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Alberto K // 🚗🚓 Chrome Carnage 🎮

@albertoklocker.bsky.social
39 followers 24 following 77 posts

Wishlist Chrome Carnage - store.steampowered.com/app/3204000/…

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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 06/06/2026
What!? Chrome Carnage made an appearance at Godot Con 2026 🤯 #godotengine #indiedev
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 18/05/2026
Adding new weapons to my multiplayer top down city arena game. This is a spinning blade the bounces off walls. Can't decide it it should bounce off cars as well or damage them. What do you think? #indiegame #gamedev #solodev #godot
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 09/05/2026
Paint the town red in Chrome Carnage! This game is going to be such a fun bloody chaotic mess, I can't wait for you all to play it! #indiegame #gamedev #solodev #godot
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 08/05/2026
Huzzah! Just in time for the weekend! Steam Controller!
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 03/05/2026
The AI is getting really good at driving in tight spaces. Where ever you go it'll hunt you down! #indiegame #indiedev #gamedev
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 24/04/2026
If you can dodge a car, you can dodge a bullet. #gaming #gamedev #indiedev
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 17/04/2026
You know what they say about going into dark alleys alone... You might get a shotgun blast to the face! #gamedev #indiegame #godot
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 01/04/2026
Is there a better netcode library for #godotengine ? #indiedev
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 16/03/2026
Holy shit. I can't ever find anything in the Steamworks developer portal. #indiegamedev #steam
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 26/01/2026
This is seriously how you make a UI in #godotengine
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 25/11/2025
Holy foxy packets batman! 🦊 netfox netcode for #GodotEngine got a massive update. - networked physics - lag simulation - rollback aware NPCs - rollback aware visibility - lower data transfers - network rng - network logger #gamedev
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 13/10/2025
The top down city photography from Navid Baraty has been a fantastic reference for Chrome Carnage. www.navidbaraty.com/hidden-city #indiegame #indiedev #gamedev
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 08/09/2025
Testing traffic doesn't mow down people. There's only one song to play... #indiegame #gamedev #indiedev
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 07/09/2025
And just how large would you like your city sir? #indiegame #gamedev #indiedev
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 06/09/2025
Make a window in Blender Geometry node corner variations Feed it into Godot GridMaps and Bam! Insta neon city. #b3d #geometrynodes #GodotEngine
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 05/09/2025
Debugging online multiplayer... Should I include couch split screen?! #ScreenshotSaturday #GameDev #IndieGame
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 04/09/2025
I didn't teach it to do that! Sometimes these playtest bots scare me - Humanity is definitely doomed. #indiegame #indiedev #gamedev #FeatureFriday
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 03/09/2025
It's always fun watching the bots playtest They have much to learn about rocket launchers and safe distances lol #indiegame #indiedev #gamedev #DevDiary
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 22/08/2025
Making sure exploding car pile ups are satisfactory. A little delay makes them domino nicely Might tone down that force though lol #indiegame #indiedev #gamedev #FridayFeeling
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 13/08/2025
Will #GodotEngine 4.6 be the version that gets the most requested physics feature? The PR is ready, diligently kept up to date by its author. It's been tested rigorously I think it's finally time! #godot
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 03/08/2025
Procedural cities and level creation. It ain't just #Battlefield6 using #GodotEngine as a Map Editor #indiegame #gaming
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 02/08/2025
Stress testing traffic / pedestrian placement. Need to get better at seamlessly filling the city as you move quickly. #indiegame #gamedev #indiedev
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 31/07/2025
Very cool. I've been looking for something exactly like this since YouTube Premium cancelled the subscription. I guess they hate money.
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 27/07/2025
This is my game, Chrome Carnage. A love letter to 90s top down chaos. #indiegame #gamedev #indiedev #retrodev
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 23/07/2025
wip vehicle entering animations and auto pathing to nearest door #indiegame #gamedev #indiedev #retrodev
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 19/07/2025
Crunchy munchy crumpling car panels. #indiegame #gamedev #indiedev
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 09/07/2025
Spent the last couple of weeks beating #GodotEngine into submission so I could do proper networked physics. Worth it so a car can get rocket-punched, slam into a building, and burn like my eyes after a 1 am coding spree.
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 26/04/2025
Networked Physics with Rollback test. Was having so much fun I made a Rocket League clone out of it. Using #GodotEngine, #netfox for netcode and #MaterialMaker
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 24/04/2025
Networked physics with rollback in #GodotEngine
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 23/02/2025
If you upgrade to #godot 4.4 and find a uid mess in VS Code here's what you do. You should still commit .uid files to version control.
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 25/01/2025
Thanks! I owe a lot to the anti-socials hooning on top of Auckland car parks. They provided great references.
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 25/01/2025
How's my city vibe looking? I'm making a multiplayer top down shooter. Think John WIck 4's topdown scene meets 90's GTA games. #gaming #gamedev #indiedev #screenshotsaturday
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Alberto K // 🚗🚓 Chrome Carnage 🎮 @albertoklocker.bsky.social · 18/01/2025
What are some multiplayer games that don't do this? 🎮
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