Reposted by AkosmoGwen Hemoxia 🧣🌌 🏳️⚧️ @gwenhemoxia.bsky.social · 27/08/2026what you see under the microscope #グウェンの日々の絵 2112
Reposted by AkosmoGame Maker's Toolkit @gamemakerstoolkit.com · 27/07/2026Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11% 9356221233
Reposted by AkosmoAkosmo @akosmo.bsky.social · 15/06/2026I'll be joining Art Fight this year! Hopefully I can draw a lot! artfight.net/~Akosmo #artfight #artfight2026 2123
Reposted by AkosmoPikabata~♪ 🌙【ピカバタ】 @pikabata.bsky.social · 26/06/2026Spoiler grace period is just a lost tradition now huh 3604
Akosmo @akosmo.bsky.social · 15/06/2026I'll be joining Art Fight this year! Hopefully I can draw a lot! artfight.net/~Akosmo #artfight #artfight2026 2123
Reposted by AkosmoGwen Hemoxia 🧣🌌 🏳️⚧️ @gwenhemoxia.bsky.social · 09/06/2026Agreement #グウェンの日々の絵 271
Reposted by AkosmoGwen Hemoxia 🧣🌌 🏳️⚧️ @gwenhemoxia.bsky.social · 28/05/2026Year 4 (WIP 1) #グウェンの日々の絵 1101
Reposted by AkosmoGwen Hemoxia 🧣🌌 🏳️⚧️ @gwenhemoxia.bsky.social · 25/05/2026she eating the cookie :3 #グウェンの日々の絵 0153
Akosmo @akosmo.bsky.social · 11/05/2026This is the first track of mine to reach 1 million plays. That's neat! Thank you for the support ^w^ 1131
Reposted by AkosmoGwen Hemoxia 🧣🌌 🏳️⚧️ @gwenhemoxia.bsky.social · 05/05/2026the best fruits are hardest to open #グウェンの日々の絵 3194
Reposted by AkosmoGwen Hemoxia 🧣🌌 🏳️⚧️ @gwenhemoxia.bsky.social · 15/04/2026The smell of smoke, then silence. #グウェンの日々の絵 #メイドインアビス #miabyss 172
Reposted by AkosmoGwen Hemoxia 🧣🌌 🏳️⚧️ @gwenhemoxia.bsky.social · 30/03/2026I made it :3 I get many blankets as reward #グウェンの日々の絵 1175
Akosmo @akosmo.bsky.social · 25/03/2026But one of the changes Oscillody need the most is faster rendering. I have to release v3 with that addressed in some way. 030
Akosmo @akosmo.bsky.social · 25/03/2026In case I haven't mentioned yet: v3 will have A LOT of changes! I'm not even sure I'll be able to finish it this year, but I'll try my best! Definitely looking forward to adding an audio spectrum, and allowing a lot more changes to the visualizer layout! 130
Akosmo @akosmo.bsky.social · 25/03/2026Working on Oscillody 3.0.0... feels kind of weird releasing major versions like this, but I believe it's techinically correct. I suppose my problem was not releasing v1 and v2 as beta versions. Oscillody should've been in early access. Lesson learned. 130
Akosmo @akosmo.bsky.social · 23/03/2026The format I still see the most is SourceMaterial - OriginalTrackName (CoverArtist Remix/Cover/Edit/...) SourceMaterial is sometimes replaced by the name of the original composer, and if a description for the track is needed (dark/breakcore/...), it goes right after CoverArtist 030
Akosmo @akosmo.bsky.social · 23/03/2026I've only seen remix compilations or promotion channel uploads have that. I can see how it could get more attention, but I'm still not a fan of it personally. I think if going with completely new names, the original name should still go in the title, along with "remix" or whatever. 130
Reposted by AkosmoGwen Hemoxia 🧣🌌 🏳️⚧️ @gwenhemoxia.bsky.social · 22/03/2026AI bores me #グウェンの日々の絵 1142
Akosmo @akosmo.bsky.social · 16/03/2026... I currently have one solo music projects in the works, and I hope to release it soon. After that, I'll stop making new music for a while. Thank you for everything! See you soon! 181
Akosmo @akosmo.bsky.social · 16/03/2026... That's the plan, at least. If you enjoy the work I put out, I hope you stay around! I'm confident you'll find my future projects interesting! 160
Akosmo @akosmo.bsky.social · 16/03/2026... I want most of the music I release in the future to be part of my own games. I won't fully stop making music, I still find enjoyment in it and still have some solo music projects I wanna work on. It's just not my focus right now, so I'll be releasing significantly less... 160
Akosmo @akosmo.bsky.social · 16/03/2026So what does this mean exactly for my music journey? Well, it's not exactly the end. My intention is to stop making as many solo music projects as I have been in the past 3 years, and mostly work on games... 160
Akosmo @akosmo.bsky.social · 16/03/2026... I'm currently working on the biggest, and hopefully last major release of Oscillody. Once that is out of the way, I want to focus solely on game development. 160
Akosmo @akosmo.bsky.social · 16/03/2026... Honestly, I didn't expect to enjoy programming as much as I did with it. I'm not great at math and logic, but working on my own app has been great... 160
Akosmo @akosmo.bsky.social · 16/03/2026... I made a small program for that and it went well, despite having to learn almost everything from scratch. Eventually, that idea developed into one of an app that can save the visualizer as a video, and in July 5, 2024, I started Oscillody... 160
Akosmo @akosmo.bsky.social · 16/03/2026In 2018, I started having interest in game development, and shortly started learning programming. Unfortunately, that didn't go far, as I kept having music and art projects to work on. In early April 2024, I had the idea to make an audio visualizer... 160
Akosmo @akosmo.bsky.social · 16/03/2026... That was one of the reasons why I kept making music. But I'm realizing that might not be the best medium for me to do that. So I'm going to try making games! 160
Akosmo @akosmo.bsky.social · 16/03/2026Playing my favorite games (UNDERTALE, OneShot, Celeste, OMORI, etc) and being part of their communities also had a huge impact in my life. The kind of positive emotions I had while playing those games, and positive changes my life had for playing them, are the same things I wanna give to others... 160
Akosmo @akosmo.bsky.social · 16/03/2026... Unfortunately for at least some of you, I don't want to continue pursuing music as I have been in the past 10 years. My plan is to put music on the back burner, and focus on something else. 170
Akosmo @akosmo.bsky.social · 16/03/2026Making music has hugely transformed my life. While my journey had its ups and downs, I think it was ultimately a positive experience, and I'm very grateful for everything good, including your support... 170
Akosmo @akosmo.bsky.social · 16/03/2026Today marks 10 years since I started making music, and I have some updates to share. I wish I had music to release today, but that'll have to wait for a little longer. For now, have this preview of something I'm working on! 1162
Akosmo @akosmo.bsky.social · 13/03/2026I get it, the combat in the game feels amazing! Can't wait for the next updates c: 001
Reposted by AkosmoAndi Kennedy: Art & Words @andria-kennedy.com · 12/03/2026EVERY SINGLE PART of a lily is toxic! Petals, leaves, pollen, the water in the vase. You can celebrate someone other ways besides killing their cat. I worked as a vet tech for 10 years. Let me assure you, you don't want to see your cat go through this nightmare. 2014491301
Reposted by AkosmoGwen Hemoxia 🧣🌌 🏳️⚧️ @gwenhemoxia.bsky.social · 08/03/2026URETHRA! #グウェンの日々の絵 2112
Akosmo @akosmo.bsky.social · 04/03/2026Audio spectrum fixed c: can't wait to add it to Oscillody! 040
Reposted by AkosmoDeltzilon @deltzilon.bsky.social · 17/02/2026Timelapse Song: Xtrullor - Trigger 1 brush: round brush 432
Reposted by AkosmoGwen Hemoxia 🧣🌌 🏳️⚧️ @gwenhemoxia.bsky.social · 19/02/2026i hired this cat to stare at you #グウェンの日々の絵 1103
Akosmo @akosmo.bsky.social · 19/02/2026I'd be posting more updates about Oscillody, but I've been busy with a few things... that includes contributing to Godot, which is cool!!! I enjoy helping out with the engine. I wanna see it grow more, especially in the audio side. 190
Reposted by AkosmoGwen Hemoxia 🧣🌌 🏳️⚧️ @gwenhemoxia.bsky.social · 31/01/2026something grungy #グウェンの日々の絵 0112
Akosmo @akosmo.bsky.social · 28/01/2026Finished this. I also got one of my PRs for Godot merged for the first time! Sadly, not the audio spectrum fix yet, but the progress is promising. If all goes well, it should be added to Oscillody soon! Speaking of which, I should continue developing it now! I've got so much to add! 291