from my Persona 3 retro demake project, showcasing a pixelated scene with Aigis standing outdoors. The text reads, 'The wind feels so nice...' The morning setting evokes a calm and nostalgic atmosphere, staying true to the original game's tone while embracing a retro aesthetic. The UI and art style reflect a deliberate demake approach, blending classic pixel art with Persona 3's iconic style
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 15/03/2025
some more hatching studies after Dürer #art #practice
A pen-and-ink drawing of two crumpled pillows on a flat surface. The artist uses hatching and cross-hatching techniques to create shading, depth, and texture. The fabric folds and creases are carefully rendered, giving a sense of softness and volume. A partial sketch of another pillow is visible in the lower part of the image
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 08/03/2025
WIP pixel art portrait of Aigis for a P3 demake project I'm working on. #pixelart #gamedev
A pixel art portrait of Aigis from Persona 3, drawn in a retro style reminiscent of older video game graphics. She has short blonde hair, blue eyes, and wears a black headband with gold details. A red and white mechanical ear attachment is visible on the side of her head. She is dressed in a dark outfit with a large red bow at the collar. The image is displayed within an Aseprite 'Preview' window
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 06/03/2025
program
ぷちTechCon for Unity - Schedule

19:00 - 19:10 | Event introduction + announcements
19:10 - 19:20 | Overview and utilization of incremental resource generators
19:20 - 19:30 | Modern development workflow for VRChat accessories
19:30 - 19:40 | A new grad engineer’s experience at a mobile hackathon—with a touch of hot springs
19:40 - 19:50 | Tips for developing audio-based games in Unity
19:50 - 20:00 | Break
20:00 - 20:10 | Unity 6 upgrade broke my Android build
20:10 - 20:20 | Deep dive into C# async/await—plus UniTask
20:20 - 20:30 | Let’s control HDRP’s sky and ocean! (Tentative)
20:30 - 20:40 | Implementing C’s assert macro behavior in C# (Tentative)
20:40 - onward | Social gathering
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 06/03/2025
Attending ぷちTechCon for Unity at DeNA tonight. Ready for the knowledge flood!! #gamedev #unity
A conference room with a projector screen displaying ‘ぷちTechCon for Unity’ hosted by the DeNA Tech Community. The screen has a sleek blue and pink swirl design. In the foreground, there are two standing desks with laptops, cables, and audio equipment. A city skyline with lights is visible through the large windows in the background
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 09/02/2025
wrapped up my cross-hatching study of Rembrandt—pretty happy with how it turned out #art #practice #sketch
A cross-hatched pencil study of a Rembrandt portrait. The drawing features a man with curly hair, wearing a beret and a loose garment. Strong contrasts between light and shadow create depth, with detailed cross-hatching used for shading
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 07/02/2025
playing with balls 🙃 #GameDev #PixelArt #IndieDev
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 01/02/2025
Cross-hatching master studies of Rembrandt. Still very much a WIP, but really feeling the vibe so far #art #practice #sketch
work-in-progress cross-hatching study of a Rembrandt portrait
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 27/01/2025
Spent the weekend doing some blind master studies of pixel art sprites from Xenogears. Had an absolute blast and learned a ton! #PixelArt
Image showing a series of pixel art studies inspired by Xenogears. Each row features progressively refined versions of characters, showcasing various color palettes, poses, and proportionsImage showing the process of a Xenogears-inspired pixel art study. Includes silhouette exploration, rough linework, color palette selection, and multiple iterations of a character sprite
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 27/01/2025
Thank you, I appreciate your effort. I tried downloading it twice, but the download always gets interrupted halfway through. Maybe there's something wrong on my end. I'll try again tomorrow!
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 22/01/2025
gnite 😴 #art #lowpoly #pixelart #3d #godot
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 16/01/2025
Same bedroom scene, but this time with extra dust particles and a touch of fake moonlight 🌙 #lowpoly
Two side-by-side screenshots of a stylized, pixel-art-style 3D bedroom scene
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 15/01/2025
GALO's STRIFE — another incredibly cool-looking JRPG showcased tonight! As an RPG Maker creator myself, I'm blown away that this was made with RPGMaker2k 🤯 Absolutely fantastic! Check it out -> nubatama-games.booth.pm #gamedev #indiegame #indiedev
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 15/01/2025
I was blown away by Elemasta's (@65535dot.bsky.social) stunning pixel art today! Check out the demo here: store.steampowered.com/app/2923500/... #gamedev #indiegame #indiedev
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 15/01/2025
Tokyo indies tonight #gamedev #indiegame #indiedev
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 14/01/2025
Continuing work on my low-poly cozy bedroom, adding some extra details like the cat sleeping all cozy #lowpoly #wip
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 12/01/2025
Refining my cozy bedroom scene. Modeling in Blender, rendering in Godot. Vibing with both #lowpoly #blender #godot #wip
Screenshot of a 3D scene in Godot's editor showing a cozy bedroom. The left side displays the editor's perspective view with grid lines and tools visible, while the right side shows a preview of the rendered scene. The room features a bed with a red blanket, a pixel-art style cat resting on it, a nightstand with a lamp, a bookshelf with books, and warm, ambient lighting creating a soft, inviting atmosphere
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 10/01/2025
Sketching a quick low-poly bedroom wip #lowpoly #blender #wip
3D render of a simple low-poly bedroom scene featuring a bed with a checkered pattern, a nightstand with a lamp, and a shelf with books
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 08/01/2025
I also got this awesome "Unity Performance Tuning Bible" book for free at the event! 🚀📘 Thanks, CyberAgent! #gamedev #Unity #CA_Unity
A photo of the "Unity Performance Tuning Bible" book with a green and white cover. The book is labeled with the Unity logo and mentions it was written by the CyberAgent Smartphone Games & Entertainment Division SGE Core Technology Team. It is placed on a flat surface with a blue folder partially visible in the background.
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 08/01/2025
At the CA.Unity game dev event at CyberAgent HQ in Shibuya! #gamedev #Unity #CA_Unity
The image shows a digital display board with the title “本日のスケジュール” (translated as “Today’s Schedule”). It outlines the agenda for a Unity Developer’s Meetup hosted by CyberAgent. The schedule includes:
	1.	Opening remarks at 19:30.
	2.	A talk on Unity 6 updates at 19:35.
	3.	A presentation on Unity 6’s new upscaling feature (STP) at 19:55.
	4.	A break at 20:15.
	5.	A session about Unity 6 Shader Warmup Guide at 20:20.
	6.	A discussion on Unity 6 Android-related updates at 20:40.
	7.	Closing remarks at 21:00.
	8.	Networking and drinks session (for on-site attendees) at 21:05.

The event logo and branding, “CA Unity,” appear on the bottom right. Attendees can be seen in the foreground, with one person seated in focus. The setting is an indoor conference or lounge area with modern lighting.
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 03/01/2025
Godot's official tutorials are pretty cool! Definitely worth checking out: docs.godotengine.org/en/stable/ge... docs.godotengine.org/en/stable/ge... #gamedev #indiegame #indiedev
Godot Engine interface, focused on a 3D game project. The screen is split into two main viewports: on the left, a perspective view of a 3D character model enclosed in a pink collision or visibility box, and on the right, an orthogonal view showing the same model
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 01/01/2025
Hope y'all had an awesome New Year's Day! 🎉 Now it's time to do some serious learning. #gamedev #godot #godotengine
Chrome browser download UI showing the progress of downloading 'Godot_v4.3-stable_win64.exe.zip' from godotengine.org
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 18/12/2024
This year’s final Tokyo Indies! #gamedev #indiegame #indiedev
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 08/12/2024
Screenshots: #gamedev #indiegame #indiedev
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Alessandro Cuzzocrea @alessandrocuzzocrea.com · 30/11/2024
Just arrived at Indie Developers Conference 2024 in Shinbashi! #indiedevcon2024 #gamedev
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