Alan Watton @alanwatton.bsky.social · 02/10/2026Not much to share this week, ported the Protoss to DOTS as had issues with larger puzzles It can now do puzzles with 100k+ blocks np (they won’t be that big, just nice that it can 😂) That said the idea has evolved update incoming 😅 #indiedev #gamedev 1124
Alan Watton @alanwatton.bsky.social · 18/09/2026Update on the Ball Robot Mostly done now (few tweaks I want to do) Making everything so it can fold up inside has been a real faff tho! 😂🤷♂️ #blender3d #indiedev 1214
Alan Watton @alanwatton.bsky.social · 04/09/2026Not posted much lately so figured I’d share a perfect normals robot ball I’m working on It has been quite a faff getting to the point I could do Boolean operations without wrecking the normals 😅 #gamedev #indiedev #blender3d 1124
Alan Watton @alanwatton.bsky.social · 14/08/2026I remember when scenes like this were reserved for movies😬 010
Alan Watton @alanwatton.bsky.social · 06/08/2026I got an early invite & was here before here was a thing 😂 110
Alan Watton @alanwatton.bsky.social · 12/06/2026Not posted much of the game lately so figured I’d share an update 😬 It now has gun receiver modes, supports multi-projectile shotguns, weapon slots & new weapon wheel I decided to add last Friday 😅 Oh & I moved the weapons to DataAssets which was a hassle 🤣 #indiedev #gamedev #solodev #ue5 3121
Alan Watton @alanwatton.bsky.social · 04/06/2026Anyone else use #Blender3D to make icons 🤣🤷♂️ #indiedev #gamedev #solodev 1102
Alan Watton @alanwatton.bsky.social · 24/04/2026Been seeing a bird of prey flying overhead when in the back garden for the past couple of summers, even saw it try and get a pigeon on a neighbour’s roof a summer ago! Saw it an hour ago & finally managed to identify it as a Red Kite 😄 (Not my pic, it was the white on the wings that gave it away) 010
Alan Watton @alanwatton.bsky.social · 22/04/2026Used my printer for the 1st time in years today, amazingly a bit of isopropyl on the cartridge head and it was good to go 😁 Now to start plotting out locations & road networks 😅 #indiedev #solodev #indiegamedev 061
Alan Watton @alanwatton.bsky.social · 10/04/2026Me in my own blueprints just for my own benefit 😅 110
Alan Watton @alanwatton.bsky.social · 03/04/2026Managed to get a few bits done this week 😅 Added weapon dependant shot spread & a dynamic crosshair to show it Added the ability to shoot while running & not aiming with a much wider spread And finally I added shot spread growth on rapid fire + other fixes & tweaks #indiedev #solodev #gamedev 184
Alan Watton @alanwatton.bsky.social · 27/03/2026Finally got a working aim offset without the horrible spring bounce that comes with BlendSpace AO, Steering & RootOffset when turning inplace Spent a week fighting it before just buying FocalRig 😱 Now just need to make the overlays for the other weapons 😅 #indiedev #gamedev #solodev 0113
Alan Watton @alanwatton.bsky.social · 17/03/2026Step 1 of the weapon overlay ✅ (Watching this reminded me of how much I struggled with the turn in place 😅) #indiedev #solodev #gamedev 0103
Alan Watton @alanwatton.bsky.social · 13/03/2026After lots of faff here's the final traversal system, I need a few more animations but it's good enough for now 😅 #indiedev #solodev #gamedev 1132
Alan Watton @alanwatton.bsky.social · 12/03/2026Damn Japanese is hard! Having to learn more than one way to write same word in characters you have no concept of is no easy feat 😱 Just got this one for the last part of Kyoto 🤯 020
Alan Watton @alanwatton.bsky.social · 20/02/2026This is what the previous iteration looked like, it was a bit rough round the edges but worked for the most part 🙂 #indiedev #solodev #gamedev #ue5 0102
Alan Watton @alanwatton.bsky.social · 20/02/2026Redoing my traversal system as hit a roadblock with windows, etc in the previous version 😬 Added min depth, height and width checks for both where the traverse starts and end, + other safety checks in this latest iteration 😅 Getting there slowly! 061
Alan Watton @alanwatton.bsky.social · 19/02/2026Should I allow traversing over walls that would mean certain death? 🤔 I'm really not sure 🤷♂️ 030
Alan Watton @alanwatton.bsky.social · 13/02/2026Day I got Kojoe (with her bro Hugo) (Damn photo history) 030
Alan Watton @alanwatton.bsky.social · 08/02/2026Soo... the weapon overlays are going well 😂 #indiedev #solodev #gamedev #ue5 1192
Alan Watton @alanwatton.bsky.social · 06/02/2026Demo of the new multi-surface footsteps 😅 Need to add a speed volume multiplier for speed, gait, etc, but that's a problem for another day 😄 Happy Friday All! #indiedev #solodev #gamedev #ue5 1102
Alan Watton @alanwatton.bsky.social · 05/02/2026Finally got multi-surface footstep audio working 😅 ✅ Concrete ✅ Grass ✅ Metal ✅ Mud ✅ Rock ✅ Sand ✅ Snow ✅ Wood (Will add more as needed) 071
Alan Watton @alanwatton.bsky.social · 29/01/2026Been working on the critter I made in Nomad Sculpt (torn shorts are yet to be made 😅) 081
Alan Watton @alanwatton.bsky.social · 25/01/2026Practicing with Nomad Sculpt & made a Golem-esq critter Might actually use this one after a bit of polish 😁 #solodev #indiedev #3DModel 071
Alan Watton @alanwatton.bsky.social · 24/01/2026Can’t stop faffing with Nomad Sculpt, here’s a human monster thing 😂 I do see this being useful for making base meshes while chilling on the sofa 😁 (Surprised how well my 10th gen iPad handles it) #3DModel #solodev #indiedev 050
Alan Watton @alanwatton.bsky.social · 24/01/2026Decided to try Nomad Sculpt First model 😂🤷♂️ (Watched a tutorial for inspiration) #3DModel #solodev 050
Alan Watton @alanwatton.bsky.social · 24/12/2025Ran out of bananas 🤣 (that’s a 440 not a US stubby lol) 000
Alan Watton @alanwatton.bsky.social · 15/12/2025Figured I'd shared what my protagonist looks like 😅 Everyone meet Vincent, Vincent meet everyone! #gamedev #indiedev #solodev 083
Alan Watton @alanwatton.bsky.social · 03/10/2025When did GitHub starting suggesting multi-word passwords for Repo names? GitHub: Great repository names are short and memorable. How about "fictional-octo-broccoli"? 😂 010
Alan Watton @alanwatton.bsky.social · 22/08/2025Spent the day making a new Homebrew PfSense Router & Access Point Sorting the WLANs was a headache to say the least 🤯 Be nice to get my blocklists and device separation back (IDS is nice too) 020
Alan Watton @alanwatton.bsky.social · 16/08/2025After buying a counterfeit one (off Amazon 🙄), I ended up going with a NVME to USB3 Enclosure, only limited by the drive you use then 🤷♂️ 030
Alan Watton @alanwatton.bsky.social · 28/06/2025Oh the the obligatory my motor pic 😆 No mods or extra trim 😕 010
Alan Watton @alanwatton.bsky.social · 20/06/2025Lil Sculpt I did earlier while waiting on a forum question to be answered 😅 IDK if I'll use it yet, might make a good background critter that scurries around 🤷♂️🤔 #indiedev #solodev #Blender3D 170
Alan Watton @alanwatton.bsky.social · 17/06/2025He is now a DOTS compatible Entity, including all movement, animations and Physics 😅 Started asking myself if it was worth it several times 🤣 #indiedev #solodev #madewithunity #DOTS 040
Alan Watton @alanwatton.bsky.social · 05/06/2025It didn't stay just a sculpt, it's now been retopologised, textured and rigged 😂 I've called it "Two legged biter" as I cannot think of a name for it, suggestions welcome! #indiedev #solodev #gamedev 082
Alan Watton @alanwatton.bsky.social · 05/06/2025Soooo...., this is something 😅🤷♂️ #Blender3d #indiedev #gamedev #solodev 0103
Alan Watton @alanwatton.bsky.social · 30/05/2025Making progress with the animations, they're good enough for now 😅 I can now make a start on the game logic 😀 PS: This is the first character, I've made every aspect of from the sculpt, retopology, texturing and now animations, the skills list is growing 😁 #indiedev #solodev #animation 062